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Trying to combine two armors from a mod via Outfit Studio


Guest Pink Guy

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Guest Pink Guy
Posted

I originally tried to use Creation Kit and NifSkope to allow two pieces of armor from the mod "The Amazing World of Bikini Armors", the Dwarven cyborg body and bikini top 7, to be worn together. After many suggestions from many helpful users I unfortunately had no successful results. I then had the idea to use Outfit Studio to combine the two armors together. I unfortunately couldn't find any tutorials that quite fit what I was after, but after some trial and experimentation I was able to get somewhere. I just need a little guidance on finishing this project. The pictures depict what I've done so far, hints on anything I might be doing wrong and/or what I can do to next are greatly appreciated.

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post-1758565-0-60158300-1502339317_thumb.png

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c_3_0.nif

c_3_1.nif

Posted

I originally tried to use Creation Kit and NifSkope to allow two pieces of armor from the mod "The Amazing World of Bikini Armors", the Dwarven cyborg body and bikini top 7, to be worn together. After many suggestions from many helpful users I unfortunately had no successful results. I then had the idea to use Outfit Studio to combine the two armors together. I unfortunately couldn't find any tutorials that quite fit what I was after, but after some trial and experimentation I was able to get somewhere. I just need a little guidance on finishing this project. The pictures depict what I've done so far, hints on anything I might be doing wrong and/or what I can do to next are greatly appreciated.

 

the Mesh DwarvenArmor.004.0.06 under partitions is still associated to slot 48 from when it was a separate item.

 

 

What happened with the NIF files I sent you? Still invisible in game?  

Guest Pink Guy
Posted

 

I originally tried to use Creation Kit and NifSkope to allow two pieces of armor from the mod "The Amazing World of Bikini Armors", the Dwarven cyborg body and bikini top 7, to be worn together. After many suggestions from many helpful users I unfortunately had no successful results. I then had the idea to use Outfit Studio to combine the two armors together. I unfortunately couldn't find any tutorials that quite fit what I was after, but after some trial and experimentation I was able to get somewhere. I just need a little guidance on finishing this project. The pictures depict what I've done so far, hints on anything I might be doing wrong and/or what I can do to next are greatly appreciated.

 

the Mesh DwarvenArmor.004.0.06 under partitions is still associated to slot 48 from when it was a separate item.

 

 

What happened with the NIF files I sent you? Still invisible in game?  

 

 

yeah, unfortunately

 

Posted

Should be fairly simple to do so, you just need to work with nifskope and open the .nif inside ShapeData folder inside the calientestools bodyslide files, just do the normal copying pasting the branches from one file to the other, if you fail to do so make sure to copy all the required bones and check the Scene root or whatever has the same name. After you have done all the modifications you want to the nif, load the project in outfit studio do any changes or adjustments if you want to, if sliders don't work just conform all and save project and you should be golden, unless you need to copy bone weights but I hardly think you will need to do that given the fact the files are bodyslided already, also if parts are missing in game and showing in bodyslide change the skin partition to the one the main "armor" is using.

Posted

as for the error message you are getting it appears to be come from some spots on the knee. See pic

 

 

post-1117368-0-01195600-1502342860_thumb.jpg

 

 

I tried just deleting those and it didn't appear to negatively impact the nif, but it also didn't make the error go away.

 

What are you seeing in game when you just save past the error? (can we get a screen shot?)

 

(FYI don't worry aobut how my image looks distorted, I have CBBE body installed and it looks weird because that texture map doesn't stretch properly over your uunp body)

 

 


 

 

I originally tried to use Creation Kit and NifSkope to allow two pieces of armor from the mod "The Amazing World of Bikini Armors", the Dwarven cyborg body and bikini top 7, to be worn together. After many suggestions from many helpful users I unfortunately had no successful results. I then had the idea to use Outfit Studio to combine the two armors together. I unfortunately couldn't find any tutorials that quite fit what I was after, but after some trial and experimentation I was able to get somewhere. I just need a little guidance on finishing this project. The pictures depict what I've done so far, hints on anything I might be doing wrong and/or what I can do to next are greatly appreciated.

 

the Mesh DwarvenArmor.004.0.06 under partitions is still associated to slot 48 from when it was a separate item.

