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Need help to find some forgotten mods


mangalo

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Posted

Hi there,

 

I'm in this situation where I'm looking for two mods that I know but which name I can't remember. Beeing the idiot that I'm, I forgot to download them at the time I discovered them. One is from loverslab for sure, but I'm not so sure about the second.

Could you help me figuring out their names ? Maybe some of you use them smile.png

 

- The first one was posted some months ago on Loverslab and basically allows you to disable a sexlab animation by pressing a hotkey.

 

- The second one is based on Jaxonz utilities and remembers which items you delete from the worldspace so that when you start a new game, it removes them automatically.

I remember the author saying it worked by writing the references of the deleted item in a file, then that file would be parsed on a new save. That mod would be usefull to remove things from conflicting mods once and for all.

 

Thanks

Posted

- The second one is based on Jaxonz utilities and remembers which items you delete from the worldspace so that when you start a new game, it removes them automatically.

I remember the author saying it worked by writing the references of the deleted item in a file, then that file would be parsed on a new save. That mod would be usefull to remove things from conflicting mods once and for all.

 

Sounds like Maria Eden's "Bob the builder" feature.

 

 

Also Sexlab itself has a key to stop the current animation (Go to MCM, Sexlab, Player Hotkeys), it should be "END" by default.

 

Read more here : http://www.loverslab.com/topic/56818-stop-all-animations-key/

 

Note : you've said "disable a sexlab animation", which means it will only end one animation at a time, maybe not all of them. If you want to end all animations, perhaps there's a key for it but there's also an option for it in the Debug section of Sexlab's MCM.

Posted

 

- The second one is based on Jaxonz utilities and remembers which items you delete from the worldspace so that when you start a new game, it removes them automatically.

I remember the author saying it worked by writing the references of the deleted item in a file, then that file would be parsed on a new save. That mod would be usefull to remove things from conflicting mods once and for all.

 

Sounds like Maria Eden's "Bob the builder" feature.

 

 

Also Sexlab itself has a key to stop the current animation (Go to MCM, Sexlab, Player Hotkeys), it should be "END" by default.

 

Read more here : http://www.loverslab.com/topic/56818-stop-all-animations-key/

 

Note : you've said "disable a sexlab animation", which means it will only end one animation at a time, maybe not all of them. If you want to end all animations, perhaps there's a key for it but there's also an option for it in the Debug section of Sexlab's MCM.

 

 

I also first thought it was from Zaira (Maria Eden) but couldn't find it on his profile, maybe he posted it on nexus under another name. However, it was a standalone mod and not a feature of ME.

About the sexlab one, valcon found it smile.png

 

 

the animation toggle mod is here on LL

 

Q.A.T - Quick Animation Toggle by Mayorfail

 

its in Skyrim/Sexlab Framework/Other

 

link (if I can get it to take correctly) http://www.loverslab.com/files/file/4107-qat-quick-animation-toggle/

That's the one I've been looking for, thanks !

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