galgat Posted October 26, 2017 Posted October 26, 2017 As best i can tell this is placed in the sexoutNG core data now, I activated it in FOMM, but the keys as I remember 1 - 6, and swapping or moving all 7-9, and 0 would stop the timer. do not seem to be working. Do I need to activate it some way, or am I totally missing the mark.. It would be nice to be able to adjust some of the more poorly lined animations if I could get this working.
Guest Posted October 27, 2017 Posted October 27, 2017 Maybe you have the older one? The latest one SexoutPosNew.esp should be in Sexout 97 there is a MCM menu to configure the keys. You should be able to start a sex act then manipulate the actors without having to enable it in the MCM.
galgat Posted October 29, 2017 Author Posted October 29, 2017 I finally figured it out, I was use to the old number system , and did not even look for it in the MCM configuration,, Once I found my goofy mistake I set the key's and all is good. Before it was incorporated into SexoutNG it was a stand alone Mod, and I was use to using it, in its singular fashion, and did not even look for it in the MCM...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.