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datjellyman

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  • The master of unlocking.
  • Gender
    He/Him
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    United States
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    I like to play games.

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  1. The site broke them and some of the files I think. I've been wanting to update them but I don't have much time because college.
  2. Here see if it works. :3 Vampire Leather Armor UUNP HDT.rar
  3. Well I started on this but I have a problem. My hdd had busted and I no longer have mesh rigger installed. I also have no idea on how to add bones manually. I tied for a couple of hours to re-install mesh rigger but there was something that prevents it from launching because of an extra step but I forgot what it was. I'll see if I can figure it out.
  4. Did you consider trying it? Easy if you are using Mod Organizer, a problem if not. Considering it only changes a texture related file it should have no problem. I use fitness body which lets you add muscle as well and it has no problems and it works with any textures.
  5. No, It's posted in red. Someone else was working on a better version around the time I started. http://www.nexusmods.com/skyrim/mods/69886/?
  6. I'm helping some guy out with something so I need to know if there are any completed cbbe vanilla non-skimpy armors?
  7. It does work though, all you need to do is manipulate the sliders that appear to your body. I've seen this on a couple of UUNP ports, for whatever reason you can't select any bodies in the little drop-down box at the top, but they're all down below in pure slider form. So, I'm going to have to pick through those sliders to get what I want..? That could take forever. >< I just want to have it at the -zeroed sliders- thing so my Racemenu can morph it to UNPB. And what's weird is that the mesh looks nothing like what it's supposed to when I preview it. it's like 75% of it is either gone or absorbed by the body. Sorry, I'm not doing the best job at explaining this. When you select the armor you get two columns of sliders, the one on the right is high weight, the left is low weight (it says at the top). All you have to do is scroll down until you find the slider set for your body of choice (So UNPB in your case), move the UNPB HIgh slider to 100% for the high weight column (the column on the right), and then do the same UNPB Low for the low weight column (the column on the left). After that you just hit build as you usually do. It's like a three click process, super simple. Heh, it's alright, but I don't think I've been explaining myself well enough either. Thing is, I want to set the armor as -Zeroed Sliders- not UNPB. What changes it into UNPB is the racemenu function that I already have set up. If I set it as UNPB in bodyslide, AND in the racemenu thing it'll look weird. I can't take a pic of what I mean, but when the armor shows up in the preview it's all messed up, parts of the armor like the leggings aren't showing up, and the body shows up practically nude...so it's probably gonna show up in the game like that if I build it. I think I know what you mean. You have all your other armors zeroed in bodyslide and you have your racemenu sliders set to unpb. Building it in bodyslide as unpb would cause unpb to be applied 100% twice so you would end up having unpb looking like it would at 200% which causes it to look kind of blobish in-game and parts of the body would clip a lot through it. lol I forgot to place it in. Sorry I'm sleepy it's kind of late here. New Glass slider group.rar
  8. It does work though, all you need to do is manipulate the sliders that appear to your body. I've seen this on a couple of UUNP ports, for whatever reason you can't select any bodies in the little drop-down box at the top, but they're all down below in pure slider form. So, I'm going to have to pick through those sliders to get what I want..? That could take forever. >< I just want to have it at the -zeroed sliders- thing so my Racemenu can morph it to UNPB. And what's weird is that the mesh looks nothing like what it's supposed to when I preview it. it's like 75% of it is either gone or absorbed by the body. Okay so I don't know what the author is talking about. You shouldn't need the cbbe version it looks like all the required files are already included. I downloaded the uunp and uunp version only and it's working for me. I did notice he didn't include a slider group which causes you to have the preset drop down menu blank and preventing you from choosing the body you want from there. I packaged the xml file so you should be able to just use nmm or just drop it in your Skyrim file after unzipping it. You then open up bodyslide, where it says "group filter" type in "zz justice" (don't include the "'s) now you should see that in the outfit/body drop down menu all you get is the three pieces of the armor. Now on the preset drop down menu choose the -zero sliders- and make sure you check the RaceMenu Morphs check box. Click batch build and you should see the three pieces of armor there now click build. Then check in-game if it's working or not. As a side note make sure to always have Bodyslide up to date. Not having it updated can cause problems with newer armors. Hope this helps. New Glass slider group.rar
  9. Yes it can work. I don't know if unp has been updated though but the butt will have much less bounce. It would be better if you used uunp and chose the unp body in bodyslide so you get full hdt.
  10. http://www.nexusmods.com/skyrim/mods/69562/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D69562%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3208529&pUp=1 Read the comment section. He had already posted that he was going to work on a uunp version but I asked to make sure. You can see a list on what him and the others are working on. After I asked he also mentioned he is done with 10 pieces which is more than I've done in the past week. He's able to do it much faster and better because he has people to help him out now and a much better pc than I do to work on the conversions. Also how will textures not match? When you convert the armor's textures don't matter. As for the sliders, they come with the reference body so the armor's current body doesn't matter. I see he updated his progress. He is 75% done with them, so yeah it's a lot better for me to just give this up. Okay, good to know. Didn't know he keeps his status on the other mod's comments page. As for the textures, I meant the body. The UV mapping would be for CBBE textures so exposed skin in certain areas will look wrong. Oh I see what you mean now. That weird tearing the body gets.
  11. http://www.nexusmods.com/skyrim/mods/69562/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D69562%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3208529&pUp=1 Read the comment section. He had already posted that he was going to work on a uunp version but I asked to make sure. You can see a list on what him and the others are working on. After I asked he also mentioned he is done with 10 pieces which is more than I've done in the past week. He's able to do it much faster and better because he has people to help him out now and a much better pc than I do to work on the conversions. Also how will textures not match? When you convert the armor's textures don't matter. As for the sliders, they come with the reference body so the armor's current body doesn't matter. I see he updated his progress. He is 75% done with them, so yeah it's a lot better for me to just give this up.
  12. Very spooked. One moment my pc has 1gb of free space and I look again and it has 11gb of free space.