 

 

What happened with the NIF files I sent you? Still invisible in game?  

 

 

yeah, unfortunately
 

 

 

Did you double check in CK to make sure they hadn't reverted back to slot 32? sometimes when trying a bunch of things you can inadvertently refresh the esp file from the stored copy in your mod manager erasing all your edits.

Posted

You should double check in CK. On the previous thread Andy14 was having you go a different path and you all were talking about changing Armor and ArmorAA to slot 46. When you and I were talking it was about using slot 48 so I put it on 48. Might still be on 46

 

 

Guest Pink Guy
Posted

You should double check in CK. On the previous thread Andy14 was having you go a different path and you all were talking about changing Armor and ArmorAA to slot 46. When you and I were talking it was about using slot 48 so I put it on 48. Might still be on 46

 

I've checked and edited the slot back to 48, when checking the vertices I didn't get any that looked different from the rest, maybe it has something to do with the body selected, or maybe I've changed something unknowingly after posting the nifs

Posted

 

You should double check in CK. On the previous thread Andy14 was having you go a different path and you all were talking about changing Armor and ArmorAA to slot 46. When you and I were talking it was about using slot 48 so I put it on 48. Might still be on 46

 

I've checked and edited the slot back to 48, 

 

 

Lets focus on that part, are you saying that CK had it as 46? and you changed it back to 48?

 

If yes then did you check in game to see if the NIFs i sent for the dwarven top 7 now show up in game?

Guest Pink Guy
Posted

 

 

You should double check in CK. On the previous thread Andy14 was having you go a different path and you all were talking about changing Armor and ArmorAA to slot 46. When you and I were talking it was about using slot 48 so I put it on 48. Might still be on 46

 

I've checked and edited the slot back to 48, 

 

 

Lets focus on that part, are you saying that CK had it as 46? and you changed it back to 48?

 

If yes then did you check in game to see if the NIFs i sent for the dwarven top 7 now show up in game?

 

 

It actually shows up now, only one more slight problem; the bra looks normal when used with the body, due to the change in height, but I have set up the animations to clear the added height (to prevent the actor from floating during the animation) so when using the normal height the bra hangs just below the nipples.

 

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post-1758565-0-61064300-1502347628_thumb.jpg

Guest Pink Guy
Posted

what animation?

Sexlab animations, sorry, I should've said that in the last post

Posted

 

but I have set up the animations to clear the added height (to prevent the actor from floating during the animation) so when using the normal height the bra hangs just below the nipples.

 

no idea what you are talking about

and you have no idea what you are talking about either...

 

if the bra no longer match the body, that's because that's not the body of the nif

it was replaced by sexlabnudesuit, or skinnakedbody, or whatever it is

 

tutos about that stuff are there to not forget the rest when you mess with that stuff

17081010543987723.jpg

Guest Pink Guy
Posted

 

 

but I have set up the animations to clear the added height (to prevent the actor from floating during the animation) so when using the normal height the bra hangs just below the nipples.

 

no idea what you are talking about

and you have no idea what you are talking about either...

 

if the bra no longer match the body, that's because that's not the body of the nif

it was replaced by sexlabnudesuit, or skinnakedbody, or whatever it is

 

tutos about that stuff are there to not forget the rest when you mess with that stuff

17081010543987723.jpg

 

This is what I've been talking about, the body armor changes height when equipped. I've installed HDT High Heels so I can prevent any actor wearing the armor from being misaligned during any animation, which is possible due to me turning off the stripping option in the SexLab menu. And I'm not even the one who made the nifs the way they are, Corsayr's been kind enough to help me edit the nifs, and has been helping me through this trying to get it to work properly. I would like to not be snapped at when I'm trying to fix a technical issue of mine and am asking for help.

 

post-1758565-0-83428200-1502356421_thumb.jpg

Posted

 

 

This is what I've been talking about, the body armor changes height when equipped. I've installed HDT High Heels so I can prevent any actor wearing the armor from being misaligned during any animation

 

said above that's not the problem...

 

on the left screen there's dwemer arms and legs

on the right screen there isn't

 

you want to use that mesh on another body? convert it

 

 

 

 

 

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