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Darkest Dungeon Erotic Mods


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Posted
On 12/22/2024 at 6:47 PM, Ancestress said:

Someone made a nice simple mod that achieves this here: https://www.nexusmods.com/darkestdungeon/mods/1860

It's also listed as an optional mod for LL:E

 

Thank you very much that already helps a lot, but i also meant to disable the other pink edits, like the stress bar, the pink outsline of skills, heros, rooms and the loading screen, and the pink color of the missions in the missions select. (Basicaly all of the UI edits)

Posted

Is there a mod or a way to remove the Campfire's orange lighting when resting? I'd like to see thing's in their normal colors.

I tried to do it myself but I could not figure it out.

Posted
11 hours ago, DarkDrakeMidir said:

 

Thank you very much that already helps a lot, but i also meant to disable the other pink edits, like the stress bar, the pink outsline of skills, heros, rooms and the loading screen, and the pink color of the missions in the missions select. (Basicaly all of the UI edits)

Download the no UI version, it's right there on the Nexus page for LLE :)

Posted
On 11/7/2024 at 11:30 AM, Fnakasjg said:

On right is Heir, "Rightfull Kheir" class - i chosed and using himas "my avatar", after heavly modded|rebalanced|revamp, sort of roleplay "me myself after issekai into DD with all those hotties in party, roster and Hamlet" :)))

https://steamcommunity.com/sharedfiles/filedetails/?id=1649053641

 

Hi, you mentioned Rightfull Kheir. You did some sort of rebalance for this class by yourself? Care to share your edits? I'm a bit tired of vanilla)

Posted (edited)
5 hours ago, Dra_Lexx said:

 

Hi, you mentioned Rightfull Kheir. You did some sort of rebalance for this class by yourself? Care to share your edits? I'm a bit tired of vanilla)

Ye i remade him for my own game to be able play him as solo start (only 1 heroe (Heir) on Old Road and on first quest after, no stagecoach and no other heroes before i will find any in dungeons in prison cells)

Also remade one of his skill into something sort of "sex mechanic" for roleplaying (and made roleplay "pregnancy system" with quirks too)

 

I tried to make him not overpowered (he cannt solo clean bosses or hard enemy packs), but same time be able to handle solo easy parties and being universal heroe, since as my avatar he is going for ANY dungeon with 3 other heroes (i simple cannt not to take him into dungeon by self-rule - since its sort of "myself avatar" roleplaying))

So - he CAN clean those very first quest, but not easly and not even close with 100% success rate - he can with good RNG and luck, but same time die a lot, especially if encounter miniboss or even medium party, dont even talking about hard ones from mods (like Fallen Heroes for example)

 

 

I dont mind to share but dont know if someone would be interested - its just for my own game and my own taste, and still slightly overpowered probably - since not overpowered heroe cannt solo even first dungeon)

 

And here is no reskin - skin is pure original class vanilla, remade only for one sprite (to fit sex roleplaying skill)

Edited by Fnakasjg
Posted
2 hours ago, Fnakasjg said:

Ye i remade him for my own game to be able play him as solo start (only 1 heroe (Heir) on Old Road and on first quest after, no stagecoach and no other heroes before i will find any in dungeons in prison cells)

Also remade one of his skill into something sort of "sex mechanic" for roleplaying (and made roleplay "pregnancy system" with quirks too)

 

I tried to make him not overpowered (he cannt solo clean bosses or hard enemy packs), but same time be able to handle solo easy parties and being universal heroe, since as my avatar he is going for ANY dungeon with 3 other heroes (i simple cannt not to take him into dungeon by self-rule - since its sort of "myself avatar" roleplaying))

So - he CAN clean those very first quest, but not easly and not even close with 100% success rate - he can with good RNG and luck, but same time die a lot, especially if encounter miniboss or even medium party, dont even talking about hard ones from mods (like Fallen Heroes for example)

 

 

I dont mind to share but dont know if someone would be interested - its just for my own game and my own taste, and still slightly overpowered probably - since not overpowered heroe cannt solo even first dungeon)

 

And here is no reskin - skin is pure original class vanilla, remade only for one sprite (to fit sex roleplaying skill)

Youve certainly got my attention. Also you have it so all heros you get are from prison resuces? How often do you find those?

Posted (edited)
15 hours ago, Tesalas said:

Youve certainly got my attention. Also you have it so all heros you get are from prison resuces? How often do you find those?

