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Dead Or Alive Xtreme Venus Vacation - Modding Thread and Discussion -


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Posted
On 8/13/2019 at 2:20 PM, Dj_Xtremo said:

 

I retouch the INI so that this outfit is the one that appears by default

 

Thanks BAKAYARO000

where?

Posted

There Back up to 50k stones, waiting on you Monica and your eventual mod MUHAHAHAHAHA. Spent ALL my orbs in FEH got it to 10.25% and nothing...sigh.

Posted
19 hours ago, Fatdaddy69 said:
  Reveal hidden contents

 

 

Can those thankyou bots don't quote the whole essay in your reply please.

There are up-vote button next to the comment let you express your appreciation.

As always complaining difficult to find any shit here because you all here are spamming the thread. And now every pages are filled with your meaningful reply and making this thread long and useful. Goodjob. 

 

Thank you

 

I noticed that LL has a "Ignore User" menu. I don't know how many people can register, but I will try this.

Posted
4 minutes ago, 神無月 said:

I noticed that LL has a "Ignore User" menu. I don't know how many people can register, but I will try this.

You're right. It is necessary to use all the features of the site.

Posted
49 minutes ago, 神無月 said:

I noticed that LL has a "Ignore User" menu. I don't know how many people can register, but I will try this.

My japanese friend, how to do it right? Way?

Posted
On 10/7/2018 at 3:46 AM, KuroKaze78 said:

@amiga5000 - I'd recommend an alternative solution. Skipping an entire Vertex Shader is a bit overkill for a mod and can affect alot of other suits/issues.

 

The portion of the suit that was misbehaving is drawn using the Pixel Shader 441139afc0100f69 which was identified a couple of weeks ago. The analysis dump only includes the mesh pieces that are identified ahead of time unlike hunting mode. Anyways, if you add the following, it will be fine without affecting too many other things.

 

d3dx.ini (if you don't have it already):

[ShaderOverrideClothesPS11]
; Flower SR
hash = 441139afc0100f69
run = CommandListClothes

 

mod ini:

[TextureOverrideMisWedBottom]
hash = 086b21c1
match_first_index = 288
handling = skip

 

Also, reminder that I'm tracking all the d3dx.ini requested modifications in my fork of the DOAXVV 3dfixes github repo. Link is in my signature.

 

Not quite clear. Can you explain in more detail?

 

Posted
2 hours ago, VonVolx said:

There Back up to 50k stones, waiting on you Monica and your eventual mod MUHAHAHAHAHA. Spent ALL my orbs in FEH got it to 10.25% and nothing...sigh.

Do you play for money?

Posted
On 9/29/2019 at 8:59 PM, NaiZi said:

My God,CheatEngine ,Will the account be banned?

 

I'm using other accounts.

 

1324168332_36020190930015821935.jpg.a2962fab317994879cc92115fd89c0ed.jpg

Is that the limit?

Posted
On 9/23/2019 at 7:51 AM, thebestahri2018 said:

我不知道这样做会给你带来麻烦,真的很抱歉。

怎麼了?

Posted
3 hours ago, roy1102 said:

안녕하세요 . 나는 간단한 의상 스왑 모드에서 일하고 있었고이 문제를 해결하는 방법에 대한 아이디어가 있습니까?

 

  숨겨진 내용 공개

issues.jpg.97a98571f212a2a46186a0afdabe9074.jpg

 

can you share that mod?

Posted
2 hours ago, tk2004 said:

 

I'm not sure. What if you try this?
https://docs.blender.org/manual/en/2.79/modeling/modifiers/modify/data_transfer.html

I used blender "Data Transfer Modifier" when I had problems for "vertex groups".

 

I end up using the "nearest vertex" option while transferring the mesh data it fixed the Ass but i had to fill some of the holes with other body mesh now it looks good and the ass is round again

DOAX-VenusVacation_191006_214423.jpg

Posted
2 hours ago, roy1102 said:

I end up using the "nearest vertex" option while transferring the mesh data it fixed the Ass but i had to fill some of the holes with other body mesh now it looks good and the ass is round again

DOAX-VenusVacation_191006_214423.jpg

Is this a mod?

Posted
11 hours ago, VonVolx said:

There Back up to 50k stones, waiting on you Monica and your eventual mod MUHAHAHAHAHA. Spent ALL my orbs in FEH got it to 10.25% and nothing...sigh.

抽到这个没卵用啊  打活动什么加成都没有

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