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HDT-SMP with collisions texture issue help?


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Posted

So I got HDT-SMP working fine with no issues and then decided to try my hand at adding collisions.   I followed ledo4ek's guide from here by adding trishapes and stringdata and managed to get collisions working with physics, but now I've got some weird texture/mesh bug that's causing part of the boobs to be blue/grey orbs.   (See attached picture)

 

Can anyone help me here and give me some idea what I did wrong and how to fix it, please?   Forgive me if this has been answered before, I've searched everywhere and found no help for this.

 

 

ScreenShot2.jpg.2b7f97f10d54059bc9e1617b5f37ed25.jpg

 

Posted

You need to run mesh optimiser in the bodyslide folder of those key slide where the nif files of them bodies you created are located. That was how i fixed that issue. 

 

ALWAYS run mesh optimiser on anything related to nif files from oldrim files. 

Posted

Ahh yes.  Ran the nif optimizer and fixed my issue while retaining the physics/collisions.

 

Thanks, Minalia!

  • 5 months later...
Posted
On 1/28/2018 at 5:31 AM, groxley said:

Ahh yes.  Ran the nif optimizer and fixed my issue while retaining the physics/collisions.

 

Thanks, Minalia!

Good sir, would you kindly enough to share your work becauae for fuck sake im having trouble with the collision

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