gswg94 Posted December 17, 2017 Share Posted December 17, 2017 actually translucent. Spoiler like this one Spoiler for example. to this dress. i wanna make some transparent point. Spoiler check the point Spoiler make a alpha and give the dark place Spoiler save it. Spoiler and swap the dds. but no difference from first original one. no transparent place on the dress. give me a advice plz Link to comment
SirNibbles Posted December 17, 2017 Share Posted December 17, 2017 One sure way I know is to use paint.net to make a transparent .dds file. (Other programms might also be able to do that, but from paint.net I'm 100% sure it's able) And afterwards simply add a "NiAlphaProperty" to the NiTriShape in nifskope and you're done. As far as I know it does make the entire texture transparent so you might need to edit your mesh a bit, unless someone else here knows a different method since you've stated you wanted to make some transparent point. Link to comment
gswg94 Posted December 17, 2017 Author Share Posted December 17, 2017 9 minutes ago, sila said: Now it has been a long time since I have tried this but I got it working a good while back following this advice: "Edit the mesh using nifskope. Find the part you want trasparent Go - right click -> node -> attach property -> nialphaproperty (you can leave the settings default) then you'll need to edit the texture to have an alpha layer. open texture in PS go to the channel tab and create a new channel (it normally creates Alpha1) White = 100% Solid & Black = 100% transparent Use white/grey/black to adjust how transparent you want the part." It seems you have missed the edit mesh part. thanks to answer. and i solved it with object tool. give the transparent infromation to object. Link to comment
sila Posted December 17, 2017 Share Posted December 17, 2017 30 minutes ago, gswg94 said: thanks to answer. and i solved it with object tool. give the transparent infromation to object. Aah well I am glad it helped, I deleted my post because I was not sure if it would work for DoA5... I had thought this was for skyrim. Link to comment
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