gooboo Posted February 14, 2018 Posted February 14, 2018 Hi everyone, simple question here. I did a look around the forums, but couldn't find the answer I was looking for. I know people have added some physics to the CBBE body for Fallout 4 by using another skeleton from one of the game's outfits, but I didn't really like the way they jiggled and was thinking about hand animating my own physics like in the old days of Skyrim modding before HDT. Has any modder out there figured out how to add bones to the Fallout 4 skeleton and have them work in-game? Is there a tutorial out there that explains how to do this? Adding new bones to the skeleton and having the game read them properly isn't my area of expertise, so I was wondering if someone else had figured it out already.
ANGRYWOLVERINE Posted February 14, 2018 Posted February 14, 2018 A lot of people who worked on Skyrim mods like these aren't Fallout fans unfortunately and don't seem to want to work on it.
AWP3RATOR Posted February 14, 2018 Posted February 14, 2018 It's being talked about and is in-progress, but that progress is slow. Have a read here: https://www.loverslab.com/topic/56132-fallout-4-hdt If you can contribute - you'd get mad affinity points!
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