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Mud

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  1. AE currently seems to have some kind of instability issue with HDT FSMP and NPCs, and I encountered at least one crash related to it and Dynamic NPC Replacer that doesn't occur on SE when I attempted to move my loadout to AE, so there are still obscure problems out there. It's also likely there are probably also some issues in the opposite direction that only occur on SE, though.
  2. Hag's End seems like a location that needs to be excluded? I got sent there with the Captive Start and escaping involves going through Deepwood Redoubt, which has an Expert locked door in the way that you're meant to open with a key when going through the normal way. Seems very easy to get trapped here without lockpicks.
  3. Mud PlZ update your Neptune compa anime follower mods plzz

  4. Unfortunately, it's broken. It works at first but over time its events can get stuck and clog up your saves until they stop working.
  5. Is there any currently working mod that allows wearing other characters' outfits besides modifying my AssetTable? It looks like Class and Amiibo Outfits is currently not compatible with ol' BOAMO.
  6. It's like people looked at Lovander (and Lyleen, judging by how there's nothing for her yet) and figured "There'll be tons of people making mods for that so I don't need to" and then no one does it.
  7. Headway being made on nude mods is great, awesome even, but... Is there any likelihood of one of these being able to reduce the size of our characters' big ol' hamhands? I'm not sure if that might affect the way we hold tools or not but man, the BIG MEATY CLAWS really jumped at me the first time I went into character creation.
  8. All I'd really like to contribute to the subject is... I humbly propose our talented monster modders turn their sights towards Petallia and Lyleen, because come on, they're just perfect for some upskirt action going on.
  9. If I had to guess it's more likely a replacer mod that changed an existing enemy into Zoe. Thugs after a raid, perhaps.
  10. I'd just like to report that this mod is, for some reason, MEGA incompatible with CORGNAROK (https://www.nexusmods.com/skyrimspecialedition/mods/64354), the mod that replaces vanilla dogs with corgis. I had assumed that all would happen would be that the corgs would revert to vanilla dogs when our smut mods got ahold of them, but instead, when put together with Aroused Creatures, a save will quickly fill with thousands of suspended stacks from OSLAroused_Main.OnActorNakedUpdated, presumably when they get to high arousal. Unloading all nearby dogs will, eventually, let the suspended stacks dissipate but the speed at which everything breaks down makes it a very bad idea to run these mods together.
  11. A bit of an odd question but did an older version of Utility Plus (specifically, from around February?) ever have a problem where facial expressions during sex would always apply the Neutral emotion instead of Happy, Sad, etc? (modifiers and mouth phonemes are working) I just noticed this was happening to every character during sex, but I'm hesitant to update my stuff mid-save since that's always how I end up breaking my runs, and I'd like to be more sure if it's because of a bug or because I've got an error somewhere.
  12. Wow, you guys hate this guy so much I feel like I *shouldn't* install this mod yet, just to see how bad he is.
  13. Would there happen to be any new information on why equipping arm restraints to an NPC causes them to refuse to equip all normal items? It's still present in the current version, though I haven't started a new save. Is it perhaps related to the equip blocking function that normally prevents the PC from equipping anything? Because I noticed that equipped items are not immediately removed upon equipping a restraint, but once the NPC's equipment is updated again through adding more items or changing location, they stop equipping all items. On the topic of NPCs equipping restraints, I'd also come to report that it seems like there's an incorrect check somewhere for equipping plugs onto an NPC whose arms are bound. It gives me an error box as I was trying to equip onto myself with bound arms. Other devices don't seem to have this problem.
  14. Sorry, but as predicted it ended up being too much work to redraw everything since working with DD's format for .dds files was so cumbersome. I fell off of playing DD after that for other games.
  15. I haven't played extensively with DD 5.2 before now, but I surely don't remember arm restraints removing every piece of clothing from the target's inventory before. Even just an armbinder on a follower strips them naked and seemingly sends all of their gear into the void.
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