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My Game Crashes with 20 Seconds in the Game


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Whenever I load up my game, new or otherwise, it crashes. I use LOOT, TES5Edit, Mod Manager, and NMM. I've no clue how to fix the problem, or what it even is. I've atached my papyrus log down below. These are the mods I use, I've made absolutely sure to install all of them correctly. I've also all the DLC and the update.

 

SL Framework,ZazAnimations, SLDialogues, SL ARoused Reduxed, DDi, DDa, DDx, Sanguines Debauchery, Suspicious Gold Starter, tapped in Rubber,Deviously Cursed Loot, Captured Dreams, Devious Cidna, Schlongs of Skyrim, CBBE+Bodyslide+CBBE HDT Bounce and Jiggles, HDT High heels and physics, Brows, Beards, Better Males, KS Hairdos + breast weighted physics, Remodeled Armor CBBE HDT, Non Skimpy Armor/Clothes/DLC, Simple Slavery and its patches, Quick as you like, S.L.U.T.S., Serial Strip and Stripper, SL STories/ SL STories Devious, Sacrificial Spriggan, Aradia Devious Devices and CBBE Slider Conversions, ELysium Estate, Feminime Running and Dash, Victoria's High Heel, Walk, Cross and Jab Animation Mod, Unarmed Warfare, XPMSE,

Pretty Combat Animation/Idle/Sit/Jump, Dual Sheath Redux, Grandmaster(Unarmed Combat Mod), ESO Altmer Armor+HDT Conversion, CBBE HDT Triss Armor, Immersive Weapons, Unique Uniques, AddItem Menu, SkyBox, Alternate Start+New Beginnings+Live a Deviant Life+Immerslave+CCAS(+grine slavetats), SlaveTats, JContainers, Satic Mesh Improval Mod, Skyrim 2k textures, Improved NPC Clothing, EstrusForSkyrim, Estrus Chaurus, Helmet Toggle, Pure Waters/Pure Waterfalls, Realistic Needs and Diseases, Frostfall, Campfire, The Nigheim Race+Followers+SOS Patch, Ultimate Unofficial Legendary Patch, Etheral Elven Overhaul+Patches, Deviously Helpless, SL Deadly Drain, HD Enhanced Terrain, Fuz Ro D-oh, Apocalypse Magic, Balanced Magic+Dragonborn Patch, Master Spells should be Masterful, Climates of Tamriel, Ultimate HD Fire Effects, Enhanced Lights and FX, Wet and Cold+Ashes, The Eyes of Beauty, KS Hairdos Female NPC Overhaul, Grass Field, Better Vampires, Join Dawnguard as Vampire Fixed, Run For Your Lives, Random Vampire Attacks Disabled, Left Hand Rings, Crash Fixes, Safety Load, Armor from Spriggan Wood, Alternate Estrus Sounds, KUNOICHI Female Voice, Linds Armor CBBE HDT Compilation+Requirements, Load Game CTD Fix, KenMOD Lockpick Pro, Realistic Ragdoll and Forces, New Mikan Eyes+Custom Races+ Ningheim version, RaceCompatibility Fixes, PapyrusUtil, SKSE ini predownload, Better Dialouge Controls, A Quality Skyrim and Solstheim World Map, Marriable Serana, Seductress Serana, ShowRace Menu Precache, and finally CharGen Extension.

 

So this is definitely out of order and not my load order, of which LOOT takes care of. I've cleaned every mod that has needed it. I've no idea why my game is crashing, so maybe one of you guys can point out a serious mod conflict.

Papyrus.0.log

 

Oh, I also use FNIS of course. Almost forgot that.

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Unfortunately, I've already started several new games. A clean save or script cleaning probably isn't going to help. And this doesn't feel like my computer is crashing because of to many mods, though I'll try to see if removing any helps. I'm more of thinking it's probably some mod conflict, but I can't yell what it it, and to be honest I'm probably wrong.

