tenraah Posted August 27, 2012 Posted August 27, 2012 I'm having trouble since I updated to the newest version of sexout. After any sex, both actors will be stuck in the animation, PC is able to move but can't interact with anything or open menu. I eventually found out that it only happens when the Rape KO's settings are set to 0 seconds, and the problem is fixed if I change that. However, now my problem is that the Rape KO's setting and a few other unimportant settings change back to 0 whenever I go through a door or open MCM, so it causes my first problem happens again. How can I fix this?
prideslayer Posted August 27, 2012 Posted August 27, 2012 Install the official MCM, not the one from project nevada.
tenraah Posted August 27, 2012 Author Posted August 27, 2012 I've got the one from http://newvegas.nexusmods.com/mods/42507 , is that right? I'll try reinstalling it when I get a chance,
tenraah Posted August 27, 2012 Author Posted August 27, 2012 I fixed my problem! It seems SexOutCheyenneReplacer.esm screws with the settings! Didn't like that mod much anyway. I'll just go back to spawning my own friendly mongrels. I suppose I'll find the thread for that mod and bring this up, too.
Fredfish Posted August 27, 2012 Posted August 27, 2012 I had the same problem and disabling the SexoutCheyenneReplacer.esm fixed it for me too. Now I find I'm getting stuck at the end of sex(when the symbiont first manifests itself) with SexoutASB.esm. I was wondering if the problem of getting stuck in the animated position with SexoutCheyenneReplacer and SexoutSexoutASB was related in some way? Update:- Consensual sex with SexoutStraponsex works fine but forced sex with the same mod results in getting stuck in the animated pose
mojodajojo Posted August 28, 2012 Posted August 28, 2012 The very first release of Cheyenne would indeed cause these problems as I dug it out of storage and tested it. It allows you to set rape KOs to 0 because I had accidentally set MCM variables when trying to read them. (Prideslayer related to me that it was useless to read those two variables anyway, because they are immediately reset.) Any of the versions released since that original release should be free from those issues.
Fredfish Posted August 29, 2012 Posted August 29, 2012 I think I got the original Cheyenne replacer from the combined mod. When I installed the new Cheyenne with a new game it worked fine, thanks
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