clappy13 Posted July 8, 2017 Posted July 8, 2017 So I've been trying to get this mod working. I'm fairly new to modding so I'm sure I'm simply doing something wrong. When attempting the slavery start I get the the boat where you can make the choice of what type of slave to be. As the scene loads, it starts to work (screen starts fading in with text) and then crashes to desktop. I had gotten this working earlier but the textures/meshes for the various devices that would be applied to the body (belts, boots, cuffs, ect) weren't showing up. Only things like the plugs or collars. Figured out I needed to build everything in bodyslide instead of just the body, so that stuff is appearing now, however I'm getting the CTDs now. From what I can gather it appears that something to do with equipping the chastity belts of the NPCs as the scene loads. I have attempted testing this by using the defeat/devious helpless mods to get equiment applied to the character and most of them work, however I think when it attempted to apply a belt I was again CTDed. I'm also noticing some errors earlier in the log but I'm not sure if those are important or not since it works until the start of the scene. I'm using Mod organizer to run all of this so it's possible that I've got the boot order wrong or something like that. I'll attach a screenshot of MO and the papyrus log. Any help on this would be appreciated. Papyrus.0.log Papyrus.0.log Papyrus.1.log
clappy13 Posted July 9, 2017 Author Posted July 9, 2017 Well, I've been keeping at it and I'm pretty sure I found one of my issues. In my mad flailing at attempting to fix the issue with equipment not showing up I had re-installed some of the mods and at some point I must've forgotten the CD part 1 - Esp and Scripts. After putting that back in things are working a bit better now. When choosing the "work in the mines" path I'm making into the scene and can get through several choices, however once I get to the point where some devices are place on the player character I'm still getting crashes. They still appear to be related to the equipping of the belt. I'm going to add an additional log so hopefully someone can point me in the correct direction.
Veladarius Posted July 9, 2017 Posted July 9, 2017 You are having some minor errors in DDi and the function that removes everything from you in CD is generating errors in trying to remove the items in your inventory and any DD items you may have on, it is not recognizing either you or a keyword. What version of DDi and CD are you running?
clappy13 Posted July 9, 2017 Author Posted July 9, 2017 According to Mod Organizer I'm running 4.05 of CD and version 3.3 of DDi. The ESP and Scripts for CD is the 4.15 version. Looking at the download links for CD that appears to be the most recent verison. Would it be helpful to attempt to remove those mods and re-install them? I've been trying to do so but I may not have gotten everything? Also, is it necessary to run the bodyslide build for the equipable objects in the various DD installs. That appears to have gotten most of them rendering, as stated earlier.
kmaaier Posted July 9, 2017 Posted July 9, 2017 So I've been trying to get this mod working. I'm fairly new to modding so I'm sure I'm simply doing something wrong. When attempting the slavery start I get the the boat where you can make the choice of what type of slave to be. As the scene loads, it starts to work (screen starts fading in with text) and then crashes to desktop. I had gotten this working earlier but the textures/meshes for the various devices that would be applied to the body (belts, boots, cuffs, ect) weren't showing up. Only things like the plugs or collars. Figured out I needed to build everything in bodyslide instead of just the body, so that stuff is appearing now, however I'm getting the CTDs now. From what I can gather it appears that something to do with equipping the chastity belts of the NPCs as the scene loads. I have attempted testing this by using the defeat/devious helpless mods to get equiment applied to the character and most of them work, however I think when it attempted to apply a belt I was again CTDed. I'm also noticing some errors earlier in the log but I'm not sure if those are important or not since it works until the start of the scene. I'm using Mod organizer to run all of this so it's possible that I've got the boot order wrong or something like that. I'll attach a screenshot of MO and the papyrus log. Any help on this would be appreciated. I used to have that too, (even with clean skyrim install on new PC). My solution was; move the Captured Dreams ESP to a very low load order. Just above Live another live
Veladarius Posted July 9, 2017 Posted July 9, 2017 So I've been trying to get this mod working. I'm fairly new to modding so I'm sure I'm simply doing something wrong. When attempting the slavery start I get the the boat where you can make the choice of what type of slave to be. As the scene loads, it starts to work (screen starts fading in with text) and then crashes to desktop. I had gotten this working earlier but the textures/meshes for the various devices that would be applied to the body (belts, boots, cuffs, ect) weren't showing up. Only things like the plugs or collars. Figured out I needed to build everything in bodyslide instead of just the body, so that stuff is appearing now, however I'm getting the CTDs now. From what I can gather it appears that something to do with equipping the chastity belts of the NPCs as the scene loads. I have attempted testing this by using the defeat/devious helpless mods to get equiment applied to the character and most of them work, however I think when it attempted to apply a belt I was again CTDed. I'm also noticing some errors earlier in the log but I'm not sure if those are important or not since it works until the start of the scene. I'm using Mod organizer to run all of this so it's possible that I've got the boot order wrong or something like that. I'll attach a screenshot of MO and the papyrus log. Any help on this would be appreciated. I used to have that too, (even with clean skyrim install on new PC). My solution was; move the Captured Dreams ESP to a very low load order. Just above Live another live Uninstall CD then reinstall without v4.05, you may have something lingering that may be causing issues. There is a major difference in how v4.05 and v4.15 handle device removal especially for quest devices so that may be an issue if MO isn't overwriting v4.05 properly. As for load position I have it in the middle of my load order but it is after most other mods that make changes to the world, npc's and game mechanics (I have all of that stuff load before SexLab or DD mods).