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[11/10/2017 - 07:53:28PM] error: Native function GetNumItems in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetNthForm in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetTotalItemWeight in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetTotalArmorWeight in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function IsHarvested in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function SetHarvested in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function SetItemHealthPercent in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetItemMaxCharge in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function SetItemMaxCharge in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetItemCharge in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function SetItemCharge in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetEnchantment in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function SetEnchantment in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function CreateEnchantment in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetPoison in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetDisplayName in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function SetDisplayName in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function ResetInventory in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function IsOffLimits in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetEnableParent in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetNumReferenceAliases in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetNthReferenceAlias in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetReferenceAliases in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetAllForms in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] error: Native function GetContainerForms in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[11/10/2017 - 07:53:28PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets

 

Are you missing some dll file for a mod? Check any mod you installed that uses dll and make sure it is in the correct foler, check that skse is latest version, probably just reinstall skse just to be sure.

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1 hour ago, Brainstrain2424 said:

Unfortunately, I've already started several new games. A clean save or script cleaning probably isn't going to help. And this doesn't feel like my computer is crashing because of to many mods, though I'll try to see if removing any helps. I'm more of thinking it's probably some mod conflict, but I can't yell what it it, and to be honest I'm probably wrong.

It has to be a mod obviously, I think it might a be an animation conflicting with another animation mod. My game will crash after loading in as well because the game loading in another.

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If your crashing 20 seconds into a new game,

 

Then you need to start thinking about the basics,

Your possibly missing something simple

Such as overwriting the Female Skeleton you had to install with the mod, Realistic Ragdolls and Force.

If your crashing the moment there is a female in the cell that's a dead give away.

 

You may have overwritten your Papyrus Utils included in Sexlab by installing Slongs of Skyrim after you installed Sexlab,

 

You have entirely too many Crash Fix mods,

You should remove all of them perhaps with the exception of "Crash Fixes"

And even then Crash Fixes is something you need to spend time reading about since there are settings that will crash your game if your attempting to use certain functions from say Bodyslide in game.

 

Safety Load is not a safe mod, though its been some time since I've had to go find the who of what claimed that however Im thinking a Google Search should yield some decent results perhaps "Skyrim Most Dangerous Mods"

 

Also and this can happen, you could simply have a mesh that's bad, sometimes it turns out to be an outfit, of course those are usually pretty easy to determine since your going to crash straight away when an npc has it equipped....If your not even getting out of the prison cell or holding area of Alternate Start that might not be the case.

 

Oh that brings me to another thought, under no circumstances would I encourage using the games default start from helgen, just too dicey with mods.

 

If you've been playing just fine up till say the last day or two, think about all the mods you've installed up to the point the crashes happened....Remove all the mods you installed since that crash point....Load up saves that you hopefully still have and go from there.

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Yeah don't worry, I use alternate starts. The problem is I don't have to do anything in game to start the crash. It just crashes, even if I stand still.

 

It's definitely not an outfit mesh, the game crashes whether or whether not I do anything in game. I suppose it could be a ningheim specific mesh(after all I did replace the female body with the CBBE HDT one). I'll try a new game without a ningheim, see if that helps any.

 

I also just reinstalled XPMSE and overwrote everything skeleton related and just reinstalled SOS, making sure to let Sexlab take priority, just to be sure.

 

Thx for the great reply's and advice, I'll tell if there's any progress. Nope, nothing worked. It has got to be a mod conflict or something.

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Okay, I think I may have it figured out. It's not that any of the mods were conflicting with each other, nor that my scripts were unclean, nor that I was missing some very important file. What I think it was was that when I loaded in my game(which is essentially a new game) or started a new game, many of my mods began to install themselves and start up, all at the same time, overloading the game or my computer or both and crashing. When searching for some sort of mod conflict, I unplugged Sexlab and every single mod that perceives Sexlab as a "master file", for lack of a better term,and required SL to work. My game loaded up just fine, without crashing. Thinking I cornered a mod conflict, I plugged in SL and several mods that require SL to work at about 5 at a time, than loaded in my game to see if it would crash. But when I finally got to the last few mods, my game stopped crashing at all, and instead loaded up the last few mods.

 

Basically, I circumvented the crash by loading up just a few mods at a time, instead of all at once. Now my game isn't crashing at all. If anyone reading this forum has a similar problem like mine, try my weird method. Though I think that this was just a very specific case, it may work for someone else, who knows.

 

Anyways, thx a ton you guys for taking the time to reply and attempt to help me fic the problem, I owe you a ton.

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