North-Star Posted January 28, 2018 Share Posted January 28, 2018 Hi, is there already an ingame possibility to show which esp/esm is actually defining the names or description in your cell? I play the german version of the game and most of my mods are already translated. But in some cases english names or descriptions are shown and I want to find out why. This would be a nice tool, if some one could code it. Showing the source of the actual used text strings. Link to comment
wwwizard3 Posted January 28, 2018 Share Posted January 28, 2018 If the location has some object altered you can find out which one using Mfg Console. Link to comment
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