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Consistent CTD's in same spot due to Creature Framework


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Posted

I've been crashing constantly and consecutively within the first few seconds of loading my save, and the last thing I see on my Papyrus logs is something like this:

 

Papyrus0

[03/21/2018 - 01:50:49PM] [CF][Creature] Removing both API armours from ["Invading Bear" [lvlpredatorscript < (0008465B)>]] and doing nothing else
 

Papyrus1

[03/21/2018 - 01:50:49PM] [CF][Creature] Removing both API armours from ["Invading Bear" [lvlpredatorscript < (0008465B)>]] and doing nothing else

 

Papyrus2

[03/21/2018 - 06:33:45AM] [CF][Framework] Activating actor ["Snow Fox" [Actor < (001059D9)>]]
 

Papyrus3

[03/21/2018 - 06:29:34AM] [CF][Creature] Removing both API armours from ["Snow Fox" [Actor < (001059CD)>]] and doing nothing else
 

These are the last entries in my papyrus logs before my game crashes and they always involve Creature Framework doing some shit with 'API armours' or doing something with actors.

 

Anyone know how to fix this? Getting really sick of this atm.

 

Here's my load order (most of the plugins in that order are disabled because I merge a lot of them.)

 

I've uploaded my last Papyrus log below.

 

Papyrus.3.log

Posted
22 minutes ago, Devorax said:

I've been crashing constantly and consecutively within the first few seconds of loading my save, and the last thing I see on my Papyrus logs is something like this:

 

Papyrus0

[03/21/2018 - 01:50:49PM] [CF][Creature] Removing both API armours from ["Invading Bear" [lvlpredatorscript < (0008465B)>]] and doing nothing else
 

Papyrus1

[03/21/2018 - 01:50:49PM] [CF][Creature] Removing both API armours from ["Invading Bear" [lvlpredatorscript < (0008465B)>]] and doing nothing else

 

Papyrus2

[03/21/2018 - 06:33:45AM] [CF][Framework] Activating actor ["Snow Fox" [Actor < (001059D9)>]]
 

Papyrus3

[03/21/2018 - 06:29:34AM] [CF][Creature] Removing both API armours from ["Snow Fox" [Actor < (001059CD)>]] and doing nothing else
 

These are the last entries in my papyrus logs before my game crashes and they always involve Creature Framework doing some shit with 'API armours' or doing something with actors.

 

Anyone know how to fix this? Getting really sick of this atm.

 

Here's my load order (most of the plugins in that order are disabled because I merge a lot of them.)

 

I've uploaded my last Papyrus log below.

 

Papyrus.3.log

 

Are you able to open the map and fast travel before the game crashes? I occasionally have similar issue to yours, and in my case it is always fixed by quickly opening the map and fast travelling to another location before the crashes, then I can return to where I was originally without issues. 

Posted
1 hour ago, Devorax said:

I've been crashing constantly and consecutively within the first few seconds of loading my save, and the last thing I see on my Papyrus logs is something like this:

 

Papyrus0

[03/21/2018 - 01:50:49PM] [CF][Creature] Removing both API armours from ["Invading Bear" [lvlpredatorscript < (0008465B)>]] and doing nothing else
 

Papyrus1

[03/21/2018 - 01:50:49PM] [CF][Creature] Removing both API armours from ["Invading Bear" [lvlpredatorscript < (0008465B)>]] and doing nothing else

 

Papyrus2

[03/21/2018 - 06:33:45AM] [CF][Framework] Activating actor ["Snow Fox" [Actor < (001059D9)>]]
 

Papyrus3

[03/21/2018 - 06:29:34AM] [CF][Creature] Removing both API armours from ["Snow Fox" [Actor < (001059CD)>]] and doing nothing else
 

These are the last entries in my papyrus logs before my game crashes and they always involve Creature Framework doing some shit with 'API armours' or doing something with actors.

 

Anyone know how to fix this? Getting really sick of this atm.

 

Here's my load order (most of the plugins in that order are disabled because I merge a lot of them.)

 

I've uploaded my last Papyrus log below.

 

Papyrus.3.log

 

Best guess: Insects Begone is messing with the nifs of spiders/chaurus, and Creature Framework can't handle it.  Although I've never installed Insects Begone, so I'm not sure how big of a compability issue it would be.

Posted
On ‎3‎/‎21‎/‎2018 at 3:50 PM, zzyyxx said:

 

Best guess: Insects Begone is messing with the nifs of spiders/chaurus, and Creature Framework can't handle it.  Although I've never installed Insects Begone, so I'm not sure how big of a compability issue it would be.

 

Thanks for the reply. I'll try a new game without Insects Begone... god I hate spiders, though.

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