NokoKoko Posted October 15, 2012 Posted October 15, 2012 When I imported Dragonfly's it looked like this. I might have done something wrong' date=' I'm still a noob at this stuff. http://i.imgur.com/NnIDy.jpg So I had to guess at values and such. [/quote'] Imprort the static T-pose animation. It should fix it.
Mana Yakushima Posted October 15, 2012 Posted October 15, 2012 @skulltyrant Please tell which skeleton should I download? I want UNPB BBP' date=' TBBP, DSpSoB-Dual Sheath plus Shield on Back,Perfect3-2. Or you didn't create these combination yet? [/quote'] well i do have the DSpSoB WOB TBBP done and i have a perfect 3-2 TBBP skeleton up as well. ive been very bury lately so i havent had time to work on anything I've been waiting for that particular combo as well. I can wait longer though, no biggie.
Skull Tyrant Posted October 15, 2012 Posted October 15, 2012 @skulltyrant Please tell which skeleton should I download? I want UNPB BBP' date=' TBBP, DSpSoB-Dual Sheath plus Shield on Back,Perfect3-2. Or you didn't create these combination yet? [/quote'] well i do have the DSpSoB WOB TBBP done and i have a perfect 3-2 TBBP skeleton up as well. ive been very bury lately so i havent had time to work on anything I've been waiting for that particular combo as well. I can wait longer though, no biggie. i know you guys are anxious but i want tot wait till dragonfly gets more of the kinks out with the horse and a few others since ive been hearing about issues with the replacement skeletons causing problems. @troublemaker - Thank you for doing the weighting it looks much better thank you.
Monsto Brukes Posted October 15, 2012 Posted October 15, 2012 Is it possible to use this with ADEC body? OR i need to wait for someone make a ADEC compatible body? I tried replacing the skeleton but the some animations don't work. ACDale rebuilt and weighted the body to work with the ADEC mesh. I don't think he released it' date=' but it works great. The tera armor collection isn't weighted specifically for it, but I think it's perfectly appropriate. You may post on one of the nexus threads to release it. [video=dailymotion']http://www.dailymotion.com/video/xtt1q4_eye-candy-adec-for-skyrim-with-tender-bbp_videogames [video=youtube]
Monsto Brukes Posted October 15, 2012 Posted October 15, 2012 http://i.imgur.com/NnIDy.jpg imgur blocks LL. you should post pics elsewhere.
MrTroubleMaker Posted October 16, 2012 Posted October 16, 2012 Thanks AspuN that worked. I haven't had to do that with other mods I've worked on, I wonder why I had to do that this time. So much stuff to learn I'm happy its working better for you skulltyrant monsto thanks, I noticed that after I posted, so I just used it as a link. I'll use something else in the future.
acdale Posted October 16, 2012 Posted October 16, 2012 Is it possible to use this with ADEC body? OR i need to wait for someone make a ADEC compatible body? I tried replacing the skeleton but the some animations don't work. ACDale rebuilt and weighted the body to work with the ADEC mesh. I don't think he released it' date=' but it works great. The tera armor collection isn't weighted specifically for it, but I think it's perfectly appropriate. You may post on one of the nexus threads to release it. [video=dailymotion']http://www.dailymotion.com/video/xtt1q4_eye-candy-adec-for-skyrim-with-tender-bbp_videogames [video=youtube] I did reskin the adec body to use the new bones in the tbbp mod a while ago but it was just a quick sloppy proof of concept and never released. I just wanted to see if I could do it real quick . With the intentions of going back and taking my time to do it right once this mod became more popular and had more animation / skeleton support. You can see proof of concept in action in Monsto's video above Today I just started reskinning the adec body to work with tbbp.. I am taking my time and fine tuning this one... If work doesn't keep me too busy I am sure I could have it done in a day or 2. If all works out well... I can reskin the tera armors to use tbbp in no time.
acdale Posted October 16, 2012 Posted October 16, 2012 Is it possible to use this with ADEC body? OR i need to wait for someone make a ADEC compatible body? I tried replacing the skeleton but the some animations don't work. ACDale rebuilt and weighted the body to work with the ADEC mesh. I don't think he released it' date=' but it works great. The tera armor collection isn't weighted specifically for it, but I think it's perfectly appropriate. You may post on one of the nexus threads to release it. [video=dailymotion']http://www.dailymotion.com/video/xtt1q4_eye-candy-adec-for-skyrim-with-tender-bbp_videogames [video=youtube] I did reskin the adec body to use the new bones in the tbbp mod a while ago but it was just a quick sloppy proof of concept and never released. I just wanted to see if I could do it real quick . With the intentions of going back and taking my time to do it right once this mod became more popular and had more animation / skeleton support. You can see proof of concept in action in Monsto's video above Today I just started reskinning the adec body to work with tbbp.. I am taking my time and fine tuning this one... If work doesn't keep me too busy I am sure I could have it done in a day or 2. If all works out well... I can reskin the tera armors to use tbbp as well in no time.
