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Help regarding the Yennefer/Ciri/Triss Voiced Mods


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Posted

Try unpacking the .bsa with BAE or BSAopt, put the unpacked files into the data folder and then you should be able to find the folder you need to replace the files.

Posted

Try unpacking the .bsa with BAE or BSAopt, put the unpacked files into the data folder and then you should be able to find the folder you need to replace the files.

Which folder within the data folder? 

Posted

Okay I replaced the meshes but the bodies are all deformed and I don't think I've done it correctly. 

 

can you show a screenshot of the deformation?

Posted

http://imgur.com/a/xLTzK 

 

Obviously there's some sort of error here, I'm not sure what is causing it though. I'm just trying to replace her base body with the Original Sevenbase one. 

 

The link leads to a dead end, can you try to upload it somewhere else, maybe attatch it to the post?

Posted

You need:

 

a skeleton

a mesh

a set of maps (diffuse, normal, specular, subsurface)

 

that match.

 

None of those match in your picture.

Posted

You need to replace the bodytexture, though I'm not sure what might match the face... alternately, I'm thinking that this is a CBBE based bodytexture, so maybe if you use Bodyslide's 7B imitation it might work without replacing the texture.

Just open Bodyslide, choose a CBBE Body and look for a 7B preset in the dropdown, CTRL-klick "build", then just copy the created bodymeshes from the Bodyslide folder into the folder you previously put the 7B body in (you might need the CBBE feet and hands put there as well if you have replaced the originals with the UNP Hands/Feet).

As for the skeleton, I haven't really looked into the Mod yet but you might need to replace the Mod's skeleton as well. I might have a look at it later if replacing the mesh as said above doesn't fix it for you.

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