LiliCakez Posted May 22, 2018 Posted May 22, 2018 Hello! I'm trying to troubleshoot a small, but really annoying bug I'm having with family planning enhanced and I'm really hoping a second pair of eyes might help. The functions that handle bodymorph changes don't appear to be executing properly, and I cant figure out why. And since no one seems to know about this on the FPE thread, I figured id post here. Here's the full issue I'm having in game: Spoiler When time passes in bulk, like by fast travel or sleep, because the growth jumps back and forth, as if it doesn't know what the value should be. I also get what seems to be duplicate updates during the current month. For example, halfway through the 4th month, there might be a notification that its the 4th month, and belly and body size will jump to the size of the following month, or drop back to the size of the previous month. The issue is very inconstant. Sometimes it only happens toward the beginning/end of the pregnancy, sometimes it happens throughout the whole cycle. I cant tell if this is because the script cant read the players current progress correctly, that there are too many update checks happening, or a combo both. If I understand the functions right, growth shouldn't be reverting to a previous value once its established that the character is pregnant. If anyone is willing to help me as a second pair of eyes, I would really really appreciate it! I've been looking through the FPE scripts (BasePregData and PlayerPregData) as well as my papyrus logs, and mods in Xedit, but the source of the issue is still eluding me. Its just frustrating because it kinda ruins immersion. Here are my most recent logs and my current load order. I use LOOT to sort plugins. Also, none of my other mods should be actively modifying body morphs and fourplay seems to be working properly. If there's anything else I can provide that might help, just let me know! LoadOrder_Fallout4_2018-05-21T18-56-00.txt Papyrus.0.log Papyrus.1.log Papyrus.2.log Papyrus.3.log
AWP3RATOR Posted May 23, 2018 Posted May 23, 2018 Did you happen to have running Family Planning by Vinfamy on this save? And if so, did you perform a clean save, then run a save cleaner (like Fallrim tools) on the save prior to installing FPE? This sounds like you have competing scripts running on similar functions/intervals. Since FPE is based on FP, there could be left over scripts in your save.
LiliCakez Posted May 23, 2018 Author Posted May 23, 2018 Thanks for the response! No I never used the original version of family planning, just Chosen Clue's FPE. And the only other body related mod that I use is FalloutVore, but that doesnt change the base body at all, it just cycles belly meshes like armor. I also tried a completely fresh install from the ground up on a new user account to see if it was a save issue, but it doesnt appear to be that. I did tweak my base cbbe body a little using looksmenu. Is it possible that the functions for checking the current weight, which he calls as three variables, might be somehow affected by this? FPE also appeared to be working fine initially, and then this seems to have started happening when I tried to uninstall a different mod, but again, I did an entirely new install of steam and fallout and still get this. Whats really weird is that it seems to happen less frequently after I turned off all auto-saving. I tired that thinking maybe some value was improperly being stored when fast traveling or sleeping, but it still happens. Any other ideas? And you're welcome to PM me if you're willing to help me take a closer look at this. I know code, but I don't have any experience modding fallout or skyrim outside the creation kit haha Thanks again for the response!
LiliCakez Posted May 24, 2018 Author Posted May 24, 2018 Also, is there anything else I can provide that might make it easier for you, or others, to help me with this?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.