 

23 hours ago, Dra_Lexx said:

 

Hi, you mentioned Rightfull Kheir. You did some sort of rebalance for this class by yourself? Care to share your edits? I'm a bit tired of vanilla)

Ye, my pattern for new party members is ONLY from prison cells right in dungeon

 

Chances are 15% for "short" dungeons, 25% for "medium" and 33% for "long", they spawn in 4 vanilla zones, Farmstead+ dungeons, Courtyard+ dungeons, Sunwards Isles dungeons and Pet Cemetry dungeons (since those are in my game, no more other zones, as i know they also spawn in Vermintide but i didnt have it in my mod list)

And its not only spawn chance - they must being scouted as original "secret room" cells with scout check, so its very hardcore pattern)) But i really like it)

IF you want this mod - its on Steam in free access, i using it almost without edits, its also working with any mod classes to spawn inside those prison cells (each class you will have in game - will have chance to being inside, easy)

https://steamcommunity.com/sharedfiles/filedetails/?id=2708519334

https://steamcommunity.com/sharedfiles/filedetails/?id=2708600515

I combine those 2 mods in one folder and edited just a little to spawn only heroes on 0 resolve level in any dungeon 

(can share my own edited variant right from game folder if you will want, ofc - its just make whole heroes for spawn being "0 level", in original they are randomly can be 0-5 level, but with bug of super unluck all my spawns was 5 level, was unfair and immersion-breaking as for me)

But its fully fine to use and originals too, especially if you not such masohist and hardcore player as i am - its fully fine, i just edited slightly for my own game, patterns, rules and taste to fit more, nothing too big

 

Its making it more interesting and each playthrough unique, also each playthrough not even close "whole classes which in my game are in roster" - 20-30 classes from 70+ which are in my game for 100-200 weeks is already not bad at all to find)

Its sort of "opening lootboxes in gacha game", i guess)) Never know who you will get))

Also i have rule "1 class = 1 in roster", so if i find "duplicate class" (who is already in roster or died and in graveyard waiting for rare "ressurect event") - i skip them, sort of roleplay "this time prison cell is empty"))

Ye, its a little bit masohistic and hardcore pattern, i guess, but i like it, and its making playthrough really challenging, interesting and unique in term of party compositions (each time - unique roster of heroes, with only Heir as my avatar "alwayes here", and if my avatar die  its "game over, start from begining" ... ye, just a "liiitle bit" masohistic and hardcore, i guess))

 

Well, if someone interested in that Heir rebalance - i dont mind to share, here it is, right from my game folder, "last version" with all edits and polishes

Its also containing edit of first "Old Road" quest - so on Old Road would be ONLY Heir solo, not Reynald|Dismas as in vanilla

If you dont want that start - just remove folder for "first quest" in "script - starting save" - those just editing vanilla original setting for Old Road for Dismas|Reynald to it being solo Heir, nothing more

And if you want his First Town even - edit week from "9000" for whatever you want, its just to not have First Heroe town events in my game edit (since as i said i recruting them ONLY in dungeons in prison cells by finding)

 

If would be any conflicts|errors|crashes - tell me i will say from where it is, since i modify some files pretty heavly for my own game and it is may be somewhere conflicts or miss files (bcs they are in my other mods) - but if i didnt forget anything it should be fine and "whole in that folder", if im nost mistacking

 

Ah, and yes, ofcource - all credits for Heir original authors, they made really great work for that class, i made this rebalance only for my own usage and my own game, 99% of work is their for sure

https://steamcommunity.com/sharedfiles/filedetails/?id=1649053641

 

Rightfull Heir Rebalance.zip

 

 

Edited by Fnakasjg
Posted
13 hours ago, Fnakasjg said:

Ye i remade him for my own game to be able play him as solo start (only 1 heroe (Heir) on Old Road and on first quest after, no stagecoach and no other heroes before i will find any in dungeons in prison cells)

Also remade one of his skill into something sort of "sex mechanic" for roleplaying (and made roleplay "pregnancy system" with quirks too)

 

I tried to make him not overpowered (he cannt solo clean bosses or hard enemy packs), but same time be able to handle solo easy parties and being universal heroe, since as my avatar he is going for ANY dungeon with 3 other heroes (i simple cannt not to take him into dungeon by self-rule - since its sort of "myself avatar" roleplaying))

So - he CAN clean those very first quest, but not easly and not even close with 100% success rate - he can with good RNG and luck, but same time die a lot, especially if encounter miniboss or even medium party, dont even talking about hard ones from mods (like Fallen Heroes for example)

 

 

I dont mind to share but dont know if someone would be interested - its just for my own game and my own taste, and still slightly overpowered probably - since not overpowered heroe cannt solo even first dungeon)

 

And here is no reskin - skin is pure original class vanilla, remade only for one sprite (to fit sex roleplaying skill)

Dude, this sounds amazing. How come you haven't share this with us yet?

Posted
3 hours ago, Nefermandias said:

Dude, this sounds amazing. How come you haven't share this with us yet?

