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What Animation mods are you using?


Swanky

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Posted

You may or may not find the FO4 animations good. Mostly personal preferences, but I was trying to find a few animation mods for power armor walking / running and female walking / running. The only real mods in that regards was Girly Animations that unfortunatly also changes melee animations.

Now whenever someone posts a pretty picture you almost always see a few new poses - so what kind of animation mods are you using?

 

As far as personal preferences go, here's a few of mine (aside from NSFW):

PA Quick Enter & Exit

Smokable Cigars

also, Lowered Weapons and Lowered Weapons DLC

 

Posted

That is pretty much the exact same list of animation mods that I use for Fallout 4. Perhaps it could be because they are the best options for anyone who wants something substantially different from the base game's animations without being completely silly. Sure, the Girly animations are kind of silly, but I did say completely silly.

Posted

Stay Focused Son looks very good. With Animated Drinking it's a bit of a gameplay issue for me since drinking water in a fight also leaves you vulnerable since it forces you into 3rd person for the duration. Female Sitting is just a replacer, no esp. So... nobrainer. Thanks AWP3RATOR. :smile:

Posted

Yeah.... I've had the random "start drinking" of a fire fight.... I'm playing on an amped up "realistic damage" survival mode, with limited saving - that tends to be an instant kill lol.  I do it Witcher style.... prep for a fight by eating, drinking, taking chems, etc.  Sometimes that drinking animation won't play and I'm like "cool - i get to skip it" then in the middle of a fight.... BAM take a drink at the worst time.  It's pretty funny when it happens lol.

Posted

Sounds legit. Like in a firefight: "Can't we be friends and drink over our differences?" - and everyone else is like "No." :smiley:

 

Had something funny happening with Vin's Violate mod with the quest Confidence Man (with Travis from Radio DC), so we beat up this guy Bull and he falls to his knees because we do bad things to him (according to Vadim's plan, but also Violate). Naturally, I let him go, but it took 2 days of waiting around the corpse filled Beantown Brewery before he decided to get over his shame and show himself in there, just to finally get murdered. :smiley:  And after all had been settled, I noticed Piper had been waiting, smoking in fact, and she was giving me that playful "you're the hero of the Wasteland, thanks! Now lets get horny." look. Should have taken a picture.

 

Ah yes... new animations can sooo spice up the feel of this game.

 

€ Since I also use VIS, might be of interest: Smokable Cigars VIS Patch

Posted

I think I might have more VIS patches than anything else right now...

 

I also use Violate but ended up killing Bull when he went down on his knees.... in my game - Travis on the other hand never registered that the fight was over and continued his dialogue, so I never get the next quest stage update.  After reloading 3 times, I just aid screw it, and executed him.  Gouger was just sitting there in disbelief hoping I didn't pop him too.  I let him go as a warning to others not to mess with Travis. Naturally, my companions didn't like it, neither did Travis - but the quest continues anyway.  Vadim is pissed off about it, but the quest moves forward, now with raiders kidnapping Vadmin instead.

 

Everyone just naturally gets over the cold-blooded execution in a matter of moments, lol  Pipe was flashing me the "do me" eyes only moments later.  I love this game ha!

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