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Nifskope/ Editing meshes/ weights help


Zeorik

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I'm fairly new to actually -using- Nifskope, and was wondering if anyone can assist me in a specific matter that I'm having trouble with. I'm fiddling around with the Devourment mod (hosted on Aryion) but I've noticed that, in the process of the modpack that someone built there, some things seemed to have been broken. Namely, 'weight' is being added to the belly that pulls it out of position, and overall causes visual problems.

 

TL;DR:I need to know how to remove weights from meshes via either NifSkope, or editing the HTDPhysicsExtensions ffile. I don't want to remove ALL belly weight (IE, I wand my character's default belly  to retain jiggle, but not the new mesh added to it.)

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