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Sexout Affairs

Sexout Fallout dating consensual quest lore friendly

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137 replies to this topic

#121
Desh

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Has the mod became abandoned? Because it would be realy shame, cause it's awesome.


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#122
BruceWayne

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Thanks and no, it's just hibernating. :D

 

I'm looking very much forward to t's "Intimacy Project" and plan on adding new characters here, once that mod has reached a stable state. You can try it out already (and you should, it is awesome), but be warned it is subject to constant changes and some iterations require a new game or a save where that mod wasn't already loaded.

 

I'm working on a different unannounced mod though, which can potentially tie in to SOA and probably the Intimacy Project, but it is still very early in development and I'm not ready to divulge much information about it yet.


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#123
BoondockSaint

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As user of both mods (SOA and Int. Project), that's the music I like to hear :)

Cannot wait to hear about that new project!


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#124
ShadowThief

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Anyone else having a problem with the sex animations, she just follows me naked. 


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#125
BruceWayne

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That isn't supposed to happen. Check if your sexout installation is working. If it is, try to reinitiate the scene by reloading an earlier save. She is only supposed to follow you for a couple of seconds before sex is initiated.


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#126
Thierry_De_Brest

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hello !

 

 

there is compatibility with the mod "the new bison steve hotel and lucky casino ?

 

sorry, don't have permission for the Nexus link......

 


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#127
BruceWayne

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I haven't played that mod in three years. There might be some problems with it, but I can't tell. IIRC, only the Mojave Express and 2 or 3 vanilla references have been edited in the Vicki & Vance, so it might work fine.


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#128
KainsChylde

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I've played New Bison Steve recently, even with the update there's no conflict. The Steve doesn't come anywhere near the ME office, and while Steve himself is in the VV he doesn't mess with anything, he just roams the gambling floor.


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#129
Thierry_De_Brest

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Thanks for the answer, so i will playing with the 2 mods  too  :cool:


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#130
ShadowThief

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Awesome mod, not just a easy sex mod! Hope there are more updates to be made. :D


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#131
Darkening Demise

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You plan on making something like this for FO4 in the future?


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#132
demonbxl

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Has the mod became abandoned?


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#133
ZepD

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Im using FCO, so I don't think I can use any of the custom options. However I really like the hairs in the megatron pack from zzjay? And I tried to edit this mod in geck to use one of those hair styles however it just instantly crashes when loading a face prieview of inga or clicking on a face tab in NPC edit.

 

Also tried to figure out how to just replace the vanilla prim and proper cut with one that I like, as a kind of jerry rig but can't really seem to figure it out and I couldn't find a vanilla hair replacer to sort of show me the way.

 

Any ideas?


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#134
BruceWayne

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It's not that trivial to do, but on the other hand, if you know your way around the GECK or FNVEdit, it's not that hard either.

 

The easiest way would be to add the hair directly to the main sexoutaffairs plugin itself. Once you've registered the hair for the race she is using, you can change it in the NPC editor. I don't have anything regarding FNV installed at the moment, so unfortunately I can't you help out with the minutiae of the process.

 

 


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#135
ZepD

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Thanks, I got it figured out thanks to your instructions and a few google searches.

 

To me it seems really convoluted, but once you figure it out it should be easy to go from there. If anyone is interested in adding custom hair....

 

>find a hair you like, figure out where it's corresponding mesh and texture are located in the data folder

>set affairs to active plugin (dont need to activate hair mod)

>click character at the top, then hair

>right click new and make a new entry for the hair style 

>on the left pane go to Actors>NPC then find Inga and then right click edit

>open headparts, then click characters tab at top where you made the new hair entry and click and drag that entry into the hair tab in Inga's editor then select that hair and save everything.


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#136
BruceWayne

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Thanks, I got it figured out thanks to your instructions and a few google searches.

 

To me it seems really convoluted, but once you figure it out it should be easy to go from there. If anyone is interested in adding custom hair....

 

>find a hair you like, figure out where it's corresponding mesh and texture are located in the data folder

>set affairs to active plugin (dont need to activate hair mod)

>click character at the top, then hair

>right click new and make a new entry for the hair style 

>on the left pane go to Actors>NPC then find Inga and then right click edit

>open headparts, then click characters tab at top where you made the new hair entry and click and drag that entry into the hair tab in Inga's editor then select that hair and save everything.

 

Yup, that sounds like it could work.


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#137
doctor88

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I hope this starts getting worked again because it looks like it could be something really  great when finished.


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#138
BruceWayne

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I haven't worked on this mod in almost 5 years. 

 

I've ported it to SexoutIntimacy a couple of years ago, but unfortunately, that mod is no longer compatible. Since changing my OS to Windows 10 the GECK has become so cumbersome to use for me, that I haven't really modded FNV at all.


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Also tagged with one or more of these keywords: Sexout, Fallout, dating, consensual, quest, lore friendly