Mirthal Posted February 15, 2019 Author Posted February 15, 2019 Happy Valentine's day! Here is a peek of our next scene to celebrate appropriately.
UmbiCs Posted February 15, 2019 Posted February 15, 2019 looks awesome :D, wanted to say that it reminds of some other pixel art animations i saw, until i found out that those were made by you too. great stuff. 1
Mirthal Posted February 22, 2019 Author Posted February 22, 2019 On 2/15/2019 at 4:18 PM, UmbiCs said: looks awesome :D, wanted to say that it reminds of some other pixel art animations i saw, until i found out that those were made by you too. great stuff. Thanks! You might want to follow our artist on his Twitter or HF to check out all his content.
Mirthal Posted February 22, 2019 Author Posted February 22, 2019 New Aurelia Build [0.09.0]With: A new animated scene for Scarlet, new minigame, new dialogues, new clues/hints system, many QoL improvements.
UmbiCs Posted March 25, 2019 Posted March 25, 2019 love it, there is just something about well done pixel animations that is so satisfying to watch 1
Mirthal Posted April 1, 2019 Author Posted April 1, 2019 New Aurelia Build [0.Ohro.0] With: -Ohro is now the main protagonist. -The game is now a platformer. -Only playable on Newgrounds.
UmbiCs Posted April 2, 2019 Posted April 2, 2019 tried it, its really cool, couldnt finish it, the control were way too awkward for me personally its really cool though, i could see this as a full featured game with great combat and levels 1
FlamingNinja Posted May 4, 2019 Posted May 4, 2019 played the public demo/ early release. absolutely love this game looking forward to the eventual full release. ^.^ while there are one or two teeny things that, IMO, could be tweaked, there is nothing major so far that i think could be different. 1
Mirthal Posted May 6, 2019 Author Posted May 6, 2019 On 5/4/2019 at 8:25 PM, FlamingNinja said: played the public demo/ early release. absolutely love this game looking forward to the eventual full release. ^.^ while there are one or two teeny things that, IMO, could be tweaked, there is nothing major so far that i think could be different. Thanks! Feel free to give us feedback, we'll give it a thought.
FlamingNinja Posted May 8, 2019 Posted May 8, 2019 On 5/6/2019 at 9:51 PM, Mirthal said: Thanks! Feel free to give us feedback, we'll give it a thought. just small things like tooltips for minigames on how to play them. (with exceptions for archery. that one's obvious) the other thing being the icons used in the bartender minigame, but as those are placeholder (and i remember you mentioned in a weekly recap that you were gonna replace them soon.) they aren't a big worry. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now