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Fallout 4 Mesh Porting

Guest oopaibir

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Guest oopaibir

Hey there, I'm trying to port some hair from Fo4 to FNV using the same method as when porting Skyrim hair. While it did work, the mesh looks pretty weird ingame.






It has the right texture in the .esp, I tried playing around with NiStencilProperty and NiAlphaProperty but it didn't change the way it looked in any way.

I also tried playing around with the mesh but couldn't find a solution.


Blender Export Settings







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