Well i saw no point since its just common Heir mod, with male, not reskin - just class rebalance of skills and mechanics for my own game patterns and roleplaying

 

Share NSFW girls edit is obvious and everyone likes it))) But share male skin and especially without skin edits, just rebalance - who knows, i thought no point and noone would be interested, especially since as i said that rebalance is specific

Posted
3 minutes ago, Fnakasjg said:

Well i saw no point since its just common Heir mod, with male, not reskin - just class rebalance of skills and mechanics for my own game patterns and roleplaying

 

Share NSFW girls edit is obvious and everyone likes it))) But share male skin and especially without skin edits, just rebalance - who knows, i thought no point and noone would be interested, especially since as i said that rebalance is specific

Of course we love hot chicks in skimpy attire, but what a lot of NSFW modders forget is that gameplay should always come first.
And your edit makes so much sense and feels really immersive. Sounds like an awesome and complete new way to enjoy the game.
Anyway, you should really think about releasing it as a full mod in it's own dedicated page in my opinion.

Posted (edited)

Btw optionally i edited getting "Pregnancy" quirk through Brotherl activity in Tavern - simple edit for vanilla tavern file, same chance and description as "getting Syphilis" in it (bcs made it by copy-paste strings from Syphilis in Brothel), just instead giving Pregnancy

This edit will crash game if using without that "Heir" rebalance (since "Pregnancy" is effect and quirk from that mod edit) - but if you want i can give you it if you want to use that Heir edit as well, just for better and immersive roleplaying (so now girls will be able to "catch pregnancy" during Tavern Brothel activity, with small chance)

Edited by Fnakasjg
Posted (edited)
15 minutes ago, Nefermandias said:

Of course we love hot chicks in skimpy attire, but what a lot of NSFW modders forget is that gameplay should always come first.
And your edit makes so much sense and feels really immersive. Sounds like an awesome and complete new way to enjoy the game.
Anyway, you should really think about releasing it as a full mod in it's own dedicated page in my opinion.

Well - i just thought previously that LL forum is exactly for skimpy hot chiks, not for gameplay edits)

And about releasing - well, this is almost original mod, so dont know if it will be fair to release it as "i did it myself", for original mod authors

I shared just bcs someone said they are interested, dont know if it will be fair to release somewhere like Nexus or Steam as separate mod, since i didnt even ask permision from original mod authors

Made it mostly for my own game patterns and roleplaying, like for "my own game personal usage", and was not even thinking about sharing at all previously - well, mostly bcs was thought noone would be interested, ofcource)

 

Also i dont know about balance of that edit too - it may seem overpowered for someones, be able to clean dungeon solo (even with not 100% chance) is no joke for game where it is supposed to be 4 heroe party

So if count as "vanila game heroes and vanila level of skills and powers" - its for sure overpowered rebalance))

Original Heir class power is exactly on "vanila level" - may be even "slightly week even for vanilla", and my rebalance is "overpowered for vanilla" for sure))

Also added some mechanics (that Sex|Pregnancy that i mentioned, also "Alcohol mechanic" when drink self|share with allies or through into enemies) - both of those are specific imo, mostly for roleplays, not for "vanilla SFW game"))

 

But if someone want and like that edit - sure, i dont mind, if only original Heir mod authors dont mind too)) Dont know about that, didnt ask their permision for that share of rebalance at all)) May be they will say "no"))

Edited by Fnakasjg
Posted
1 hour ago, Fnakasjg said:

Well - i just thought previously that LL forum is exactly for skimpy hot chiks, not for gameplay edits)

And about releasing - well, this is almost original mod, so dont know if it will be fair to release it as "i did it myself", for original mod authors

I shared just bcs someone said they are interested, dont know if it will be fair to release somewhere like Nexus or Steam as separate mod, since i didnt even ask permision from original mod authors

Made it mostly for my own game patterns and roleplaying, like for "my own game personal usage", and was not even thinking about sharing at all previously - well, mostly bcs was thought noone would be interested, ofcource)

 

Also i dont know about balance of that edit too - it may seem overpowered for someones, be able to clean dungeon solo (even with not 100% chance) is no joke for game where it is supposed to be 4 heroe party

So if count as "vanila game heroes and vanila level of skills and powers" - its for sure overpowered rebalance))

Original Heir class power is exactly on "vanila level" - may be even "slightly week even for vanilla", and my rebalance is "overpowered for vanilla" for sure))

Also added some mechanics (that Sex|Pregnancy that i mentioned, also "Alcohol mechanic" when drink self|share with allies or through into enemies) - both of those are specific imo, mostly for roleplays, not for "vanilla SFW game"))

 

But if someone want and like that edit - sure, i dont mind, if only original Heir mod authors dont mind too)) Dont know about that, didnt ask their permision for that share of rebalance at all)) May be they will say "no"))

What do you do when your Heir gets diseases?

Posted

Do you guys have any mods recommendation for skill overhaul of vanilla heroes? Specifically Musketeer and Crusader. I want Musketeer to be different than Arbalest. 

