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help!about 3dmax editor weight


lsp5249

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Maybe you need to first make a clone1 of the feet with the original weight (skin holder).  Then make another clone2(in it to cut off everything except the toes) of feet, convert it to poly, then make another clone3(poly too ) of feet and  then weigh toes on clone2,

 

Then attach a SkinWrap modifier  on clone3 , with minimal settings, and take the weighing resources from clone1 and clone2

 

similar

http://www.tamriel.ru/forum/index.php?/topic/8-вопроcы-по-созданию-мешей/page__view__findpost__p__12441

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3 hours ago, TDA said:

Maybe you need to first make a clone1 of the feet with the original weight (skin holder).  Then make another clone2(in it to cut off everything except the toes) of feet, convert it to poly, then make another clone3(poly too ) of feet and  then weigh toes on clone2,

 

Then attach a SkinWrap modifier  on clone3 , with minimal settings, and take the weighing resources from clone1 and clone2

 

similar

http://www.tamriel.ru/forum/index.php?/topic/8-вопроcы-по-созданию-мешей/page__view__findpost__p__12441

 

it's too difficult for me,but I would like to try.thank you

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