TheDriedFinger Posted May 2, 2018 Posted May 2, 2018 I'd appreciate it if someone could shed some light on something for me. I have noticed, from this thread here (http://www.9damao.com/thread-61878-1-1.html) that it's clear that HDT SMP has been receiving updates for the Special Edition of Skyrim as recently as mid-April. Do you know if HDT SMP is still being updated likewise for Legendary Edition/Oldrim?
27X Posted May 2, 2018 Posted May 2, 2018 It's being updated, but not by HDT, also all this info in the stickied SMP section. smp-pe(2018.03.06).rar
TheDriedFinger Posted May 2, 2018 Author Posted May 2, 2018 I appreciate the attachment there. I have only been able to find one stickied post here, on SMP (https://www.loverslab.com/topic/86382-hdtskinnedmeshphysics-explainedlatest-binarys/), and while it provides important information on how to set it up, I'm not sure where in that thread, there is mention of SMP being unofficially ported from SSE to LE. This leads me to think that that is not the post you were mentioning above. Can you please provide me a link to the post you were describing?
27X Posted May 2, 2018 Posted May 2, 2018 https://www.loverslab.com/topic/86382-hdtskinnedmeshphysics-explainedlatest-binarys/ https://www.loverslab.com/topic/68009-all-in-one-hdtskinnedmeshphysics-setup-20b-fomod/
giv2zz Posted May 16, 2018 Posted May 16, 2018 any tutorial how to use smp-pe? because when i use smp body then overwrite it with smp-pe , my hdt armour not working anymore
27X Posted May 16, 2018 Posted May 16, 2018 SMP-PE is clonereal's and hardyhardy's blue screen causing frankenstein mess and I have no idea why or what because I wouldn't touch it with a ten foot pole. If you're using SMP, the ONLY thing you should be adding via PE is hair. Everything else can be done via SMP, including outfits. It does involve quite a bit of work, but that's how DIY physics is. Running two directly competing APIs is going to cause issues, plain and simple. If it doesn't cause YOU issues, thank your lucky rng numbers.
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