InkySquid Posted October 31, 2017 Share Posted October 31, 2017 Help, I spent about 15 hours working on this mesh only to find out it doesnt work in gameI made this and in game it turned in to this (Just look at the mesh. Ignore the coloration and shadows, that's unrelated and easily fixed) I tried exporting as an obj and running it through S4 CAS tool, but it gave me a warning saying there were too many bones, then when I replaced one of the geom files in the package with S4S, the game crashed when I selected the CC. Do I have to start over and try to make it simpler? Link to comment
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