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Darkest Dungeon Erotic Mods


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Posted

Did Red Hook or any modders released tools to replaced or edit the audio files?

I want to try to make some narrator voice lines mods but haven't found an easy way to simple drop the audio files in.

Thanks

Posted
2 hours ago, RedChefTheMEME said:

Did Red Hook or any modders released tools to replaced or edit the audio files?

I want to try to make some narrator voice lines mods but haven't found an easy way to simple drop the audio files in.

Thanks

I've seen a report stating you require a specific version of FMOD studio.

No further information was recorded.

Posted
12 hours ago, RedChefTheMEME said:

Did Red Hook or any modders released tools to replaced or edit the audio files?

I want to try to make some narrator voice lines mods but haven't found an easy way to simple drop the audio files in.

Thanks

Pretty sure FMOD modding is very difficult. I think you have to remake the whole audio bank, and use whatever version of FMOD that the game uses when you export.

Here is a guide for another game with FMOD.

https://modding.scssoft.com/wiki/Documentation/Engine/Sound/Modding

Posted

Does Anyone know why Xelsword's Trinket Fix Mod clashes with halftilt's Lustiest Lair mod? It causes all of his custom town text to return to it's regular version. Is there an easy work-around for that?

Posted
17 hours ago, No Esc Button said:

Does Anyone know why Xelsword's Trinket Fix Mod clashes with halftilt's Lustiest Lair mod? It causes all of his custom town text to return to it's regular version. Is there an easy work-around for that?

 Did you try loading Lustiest Lair mod after?  When I tried it out thats what I had to do when it caused issues with my inventory mod.

Posted
On 10/7/2020 at 1:27 PM, SparklySnuggly said:

Xelsword is finally back online!
He didn't waste any time and posted reworked haircuts for some of his upcoming characters:
shieldbreaker.png.dda02b3c3bae0466397c255f1bcb8401.png

More under the spoiler

  Reveal hidden contents

Musketeer.png.1e3f4d2611346c626a7200bf84f3495e.png

768578173_ManatArms.png.ee0e93f25c961b5d1342b1ffeb39ad10.png

Jester.png.8728708aae656661bed191fe60c63996.png

I personally like the new Jester a lot - her fluffy and bobbly hair reminds me of Pinkie Pie's mane ^^;

Loving the sketches, but vastly prefer the old versions of everyone except Shieldbreaker, actually

Posted
2 hours ago, Zekapa said:

Loving the sketches, but vastly prefer the old versions of everyone except Shieldbreaker, actually

All of the new ones are better in my opinion, but I would like the Man at Arms new hairstyle much better if she still had her bangs from the old hairstyle.

Posted

It's Spooktober, so Xelsword made some thematic lewd trick or treating sketches for our enjoyment!

Samus Aran

Samus Halloween by Xelsword 01.png

(more under the spoiler)

Spoiler

330769329_SamusHalloweenbyXelsword02.thumb.png.3e09eb9cf29fa14f3c864ea8a7691caf.png

 

Starfire

1170287801_StarfireHalloweenbyXelsword01.thumb.png.6acf7d68cab3d05feb5987b9a4537c60.png

(More under the spoiler)

Spoiler

596810325_StarfireHalloweenbyXelsword02.thumb.png.11777358757b36df1dcbbe05caa5a046.png

665995511_StarfireHalloweenbyXelsword03.thumb.png.8be273b49d4efd7c890d5e25eba8b651.png

 

Posted

Hello guys, I'm looking for good loading screen mods with an art style fitting darkest dungeon and also a bondage, kinky theme. The only adult loading screen replacer I know is on nexus and it isn't what I'm looking for. Thank you in advance.

Posted

So I finally updated the game to the latest version with the Circus and after preparing the game and arranging the mods i tried to start a new game. After which the obvious happened, errors.

 

First eroor:

 

Assert Failed:
(skel_file_entry->m_DataSize !=0)
SpineDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp line 87
Couldn't read file fx/pull_target/pull_target.sprite.skel

Second error:

 

Assert Failed:
(atlas_file_entry->m_DataSize !=0)
SpineDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp line 88
Couldn't read file fx/pull_target/pull_target.sprite.atlas

Third error:

 

((unit 32)character_count<size)
BinaryReader::ReadString in utils/h/binary_reader.h line 179
buffer too small!

 

I have made backups for the things that i changed in the base game files and the dlc's but i can't find form where this originates. The first 2 i guess are from a hero or monster but I can not figure out which and the third error is a total mistery to me.

Does anyone have an idea how to fix this?

 

I looked up again in the replaced things and the backups and i think the first 2 errors are from the cultist witch and/or harpy of which i only backed up the anim folder and not he fx. Can anyone share the original fx folder for those 2 ? Still no ideea about the third.

Posted
7 hours ago, TronTiti said:

Thank you for the hot sauce, mate. Here is the nsfw defend sprite if you don't want tentacles in battle (I think camping is fine so I didn't edit it).

 

shieldbreaker.sprite_camp.png.30c509421822a3464069c8919f128bc5.png

 

Appreciated, not a fan of tentacles. The camping one was a bit too much for me (even though I rarely use camping). Didn't remove all the tentcles, but got most of them out in the camping sprite. If anyone wants to edit that last bit out (I'm being lazy), great. If not, o well:

Posted
On 10/7/2020 at 12:59 PM, Kensou said:

An example of how random loading screens can work with tip. I name "crypts" to "ruin" cuz you can name it anyway you like. Also add loading screens to boss Thing From The Stars.

Random Loading Screen.zip 16.72 MB · 117 downloads

Tested it, and curiously it still doesn't show tips. Also doesn't show the name of the location, only the a loading torch and the picture.

Spoiler

example.png.6993d46a0d36bc7ab94659e677dcd5c2.png

 

Not sure why it still happens, but looks like I have to keep drawing tips into pictures for now.

 

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