WCSC Posted October 17, 2017 Posted October 17, 2017 I have a 1060 card and my GeForce Experience seem to change the setting much different than the Game suggested settings but obviously the game is old and so much has changed. What are the optimum settings? I seem to get a lag in the background rendering late, and a lot of shuddering when entering a new seen or area leaving another. Maybe I just need a fresh install. V-sync on or off? Thanks
Guest Posted October 17, 2017 Posted October 17, 2017 You want v-sync off, what you should use is a frame limiter I suggest limiting it too 80fps (if you have a 120hz or above monitor of course), if you use a ENB which you should then it has one in there. As for your stuttering etc its not as much to do with your videocard settings as your skyrim.ini and skyrimprefs.ini file. Try my settings to see if it fixes your issue: SKRYIM INI [General]sLanguage = ENGLISHuGridsToLoad=5uExterior Cell Buffer= 36fFlickeringLightDistance = 8192sIntroSequence = 1bBorderRegionsEnabled = 1uMainMenuMusicAttnmB = 1000uMainMenuMusicFadeTimeMS = 26000bAlwaysActive = 1fEncumberedReminderTimer = 600bDisableAllGore=0bMultiThreadMovement=1bUseThreadedAI=1bUseThreadedBlood=1bUseThreadedLOD=1bUseThreadedMeshes=1bUseThreadedMorpher=1bUseThreadedParticleSystem=1bUseThreadedTempEffects=1bUseThreadedTextures=1[saveGame]bDisableAutoSave=1[Display]bAllowScreenshot=1bShowMarkers=0fDecalLifetime=256.000fDefaultWorldFOV=65.00fLightLODMaxStartFade=3750fLightLODRange=2250fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fSunShadowUpdateTime=0.25fSunUpdateThreshold=1.5iAdapter=0iPresentInterval=0[Audio]fMusicDuckingSeconds = 6.0fMusicUnDuckingSeconds = 8.0fMenuModeFadeOutTime = 3.0fMenuModeFadeInTime = 1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=5700fGrassWindMagnitudeMax=125fGrassWindMagnitudeMin=5iMaxGrassTypesPerTexure=6iMinGrassSize=40[GeneralWarnings]SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList = Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa, Dawnguard.bsa, Dragonborn.bsa, Hearthfires.bsa. Shaders.bsa, Update.bsa,bInvalidateOlderFiles =1SInvalidationFile =[Weather]bPrecipitation=1[imagespace]bDoRadialBlur=0[Combat]fMagnetismStrafeHeadingMult = 0.0fMagnetismLookingMult = 0.0f1PArrowTiltUpAngle = 0.7f3PArrowTiltUpAngle = 0.7f1PBoltTiltUpAngle = 0.7f3PBoltTiltUpAngle = 0.7fMountedAttackRange = 170[Papyrus]fUpdateBudgetMS=1.2000000477fExtraTaskletBudgetMS=1.2000000477fPostLoadUpdateTimeMS=500.0iMinMemoryPageSize=128iMaxMemoryPageSize=512iMaxAllocatedMemoryBytes=76800bEnableLogging=1bEnableTrace=0bLoadDebugInformation=0bEnableProfiling=0[Trees]bEnableTreeAnimations=1bEnableTrees=1fUpdateBudget=1.5[Water]bReflectLODObjects =1bReflectLODLand =1bReflectSky =1bReflectLODTrees =1[backgroundLoad]bBackgroundCellLoads=1bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bLoadHelmetsInBackground=1bUseBackgroundFileLoader=1bUseMultiThreadedFaceGen=1bUseMultiThreadedTrees=1[Animation]bMultiThreadBoneUpdate = 1[Decals]bDecalMultithreaded=1bDecals=1bForceAllDecals=1[LOD]fDistanceMultiplier=1.00[Actor]fVisibleNavmeshMoveDist = 12288.0000[LightingShader]fEyeEnvmapLODEnd = 0.0500fRefractionLODFadeEnd = 0.0300fRefractionLODFadeStart = 0.0250fDecalLODFadeEnd = 0.0600fDecalLODFadeStart = 0.0500fEnvmapLODFadeEnd = 0.1000fEnvmapLODFadeStart = 0.0900fSpecularLODFadeEnd = 0.1000fSpecularLODFadeStart = 0.0900[interface]fBookOpenTime = 200bShowTutorials = 0fSafeZoneX = 10fSafeZoneY = 10fSafeZoneXWide = 10fSafeZoneYWide = 10[Camera]fOverShoulderAddY = 0.0fOverShoulderPosZ = 18.0fOverShoulderPosX = 0.0fOverShoulderCombatAddY = 0.0fOverShoulderCombatPosZ = 24.0fOverShoulderCombatPosX = 0.0fOverShoulderHorseAddY = -72.0fOverShoulderHorsePosZ = 50.0fOverShoulderHorsePosX = 35.0fActorFadeOutLimit = -100fMouseWheelZoomSpeed = 60.0f1st3rdSwitchDelay = 0.95iHorseTransitionMillis = 001[TerrainManager]bUseNewTerrainSystem=1[Controls]fDialogueHardStopAngle3P = 360fDialogueHardStopAngle1P = 360fDialogueSoftStopAngle3P = 360fDialogueSoftStopAngle1P = 360[MapMenu]fMapWorldYawRange =400 SKYRIMPREFS INI [General]fdefaultfov = 70fBrightLightColorB = 1.0000fBrightLightColorG = 1.0000fBrightLightColorR = 1.0000iStoryManagerLoggingEvent =-1bEnableStoryManagerLogging =0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]ipresentinterval=1bActorSelfShadowing=1bActorSelfShadowResolution=1024bAllowPartialPrecision=0bDeferredShadows=1bDrawLandShadows=1bDrawShadows=1bEnablePerPixelLighting=1bEquippedTorchesCastShadows=1bFaceMipMaps=1bFloatPointRenderTarget=1bForcePow2Textures=0bFull Screen=1bFXAAEnabled=0bHighResTexMipMaps=0bMainZPrepass=0bPerPixelLighting=1bShadowMaskZPrepass=0bShadowsOnGrass=1bTextureQuality=1024bTextureResolution=1024bTextureSize=1024bTransparencyMultisampling=0bTreesReceiveShadows=1bUseSunbeams=1fDecalLOD1=3000.0000fDecalLOD2=3500.0000fGamma=1.0000fInteriorShadowDistance=3000.0000fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fLightLODStartFade=2507.5000fMeshLODFadeBoundDefault=256.0000fMeshLODFadePercentDefault=1.2000fMeshLODLevel1FadeDist=10000000.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel2FadeTreeDistance=2048.0000fShadowBiasScale=1.0000fShadowDistance=8000.0000fShadowLODStartFade=200.0000fSpecularLODStartFade=1550.0000fTreesMidLODSwitchDist=10000000.0000iBlurDeferredShadowMask=2iMaxAnisotropy=1iMaxDecalsPerFrame=800iMaxSkinDecalsPerFrame=250iMipMapResolution=1024iMipMapSize=1024iMultiSample=0iScreenShotIndex=27iShadowFilter=3iShadowMapResolution=1024iShadowMaskQuarter=4iShadowMode=4iSize H=1080iSize W=1920iTexMipMapMinimum=0iTexMipMapResolution=1024iTexMipMapSkip=0iWaterMultiSamples=0sD3DDevice="NVIDIA GeForce GTX 1080"iAdapter=0[Grass]b30GrassVS =0fGrassStartFadeDistance =6600.0000fGrassMaxStartFadeDistance =12000.0000fGrassMinStartFadeDistance =0.0000[MAIN]bGamepadEnable =0bCrosshairEnabled =1fHUDOpacity =0.8000bSaveOnPause =0bSaveOnTravel =1bSaveOnWait =0bSaveOnRest =1fSkyCellRefFadeDistance =130000.0000[GamePlay]bShowFloatingQuestMarkers =1bShowQuestMarkers =1iDifficulty =2[interface]bDialogueSubtitles =1bGeneralSubtitles =0fMouseCursorSpeed =1.0000bShowCompass =1[Controls]fGamepadHeadingSensitivity =1.0000fMouseHeadingSensitivity =0.0360bAlwaysRunByDefault =1bInvertYValues =0bGamePadRumble =1bMouseAcceleration = 0bUseKinect =0[Particles]iMaxDesired =750[AudioMenu]fAudioMasterVolume =0.4500fVal7 =1.0000uID7 =522251fVal6 =1.0000uID6 =3954fVal5 =1.0000uID5 =410705fVal4 =1.0000uID4 =687867997fVal3 =0.3500uID3 =94881fVal2 =0.0500uID2 =466532fVal1 =0.7000uID1 =554685fVal0 =1.0000uID0 =1007612[Clouds]fCloudLevel0Distance=16384.0000fCloudLevel1Distance=32768.0000fCloudLevel2Distance=262144.0000fCloudNearFadeDistance=9000.0000[TerrainManager]bShowLODInEditor=0fBlockLevel0Distance=35000.0000fBlockLevel1Distance=70000.0000fBlockMaximumDistance=250000.0000fSplitDistanceMult=1.5000fTreeLoadDistance=75000.0000[Trees]bRenderSkinnedTrees =1uiMaxSkinnedTreesToRender =20bUseMultiThreadedTrees = 1bShadowMaskZPrePass = 0[Decals]bDecalMultithreaded=1bDecalsOnSkinnedGeometry=1iMaxDecalsPerFrame=256uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultActors=10.4500fLODFadeOutMultItems=10.1000fLODFadeOutMultObjects=10.1000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection = 1bShowAllResolutions =1uLastAspectRatio =3[Water]iWaterReflectHeight =256iWaterReflectWidth =256bUseWaterDisplacements =1bUseWaterRefractions =1bUseWaterReflections =1bUseWaterDepth =1[backgroundLoad]bBackgroundLoadLipFiles = 1bLoadBackgroundFaceGen = 1bUseMultiThreadedFaceGen = 1bBackgroundCellLoads = 1bLoadHelmetsInBackground = 1bUseMultiThreadedTrees = 1[saveGame]fAutosaveEveryXMins =15.0000[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0 In skyrimprefs.ini just make sure to change it to your videocard. and if you have a different resolution change the ISIZE to your resolution.
Nazzzgul666 Posted October 18, 2017 Posted October 18, 2017 [Papyrus] fUpdateBudgetMS=1.2000000477 fExtraTaskletBudgetMS=1.2000000477 Is there a specific reason about this? I know 1.2 is default, is there something like better rounding if you add 000000477?
Guest Posted October 19, 2017 Posted October 19, 2017 [Papyrus] fUpdateBudgetMS=1.2000000477 fExtraTaskletBudgetMS=1.2000000477 Is there a specific reason about this? I know 1.2 is default, is there something like better rounding if you add 000000477? Hmm strange i thought i just copied the default settings from the wiki, I don't know why its 477 but I am sure it wont hurt or help in any significant capacity lol.
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