abovewolf Posted October 16, 2012 Posted October 16, 2012 ADEC with TBBP! The Holidays have come early!! Acdale, you have already converted my favorite Tera to ADEC, (Operative) but is there any armor you would like to see made for ADEC but haven't had time to do? I would love to help (though I realize until you release a body with TBBP weights it would only look as good as those in the vid (which is freaking awesome BTW!!) I am recovering from a crash and want to do some custom stuff. Work keeps me busy too, but I get a day off now and then! TBBP and Break Undies is the best thing to happen to Skyrim armors ever! I hope those that laid the groundwork are happy with the evolution!
brankomilenko Posted October 16, 2012 Posted October 16, 2012 Hi, after 300 plus hours I give my game to a friend, but if you could make all ADEC's armors TBBP I'll go buy a new game in 25 minutes, this brings life back to Skyrim.
Pickpay Posted October 16, 2012 Posted October 16, 2012 Modified calyps/xp32's UNPB-BBPx body for TBBP I used Skulltyrant's modification as a base and attached the bones to the body and added weighting. It's not perfect' date=' but a good start. MrTroubleMaker [/quote'] What exactly did you modify ? Or what modifications should I be looking for. Since I installed this I get a CTD when I unequip the chest piece.
NokoKoko Posted October 16, 2012 Posted October 16, 2012 Thanks AspuN that worked. I haven't had to do that with other mods I've worked on' date=' I wonder why I had to do that this time. So much stuff to learn I'm happy its working better for you skulltyrant monsto thanks, I noticed that after I posted, so I just used it as a link. I'll use something else in the future. [/quote'] No prob. The original TBBP skeleton is somehow messed up. That's why we get this issue. I recommend working with the vanilla skeleton (it's on the first page). But it only has the new breast bones.
Useless Failure Posted October 16, 2012 Posted October 16, 2012 Hmmm..... getting this skeleton to work with the skeleton's from Alan's BBP armour pack is proving to be a pain in the ass.... Want this size: Get this size instead:
Pickpay Posted October 16, 2012 Posted October 16, 2012 Hmmm..... getting this skeleton to work with the skeleton's from Alan's BBP armour pack is proving to be a pain in the ass.... Did you try the optional breast (reduce) size files provided on that page ? That did it for me.
Mshai Posted October 16, 2012 Posted October 16, 2012 Hey guys! Can someone help me add this tender BBP UNP for Enhanced Character Edit ygNord race? I follow the instructions and replace the textures and the meshes, Textures\Actors\character\Enhanced\female meshes\actors\character\ygNord and everything seems allright, but when I load the game I constantly get CTD after Betty's logo. Help please cos I really like the race and would LOVE to enchant it with these BBP animations.
Pickpay Posted October 16, 2012 Posted October 16, 2012 @skulltyrant Please tell which skeleton should I download? I want UNPB BBP' date=' TBBP, DSpSoB-Dual Sheath plus Shield on Back,Perfect3-2. Or you didn't create these combination yet? [/quote'] well i do have the DSpSoB WOB TBBP done and i have a perfect 3-2 TBBP skeleton up as well. ive been very bury lately so i havent had time to work on anything I've been waiting for that particular combo as well. I can wait longer though, no biggie. i know you guys are anxious but i want tot wait till dragonfly gets more of the kinks out with the horse and a few others since ive been hearing about issues with the replacement skeletons causing problems. @troublemaker - Thank you for doing the weighting it looks much better thank you. If I may add my feedback to the current physics animation (UNP but also applies to CBBE version). Would you consider doing less of a "jelly" effect and giving a little more weight so the breasts arent like floating/sticking out !? Make them move more as a whole all around (instead of the top flapping). Even jelly needs to be shaken to move Great work so far looking forward to updates !
Pickpay Posted October 16, 2012 Posted October 16, 2012 Does anyone know how Dragonfly made his toon walk/run without actually moving on his gifs ?
Useless Failure Posted October 16, 2012 Posted October 16, 2012 Hmmm..... getting this skeleton to work with the skeleton's from Alan's BBP armour pack is proving to be a pain in the ass.... Did you try the optional breast (reduce) size files provided on that page ? That did it for me. Yeah, and I tried to apply TBBP bones to it, I get the desired breast size with the armour on, but the breasts go small and compressed whilst nude.
