Chosen Clue Posted November 15, 2017 Share Posted November 15, 2017 So I've discovered that there might be an issue with the new F4SE 0.6.1 update that makes it compatible with Fallout 4 Version 1.10.40. Â When any script mod tries to use the RegisterForKey function, they don't receive the events for that key. Other users have noticed this as well. Â After discovering this issue myself when trying to start a new game in Fallout 4, I rolled back to the previous versions of FO4, F4SE, and F4SE dependent mods, and mods using the RegisterForKey function worked again. Â If this issue is universal among FO4 players, I suggest that anyone still on 1.10.26 to stay on that version, and for anyone else to roll back your game data to pre 1.10.40 until F4SE is fixed. Link to comment
Guest O.Cobblepot Posted November 15, 2017 Share Posted November 15, 2017 Thanks for sharing,never left 1.10.26 anyway,was afraid something like this could happen. Will follow this to check for news. Link to comment
Wanderersexydick Posted November 15, 2017 Share Posted November 15, 2017 I noticed this too. Sadly, I cannot seem to get a rollback working. So, I'm out of luck until it's fixed by F4SE. Link to comment
jaam Posted November 20, 2017 Share Posted November 20, 2017 Update F4SE to 0.6.2, it is the fix. Link to comment
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