clappy13 Posted July 10, 2017 Author Posted July 10, 2017 I've tried doing that and it still doesn't appear to be working. So I removed all the mods that I thought would be related to CD (DD assets, integration, ect.) and redownloaded/installed them as well as started a new game to hopefully clear out any issues it was having with leftover code. It's still crashing to desktop, though now it's back to crashing as the scene loads. Not sure if it's the same issue or not. I'm attaching the papyrus log for this attempt as well. Looks like this has everything as I was enabling it so maybe you'll be able to see if there's something I'm doing wrong. Also, thank you for helping with this. I appreciate someone taking time out of their day to help out with something like this.
Veladarius Posted July 10, 2017 Posted July 10, 2017 Load a save made just after starting a new game then load the save you want, it is what I have to do as well but it works.
clappy13 Posted July 10, 2017 Author Posted July 10, 2017 Well, that didn't seem to fix it either. I was trying to narrow down what was exactly causing the issue by turning on and off certain devices to see if perhaps something there was the problem. Somehow now I've got the whole thing crashing for just about anything. At this point I'm going to try to re-install everything from the ground up. Hopefully now that I've got a better understanding of how this all works everything will go smoothly. One other thing I had noted was that when I was building things in bodyslide none of the plugs were showing up like the other gear. Is that normal since they aren't, strictly speaking, applied to the body, or should they also be there?
Veladarius Posted July 11, 2017 Posted July 11, 2017 Well, that didn't seem to fix it either. I was trying to narrow down what was exactly causing the issue by turning on and off certain devices to see if perhaps something there was the problem. Somehow now I've got the whole thing crashing for just about anything. At this point I'm going to try to re-install everything from the ground up. Hopefully now that I've got a better understanding of how this all works everything will go smoothly. One other thing I had noted was that when I was building things in bodyslide none of the plugs were showing up like the other gear. Is that normal since they aren't, strictly speaking, applied to the body, or should they also be there? I believe they should be there but don't remember offhand.
clappy13 Posted July 11, 2017 Author Posted July 11, 2017 Welp after the re-install stuff still wasn't working. So when I decided to employ my standard response when something I don't understand in IT isn't working, which is to say I started doing random crap that I would think haven't any affect. And boom! It actually worked. I think what I needed to do was move the DD mods higher up in MOs priority. They must've been getting overwritten somewhere along the line. That or some sort of cosmic entity decided to smile upon me in my time of need. Either way, like I said earlier, thank you for helping me look into this guys and or gals. I'll take a spin or two in the mine to make sure things seem to be on the level and then I'll go ahead and mark this as solved.
Veladarius Posted July 11, 2017 Posted July 11, 2017 If you have any other issues with CD or DD in general just let me know.
clappy13 Posted July 12, 2017 Author Posted July 12, 2017 After a night of playing it seems to be working pretty well. There have been a few soft crashes and times where the scripts hung, but those are the sort of things that I would expect from running mods. Only thing that seems like an "issue" is some weird animation bugs with the belts, but that's more than good enough for me. Marking as solved.
Nazzzgul666 Posted July 13, 2017 Posted July 13, 2017 After a night of playing it seems to be working pretty well. There have been a few soft crashes and times where the scripts hung, but those are the sort of things that I would expect from running mods. Only thing that seems like an "issue" is some weird animation bugs with the belts, but that's more than good enough for me. Marking as solved. Depending on what you mean by "animation bugs", you might want to disable the filters in Devious Devices. Especially with creatures i had always problems, sometimes with humans too, but i hardly use them anymore at all because of creatures, not sure about the humans.
clappy13 Posted July 14, 2017 Author Posted July 14, 2017 After a night of playing it seems to be working pretty well. There have been a few soft crashes and times where the scripts hung, but those are the sort of things that I would expect from running mods. Only thing that seems like an "issue" is some weird animation bugs with the belts, but that's more than good enough for me. Marking as solved. Depending on what you mean by "animation bugs", you might want to disable the filters in Devious Devices. Especially with creatures i had always problems, sometimes with humans too, but i hardly use them anymore at all because of creatures, not sure about the humans. Turns out this was due to HDT physics screwing with the belt and bra. At some point I re-arranged those mods in the order as well and that is now solved as well.
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