MrTroubleMaker Posted October 16, 2012 Posted October 16, 2012 Modified calyps/xp32's UNPB-BBPx body for TBBP I used Skulltyrant's modification as a base and attached the bones to the body and added weighting. It's not perfect' date=' but a good start. MrTroubleMaker [/quote'] What exactly did you modify ? Or what modifications should I be looking for. Since I installed this I get a CTD when I unequip the chest piece. The mesh uses the extra breast bones of the TBBP skeleton (NPC L Breast01 and NPC R Breast01). The CDT is probably because your not using a TBBP skeleton, try the optional, vanilla skeleton with added breast bones in Dragonfly first post. No prob. The original TBBP skeleton is somehow messed up. That's why we get this issue. I recommend working with the vanilla skeleton (it's on the first page). But it only has the new breast bones. Thanks, yeah that one looks more familiar to me, the other one has so many bones it was a little scary lol
Monsto Brukes Posted October 16, 2012 Posted October 16, 2012 Hmmm..... getting this skeleton to work with the skeleton's from Alan's BBP armour pack is proving to be a pain in the ass.... those armors may not have anything but 100% bodyweight. dig for the mesh folder of that outfit... skyrim/data/meshes(/armor). if you only see a blabla_1.nif in that folder' date=' then that's the case. you'll have to change it at the .nif level Does anyone know how Dragonfly made his toon walk/run without actually moving on his gifs ? there's a couple mods on the nexus that let you force animations on unsuspecting actors. works well on self and followers. on self, just stand there and do what you need to do. on followers, tell them to stay and then do it to them. usually if they start another animation it will stop the forced one. usually.
usu Posted October 16, 2012 Posted October 16, 2012 For the person have having the T-shaped issues with the Tbbp mod. these are taken directly from the Fnis Main page. "Unless you are one of the few unlucky guys getting wierd error messages or generator aborts due to (Microsoft) .NET problems' date=' the stiff "half-T" poses are ALWAYS caused by making a bad installation!' He recommends that you Reinstall fnis and then make sure that when you run the generator that you only tick the items/patches you have animations installed for it. [/quote'] i did that (i dont have to tick anything with only tbbp enabled, doesnt i?) i found the reason of the error: the files in Data\Meshes\actors\character\animations fnis/fnis base were over 600 empty lines flooded (dont know why...) so, brief: fnis 3.2 works with no errors, but i still have the T-pose problem :/ whats your order to install? cbbe, tbbp, fnis?
Pickpay Posted October 16, 2012 Posted October 16, 2012 Hmmm..... getting this skeleton to work with the skeleton's from Alan's BBP armour pack is proving to be a pain in the ass.... Did you try the optional breast (reduce) size files provided on that page ? That did it for me. Yeah' date=' and I tried to apply TBBP bones to it, I get the desired breast size with the armour on, but the breasts go small and compressed whilst nude. [/quote'] Ah well I get a CTD when going nude...
Datel Posted October 17, 2012 Posted October 17, 2012 This skeleton better than CHBCS and compatible with it. :3
Pickpay Posted October 17, 2012 Posted October 17, 2012 Does anyone know how Dragonfly made his toon walk/run without actually moving on his gifs ? there's a couple mods on the nexus that let you force animations on unsuspecting actors. works well on self and followers. on self' date=' just stand there and do what you need to do. on followers, tell them to stay and then do it to them. usually if they start another animation it will stop the forced one. usually. [/quote'] Thanks I looked for over an hour and couldnt find it. I went through the whole animation category and more... Actually I have no clue what to search for, maybe with the right key words I could find it.
Monsto Brukes Posted October 17, 2012 Posted October 17, 2012 Does anyone know how Dragonfly made his toon walk/run without actually moving on his gifs ? there's a couple mods on the nexus that let you force animations on unsuspecting actors. works well on self and followers. on self' date=' just stand there and do what you need to do. on followers, tell them to stay and then do it to them. usually if they start another animation it will stop the forced one. usually. [/quote'] Thanks I looked for over an hour and couldnt find it. I went through the whole animation category and more... Actually I have no clue what to search for, maybe with the right key words I could find it. that's because the Nexus, for all it's ubiquitity, leaves quite a bit to be desired . . . like a REAL tagging system similar to say the Stack Exchange sites. one of the mods is called 'something Director'. using a menusystem, you cast spells at people or buffs on yourself to force animations and other things. I forget the other one entirely... i used it for a while then discovered the director and never used it again. my technique (used in the videos i posted) is to use the mod "review studio" which puts the player in a solid colored room: black and white and then chromakey blue and green. then all you have to do is walk-not-run plus auto-move. with animcam and tfc[1] (and sucsm .5 to set tfc cam speed) console commands, you can get pretty much any shot you need. [edit] oh something else . . . don't ever ever ever use the nexus mod search facility. it only looks at title. yes the forum search has a timer on it (which I never understood but that's a different conversation) but you can use it on the category and search msg content as well as title so you'll absolutely get more hits.
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