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Neck seam is for plebs. Introducing...FOREHEAD seam


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Posted

A picture tells a thousand words.

 

Not sure what causes this - any help or pointers greatly appreciated. It's hardly gamebreaking because, thanks to mods, I have roughly 700 hairstyles to choose from and many go far enough down the forehead to cover this up. But still, it would be nice to resolve. My guess is that it has something to do with the femalehead.nif, and I could learn more/maybe resolve the issue by learning to use the racemenu 'sculpt' function.

 

If it helps, I'm using UUNP, with the custom presets and .nif from wnisewond's 'Tomboy' (over on the Nexus). And many other mods that affect character appearance, including Fair Skin Complexion.

 

Any thoughts, anyone?

Ren - Solitude 2018-03-14 15.35.01.jpg

Posted

HAHAH, sorry your title made me laugh, but seriously is it tint mask, maybe a TRI file from hair ( I think that's what it is called, but first locate fShadowBiasScale= under Display in you Skyrimprefs.ini, usually it is set at .5, but if you adjust it up and down (usually up, it is the shadow scale for your face. I set mine to 2.5 and mine was better, if it doesn't work you can set it back to .5 and you will know its not the face shadow

 

edit: looks like you have facial tattoos, if so have you tried removing them?

 

Posted
11 hours ago, -Caden- said:

but seriously is it tint mask, maybe a TRI file from hair

 

Thanks for the reply bud! I changed up my fshadowbiasscale, which was set fairly low to avoid stripy shadows...but no luck. So we are down to these two options. I took a fresh character with coc qasmoke and took a closer look at what was actually happening... Here is a default preset from skyrim:5aaa666a4c776_Prisoner-EditorSmokeTestCell2018-03-1512_15_29.thumb.jpg.65e2884c3188af7f632ac67d69776482.jpg

 

As you can see, no issues here at all. The scalp and forehead looks quite normal. Then I tried again with the preset I was using, loading Wnisewond's 'Tomboy' in the Presets and Sculpt racemenu panels (from here). And BOOM:

5aaa667753628_Prisoner-EditorSmokeTestCell2018-03-1512_17_34.thumb.jpg.3673ddaef50fe13513e7d9ac10ebdec7.jpg5aaa667ea14bd_Prisoner-EditorSmokeTestCell2018-03-1512_17_48.thumb.jpg.006d93afb578a78333cc7808049a9b1d.jpg

 

We see the site of the disaster. It seems that this may be first and foremost a mesh issue, as with these presets, the 'hair' part of the head mesh does not match the rest of it, and there is a ridge at the forehead level. From my tests, it seems that every hairstyle I have is affected...what a pain in the ass.

 

I don't really know where to go from here, apart from just not using these presets. Which is a shame, because they are aesthetic as heck. I'm going to post on Wnisewond's file as well, to see what he thinks.

 

Any more ideas/thoughts?

Posted

ALSO: My guess is that why it looks so terribad in the first shots I posted is that difference in lighting - the forehead ridge is casting the rest of the face into shadow, under direct sunlight.

Posted
52 minutes ago, Lugubrious0ne said:

ALSO: My guess is that why it looks so terribad in the first shots I posted is that difference in lighting - the forehead ridge is casting the rest of the face into shadow, under direct sunlight.

Hmm , nothing else I can think of, unless you can adjust the TRI files, not sure this will help but here is a link http://wiki.tesnexus.com/index.php/Working_with_Skyrim_head_TRIs

Posted

Thanks for the link - but it seems a little complex for me, especially as this problem does not seem to apply to vanilla shapes.

 

I've contacted Wnisewond, but the problem seems quite clear to me - his face shape, which is awesome, has a very different forehead to vanilla, and therefore does not quite align with hair meshes used by vanilla shapes. Either I have to edit all the hair meshes to align with this preset, or I have to use a different one. Or go full bowl-cut for the rest of my dragonslaying career. Choices...choices. 

 

Will update if I get a substantial reply over on the nexus.

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