  13. You can use low polygon vanilla meshes as bjornk pointed out, start from scratch and torture yourself. Or, you can use high polygon meshes that I linked. That way you have half the work done since you wont have to redo body sliders for BodySlide. You "just" have to add UUNP sliders which is still quite a project. And as I mentioned before, that will be a lot easier with high polygon meshes for obvious reasons. BTW, some 7b thigh and calf sliders are already there too which can also be used for various UUNP body types. Also, there is few known bugs that you should probably take a look at for your conversion. With that said, naturally, the choice is yours and Godspeed. Good news to you guys. Gamefever is now working on the high-poly mesh version some of you mentioned.
  14. It has the meshes. Plus I wasn't sure about the permissions but I had forgotten to check the permission's tab on Nexus. I can probably start putting the meshes later. Why do you need CBBE meshes instead of the vanilla ones to make a UUNP conversion? I'm not 100% sure on this but I don't think you actually need them as a req. The reason why I'm using them is because the game itself doesn't include the meshes in any files. It would take several hours to make it work like it should in bodyslide and would be redundant for me to do so when there is something out there I can already convert. If anyone wants a skimpy version someone has released one on the Nexus. I'm not sure if I understand you correctly. The vanilla meshes are inside the Skyrim - Meshes.bsa inside the Data folder, all you have to do is to extract the ones you want to modify. Is there another reason why you need Caliente's meshes? TBH, I don't really care which one you'll take as the base as long as it's not an extra requirement. And good luck with the conversion, a proper non-skimpy UNP conversion is definitely needed. You can use low polygon vanilla meshes as bjornk pointed out, start from scratch and torture yourself. Or, you can use high polygon meshes that I linked. That way you have half the work done since you wont have to redo body sliders for BodySlide. You "just" have to add UUNP sliders which is still quite a project. And as I mentioned before, that will be a lot easier with high polygon meshes for obvious reasons. BTW, some 7b thigh and calf sliders are already there too which can also be used for various UUNP body types. Also, there is few known bugs that you should probably take a look at for your conversion. With that said, naturally, the choice is yours and Godspeed. I've already mentioned why I'm not using that. I don't have the dlc and wont have any money for it for a while. I still haven't replaced the broken hdd and I'm sitting with only 600 mb of free space right now I also still need to buy Windows as well.
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