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About This File

Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).

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Non-linear quest mod that blends in with the vanilla game by adding lore-friendly backstories to (previously unimportant) vanilla NPCs.

 

A tale of love, purity, drama, religion, corruption and blackmail. Player's personality affects what options are available at each quest's stage, which in turn affect the quest's outcome. Story-driven, although there are plenty of sex scenes, these fit in with the stories and its characters (i.e. the player doesn't have to be in 'whore mode' - in fact they can remain a moralist virgin the whole way through; and the NPCs act consistently with their vanilla personalities - no porn dialogues).

 

Suitable for player characters of all sexual orientations. Some bestiality and non-consensual content, both of which can be turned off.

 

Click on "Follow this File" above to keep updated with the mod's development. Hopefully, over time, this will be turned into a DLC-sized 18+ quest mod.

 

Requirement:
SexLab Framework - change "NPCs Use Bed" to Always, I also recommend unticking "Disable Teleport".
Fuz Ro D-oh - I may do the vanilla voice mashing thingy eventually, but for now I'd rather prioritize actual quest content.

 

Features in Version 2.0:

  • 10 main quests with multiple endings each + many sub-quests to accompany these
  • 12 'court-able' NPCs during and after these quests with unique benefits, emotional attachment and marriage proposal mechanics.
  • Radiant events: nightmare, wet dream, voyeur, cheating & blackmail
  • Public sex and spectator behavior
  • Personality parameters affecting and affected by player's decisions: Perversion, Sadism and Infamy. You won't neccesarily start at zero with these - when first installed, DI will check your SexLab Journal and gameplay statistics to give you your starting parameters.
  • Tie in with vanilla quests without forcing the players to do them: completing vanilla quests will simply unlock/ change content


Special thanks to Nazzzgul666, Pauduan, Vithiss, DrMojoDoc, indyskyho, karlpaws, valcon767, Saber2th, Aire, TheSpirit, emes
, Ticklebear, Yuni, Krh and everyone else in the suggestion thread. I have incorporated some of the ideas into the first version and have kept the rest in a document to refer to for future updates.


I kept the description brief and the screenshots all from very early in their respective quests to avoid spoilers. My suggestion is just install and play the game normally - the quests will find their ways to you quite naturally. Then just follow the flow for your first play-through. Then, if you're a bit of a completionist, feel free to ask questions in this thread on how to unlock all various paths and endings of each quest.


What's New in Version 2.0

Released

  • 2.0 - Episode 2, added 6 new main quests (each with their sub-quests), completing Whiterun content. Fixed some bugs from the previous version.
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  • 1.0.1 - Fixed two minor bugs (the road between Riverwood and Whiterun & Maul)
  • Added a patch to remove the vanilla quest entry requirement (i.e. Unbound, The Silver Hand etc) to start DI quests for people using mods like Skyrim Unbound and Random Alternate Starts.
  • Just added a few hint and cheat documents mainly aimed at completionists.


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