Alienated Posted May 13, 2018 Posted May 13, 2018 I started recently converting outfits with OutfitStudio, but despite the many tutorials there are, i still have some issues. I am using a custom preset for UUNP hdt and wanted to convert this file, which already comes with slider groups for CBBE HDT. I ended up using a built CBBE HDT mesh with the conversion: CBBE to UNP reference for a conversion to my custom femalebody_x.nif, but i really want to convert the set so i can build it with any UUNP preset. But i really dont find any good information on this, except this tutorial, so i thought i ask you guys some questions: 1. When converting ae a 7BO mesh to another UNP derived body, can i just load up a normal UUNP hdt reference? 2. Is there an easier way to convert a outfit which has bodyslide files already to another bodytype? 3. Can i find a "dictionary" for BodySLide, like what does the SlhapeData files stand for? sorry I am writing this while my brain is still busy thinking about it, there may be a lack of consistency.
cOJzZ Posted May 13, 2018 Posted May 13, 2018 https://github.com/ousnius/BodySlide-and-Outfit-Studio/wiki/Guides-and-Documentation 1. Use cbbe as bridge. Or you can create a custom conversion reference. 2. No. cbbe has different weights with uunp. Best to copy weights from body to outfit in 3dsmax or blender. 3. "shapedata" contains base shape nif and morphs, "slidergroups" contains xml files included group info, "slidersets" contains osp(it's in xml format) files included project info
shadow866 Posted May 14, 2018 Posted May 14, 2018 On 2018-05-13 at 10:22 AM, Alienated said: Spoiler I started recently converting outfits with OutfitStudio, but despite the many tutorials there are, i still have some issues. I am using a custom preset for UUNP hdt and wanted to convert this file, which already comes with slider groups for CBBE HDT. I ended up using a built CBBE HDT mesh with the conversion: CBBE to UNP reference for a conversion to my custom femalebody_x.nif, but i really want to convert the set so i can build it with any UUNP preset. But i really dont find any good information on this, except this tutorial, so i thought i ask you guys some questions: 1. When converting ae a 7BO mesh to another UNP derived body, can i just load up a normal UUNP hdt reference? 2. Is there an easier way to convert a outfit which has bodyslide files already to another bodytype? 3. Can i find a "dictionary" for BodySLide, like what does the SlhapeData files stand for? sorry I am writing this while my brain is still busy thinking about it, there may be a lack of consistency. If your looking for a UUNP conversion of that outfit you can find it in the link below. https://kokoro-uunpwardrobe.tumblr.com/post/172624245994/gomaperos-armor-pack-3-uunp-download-require
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