Delzaron Posted August 23, 2017 Posted August 23, 2017 Hi everyone. As you know, Fallout 3/4 have computers, where you have nice and interactive menus... I need the same thing for Skyrim... yes, I'm crazy. I think about several solutions, bu i don't have the skills for that, and I need your help : 1 : a true menu : it will need scaleform scripts... 2 : a message menu... with a standard text, choice will be in the choice otpions, but instead of numbers, I need to get the names of the pictures (and these names will change each time you shuffle the pictures library... yeah, that's crazy... Thanks in advance !
Content Consumer Posted August 23, 2017 Posted August 23, 2017 I've never even thought about doing something like this before, so I might be way off, but... you might be able to do it all with message boxes. When -using- the object you've designated as your computer, script go into third person, then force move the camera to the appropriate XYZ position and angle relative to your "screen" so it looks like you've moved in. Then pop up message box menus as appropriate. Submenus should probably all contain a "back to previous" option that exits this message box and returns to top level. Exiting the menu puts the camera back in first-person mode. I dunno if that'll do what you want though.
Delzaron Posted August 23, 2017 Author Posted August 23, 2017 I've never even thought about doing something like this before, so I might be way off, but... you might be able to do it all with message boxes. When -using- the object you've designated as your computer, script go into third person, then force move the camera to the appropriate XYZ position and angle relative to your "screen" so it looks like you've moved in. Then pop up message box menus as appropriate. Submenus should probably all contain a "back to previous" option that exits this message box and returns to top level. Exiting the menu puts the camera back in first-person mode. I dunno if that'll do what you want though. I already though about messages boxes, but there is a problem : the options to choose need to have the name of the pictures... or these names need to change. For example, the aliases need to have the pictures true names... how to do that? And the options in the messagebox need to have these names... The main problem, you see, is to link the messageboxes and the pics names.
Delzaron Posted August 23, 2017 Author Posted August 23, 2017 There is that for the messages boxes : https://www.creationkit.com/index.php?title=Text_Replacement I could replace all the text and titles with that ?
Content Consumer Posted August 23, 2017 Posted August 23, 2017 I don't know if text replacement works in message boxes, though. It doesn't work everywhere.
Delzaron Posted August 23, 2017 Author Posted August 23, 2017 I don't know if text replacement works in message boxes, though. It doesn't work everywhere. Yeah... Bethesda coders fucked goats when they developed skyrim ?
Content Consumer Posted August 23, 2017 Posted August 23, 2017 Well, now it makes sense why goats in the game run away from me.
Delzaron Posted August 24, 2017 Author Posted August 24, 2017 Well, now it makes sense why goats in the game run away from me. You worked for Bethesda ? I talked with some programmers about my mods, scripts problems, and the CK : all said papyrus sucks, and bethesda programmers worked with their feet (for the more polite ones!) Even in C, it's possible de copy/paste strings easely... and even fallout 3 has a dynamic script for books...
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