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About this blog

This is a list of Mods I consider essential, that can be used by this kind of Skyrim Players:

  • Vanilla Like Players
  • Lore Enjoyers
  • Combat Lovers
  • Gooners
  • Shitposters
  • Photo Takers
  • Streamers

and most Importantly

  • Mod Makers

I'm doing this in case I forgot how to mod and to get feedback for Mod Making.

As such, these are mods that doesn't touch anything of the gameplay or Visuals, using all this will be like playing vanilla, so in general will be mostly Bug Fixes or Resources for other mods, and some notes for mod makers, unless I get some note here, you should just read the description and install the mod

  1. Mod Organizer 2 or Vortex, If you have a problem with MO2 downloads not starting, just pause and start the download to fix it
  2. Skyrim Script Extender (SKSE64)
  3. Address Library for SKSE Plugins
  4. Actor Limit Fix
  5. Animation Queue Fix
  6. Animated Static Reload Fix - NG
  7. Papyrus Tweaks NG (Still not updated to 1.7.104)
  8. powerofthree's Tweaks
  9. Bug Fixes SSE
  10. Scrambled Bugs (Still not updated to 1.7.104)
  11. Skyrim Priority SE AE - CPU Performance FPS Optimizer
  12. SSE Display Tweaks
  13. SSE FPS Stabilizer
  14. Sound Record Distributor
  15. Stuck on Screen Auto Load Door Fix SKSE
  16. Better Combat Escape - NG
  17. NPC AI Process Position Fix - NG

  18. Sky Reflection Fix for ENB (The ENB is just for name, works normally without ENB)

  19. Aurora Fix

  20. RemoveAllItems Freeze Fix

  21. Camera Persistence Fixes

  22. Dual Casting Fix

  23. LeveledList Crash Fix

  24. Save and Load Accelerator for SKSE Cosaves - S.L.A.C.K.

  25. Sprint Sneak Movement Speed Fix

  26. Alchemy XP Fix

  27. Rim Lighting Removed

  28. Stagger Effect Fix

  29. Save Unbaker

  30. ConsoleUtilSSE NG

  31. Crash Logger SSE AE VR - PDB support

  32. JContainers SE (Not updated to 1.7.104)

  33. PapyrusUtil SE - Modders Scripting Utility Functions

  34. Paired Animation Improvements

  35. Race Compatibility SKSE (RCS)

 

All these mods are updated by talented people, and doesn't need to be touched unless you are really experienced and work with them, is trustful to install them and none of them will be incompatible with themselfs

 

The next is Essential but needs some tweaks for mod makers

  1. Cleaned Skyrim SE Textures:
    If you are a mod user, you can install this mod following the instruction that should be loaded after
    Unofficial Skyrim Special Edition Patch - USSEP, but if you are a mod maker, you should read this:
    Spoiler

    Cleaned Skyrim SE Textures does have some loose files on a "Textures" folder, this can make some problems because it touch 95 NPCs, so if you:
    - Make Faces using Creation Kit
    - Use Synthesis
    - Or other scripts to move NPCs textures
    The FaceTints you make will go here, I had this problem for the number of NPCs it has, so I recommend use Cathedral Assets Optimizer using this configuration:

    Shit.png.dcfe65256890cd3dc97aa1748d7a990a.png

    And delete the "Skyrim - Textures X.esp" from the mod, that will be generated on the folder, you should have only one Cleaned Skyrim SE Textures.esp, this is used to load the generated BSA, and boila, no more posible bugs with this mod, this is important if you constantly make NPC characters

     

  2. Assorted mesh fixes
    Consider it the mesh version of Cleaned Skyrim Textures, Install witouth problems if you are a mod user, if you are a mod maker:
    Spoiler

    , it could be a good idea to do the same that with the Cleaned Skyrim Textures Above, but I haven't had a problem with it for now, but if you are making mods that replace furniture and are using scripts to move some meshes, that could be a good option

     

 

The next are not so essential if you want a more True-vanilla-Like experience, but are essential for other mod users/makers

  1. SkyUI
     
  2. Unofficial Skyrim Special Edition Patch - USSEP
    OK, for new players, this mod can fix many bugs that are present of Skyrim, and yes I know that Arthmoor is "particular", but in the end is a essential mod for big modlist, or even small modlist, and I think is the mod essential mod that most affect the base game, being the border line for True-Vanilla-like

 

This blog will be updated with suggestion

Entries in this blog

Essential Tools for Modding Skyrim

So you want to mod Skyrim? I gave you the correct tools to use if you want to do it, with some explanation to them: (This is for the last version of Skyrim 1.7.104)   Creation Kit: The tool made by Bethesda to mod Skyrim, everybody that have modded Skyrim has used it, is useful for the most basic mod, to the biggest mods, so the Essential Tool, if you want to have a better experience with it, I suggest installing Creation Kit Platform Extended for Skyrim, don't use Unofficial Creati
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