 

Im planning to change it on my own but I want to know if there is already a good abilities overhaul mods before proceeding.  
I never use Crusader's Battle Heal and Bulwark of Faith so im thinking to change those into backrow abilities (like DD2 Bannerette Crusader). 

Posted (edited)
12 hours ago, Tesalas said:

What do you do when your Heir gets diseases?

Here is trinket from Farmstead+ - Crystalline tonic, its with 10% chance cure 1 disease with friendly skill (its even curing Crimson Curse or Pelagic Curse - very usefull trinket on early stages when you cannt cure those in Sanitarum or with produced cure item, especially in Courtyard, and when your roster is very small and you cannt afford to all your heroes to being crimson-cursed and meet Fanatic EVERY run, risking lifes heavly)

So on new playthrough i aiming exactly for it as fast as possible, or it would be "Christmas tree of whole bunch of diseases", since Heir cannt spend week in Sanitarum))

Before that trinket - i just praying for good RNG and living with those (from 2 resolve level he can catch them even just after quest, not only from curious or enemy skills)

In worst case i just forced to "live with that as it is", like anyway going into dungeon even with 3 disease "catched" already, what else i can do)))

 

Also here a few other trinkets with same "cure disease" effect with % chance, if im not misacken - Pets from Pet Cemetry submod, but they are not so easy to obtain (usually only to mid game or late game find those), when that tonic just need 25 or 40 shards and just buyable in nomad vagon

 

And finally some heroes on their camping skills have "cure disease" as well

Edited by Fnakasjg
Posted
10 hours ago, niknerozz said:

Do you guys have any mods recommendation for skill overhaul of vanilla heroes? Specifically Musketeer and Crusader. I want Musketeer to be different than Arbalest. 

 

Im planning to change it on my own but I want to know if there is already a good abilities overhaul mods before proceeding.  
I never use Crusader's Battle Heal and Bulwark of Faith so im thinking to change those into backrow abilities (like DD2 Bannerette Crusader). 

I use Yet Another Musketeer Rewiork by O'night

Posted
On 12/31/2024 at 12:43 AM, Fnakasjg said:

Here is trinket from Farmstead+ - Crystalline tonic, its with 10% chance cure 1 disease with friendly skill (its even curing Crimson Curse or Pelagic Curse - very usefull trinket on early stages when you cannt cure those in Sanitarum or with produced cure item, especially in Courtyard, and when your roster is very small and you cannt afford to all your heroes to being crimson-cursed and meet Fanatic EVERY run, risking lifes heavly)

So on new playthrough i aiming exactly for it as fast as possible, or it would be "Christmas tree of whole bunch of diseases", since Heir cannt spend week in Sanitarum))

Before that trinket - i just praying for good RNG and living with those (from 2 resolve level he can catch them even just after quest, not only from curious or enemy skills)

In worst case i just forced to "live with that as it is", like anyway going into dungeon even with 3 disease "catched" already, what else i can do)))

 

Also here a few other trinkets with same "cure disease" effect with % chance, if im not misacken - Pets from Pet Cemetry submod, but they are not so easy to obtain (usually only to mid game or late game find those), when that tonic just need 25 or 40 shards and just buyable in nomad vagon

 

And finally some heroes on their camping skills have "cure disease" as well

Man im trying this, you must be masochistic as hell.

Posted (edited)
3 hours ago, Tesalas said:

Man im trying this, you must be masochistic as hell.

Yep ;)))) Making realistic roleplaying patterns to closer into "as it would be in real life plus minus" is very masohistic and hardcore fro sure, as it is))

But i love to play like this, in all my heavly-modded games (Darksest Dungeon, Skyrim and Rimworld) - making those modded to the level of immersion "as in real life", with all hardcore drowbacks, but same time - with immersion and realism, which is making it really interesting and satisfying to "break through", at least for my taste))

 

Sort of roleplaying "if me myself would be issekaied like this")) So - when after a ton of fail attempts and dying be able to break through and succeed - its really pleasant and satisfying)

 

Each one playing his own game as he wants to - thats what making divercity from mods so awesome))

Edited by Fnakasjg
Posted
8 hours ago, Fnakasjg said:

Yep ;)))) Making realistic roleplaying patterns to closer into "as it would be in real life plus minus" is very masohistic and hardcore fro sure, as it is))

But i love to play like this, in all my heavly-modded games (Darksest Dungeon, Skyrim and Rimworld) - making those modded to the level of immersion "as in real life", with all hardcore drowbacks, but same time - with immersion and realism, which is making it really interesting and satisfying to "break through", at least for my taste))

 

Sort of roleplaying "if me myself would be issekaied like this")) So - when after a ton of fail attempts and dying be able to break through and succeed - its really pleasant and satisfying)

 

Each one playing his own game as he wants to - thats what making divercity from mods so awesome))

How do you survive the weald? or do you just not go there?

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