cyb3r Posted October 20, 2017 Posted October 20, 2017 fresh install with unp b body generated in body slide racemenu and alternative start with demoniac textures (least amount to figure out this problem) so i dont know whats going on why some things dont seem to apply to the hands at all its the most noticable with wet body applied. if anyone can figure this out i would be really happy this happens on all characters male or female :/
D.I.Z Posted October 21, 2017 Posted October 21, 2017 something mismatch between the map, or maybe your enb
cyb3r Posted October 21, 2017 Author Posted October 21, 2017 yeah i got it working on a custom version of sexy sweat however the issue remains on male npcs grmbl going to try and see if swapping from sam to sos fixes the last issue cause this is driving me nuts lol
AWP3RATOR Posted October 21, 2017 Posted October 21, 2017 So you're talking about multiple mods. Demoniac is a female replacer, the hands specifically are a file called femalehands_1. The specular map, which is the sweat/wetness are a file called femalehands_1_s.dds. Ensure that the specific demoniac selection you made during the FOMOD install have a 'hands' specular. It appears that they all do in the default ZIP file form the download, but it's very easy to have this overwritten by some other mod (like an armor mod) that happens to include a hand texture. If you are using Mod Organizer, check the conflicts dialogue for the Demoniac texture to see if there is another mod taking priority over the hand's specular map. Alternatively, ensure that the Demoniac texture mod is one of the last mods to load, after all over your other texture and armor mods. The SAM mod you mentioned is a male replacer, and would have no updates from Demoniac which is a female only. The sexy sweaty "texture" isn't a texture insofar as the body coloring, you're looking at the glossiness or wetness of the body, which again is the specular map - this can be applied to ANY body texture, to make it appear "sweaty" or "glossy" or "wet" Personally, I prefer to use Wet Function Redux which applies variable specular maps (glossiness) based on what's going on. It attempts to simulate the PC sweating or being wet from swimming. When events happen in game, it scales up the specular map to appear "wetter" and scales it back down when the PC is more restful. Highly recommended over "sweaty all the time" mods like Demoniac "high gloss" textures, imo. Cheers!
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