LeXion34 Posted March 15, 2018 Posted March 15, 2018 I'm going to start directly by saying sorry if my english is bad, but I need some help So I've been using mods like Schlongs of skyrim, SexLab nude Creature, More Nasty Critter, Creature Framework, Sexlab Aroused, etc. so i could get schlong on pretty much everything and configure it as I want. Everything was working just fine, then i decided to install AV (automatic variant) to have more diversity with creatures in game (duh). Since then, everything is fine with any race of playable caracter and npc, and genitals still show up properly on every creature that doesn't have a skeleton with SOS like wolves, bears or trolls for example. Now the problem is arousal is just gone even when animations are playing and by that I mean that the mesh and texture doesn't seems to swap. Werewolves, also have their own issues since i guess they have a skeleton with SOS. For them, genitals just doesn't appear, BUT if i go and put "revealing armor" for the werewolf in the "player/npc option", everything will work just fine for the werewolf I selected and did the manipulations, but i would have to do that for every single werewolf I see or spawn... so maybe it's a problem related with an armor that is put on werewolf (maybe even other normal creature that doesn't show arousal) that make it so there is nothing to be seen? I don't really have a lot of knowledge about these invisible armor things on creature, but they even says in the console (and that is for all creatures) that creature wear them.... So yeah, the main thing here that makes me upset is mostly that every creature is now humping the air with their flaccid genitals (or just nothing for the werewolves), and there's nothing i can do about it if i don't get any help I think AV has something to do with that since it all started when i installed it, but I really would like to keep it. With that being said, if the only way to help is uninstall it, i guess I wont have any choice. Thanks to anyone who will try and help me there, and again sorry for my english x)
MadMansGun Posted March 15, 2018 Posted March 15, 2018 as far as i can tell automatic variants is conflicting with Creature Framework's mesh swapping, but i don't understand how AV even works (it dose not even have a esp file).
LeXion34 Posted March 15, 2018 Author Posted March 15, 2018 7 hours ago, MadMansGun said: as far as i can tell automatic variants is conflicting with Creature Framework's mesh swapping, but i don't understand how AV even works (it dose not even have a esp file). Yeah AV is definitly the problem here... I've done some more tests with creature that have only one variant. The retexture/variant creature has the problem but the one from the vanilla game (no retexture or anything) don't. Welp thx for answering x), at least now I know for sure that AV is the problem and I will just diseabled it for now hoping to find a way to make it work somehow with all the rest in the futur.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.