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HDT-SMP with collisions texture issue help?


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So I got HDT-SMP working fine with no issues and then decided to try my hand at adding collisions.   I followed ledo4ek's guide from here by adding trishapes and stringdata and managed to get collisions working with physics, but now I've got some weird texture/mesh bug that's causing part of the boobs to be blue/grey orbs.   (See attached picture)

 

Can anyone help me here and give me some idea what I did wrong and how to fix it, please?   Forgive me if this has been answered before, I've searched everywhere and found no help for this.

 

 

ScreenShot2.jpg.2b7f97f10d54059bc9e1617b5f37ed25.jpg

 

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  • 5 months later...
On 1/28/2018 at 5:31 AM, groxley said:

Ahh yes.  Ran the nif optimizer and fixed my issue while retaining the physics/collisions.

 

Thanks, Minalia!

Good sir, would you kindly enough to share your work becauae for fuck sake im having trouble with the collision

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