Blond Posted July 1, 2017 Posted July 1, 2017 Hello, all Argonier/Khajiit have stiff tail, so I think I's a mesh problem, but can't fix it. I'm using (all actual version) SLFW, SLNC, MNC, ZaZ animations, SOS, and other... Any idea how to fix this?
MadMansGun Posted July 1, 2017 Posted July 1, 2017 try deleting the "auxbones" folder from the meshes folder (but make a backup copy first)
shadow866 Posted July 2, 2017 Posted July 2, 2017 Wont you delete Sos as well if you delete your auxbones folder? Its problaby enough to delete the "tail" folder inside the auxbones folder and it should work. At least it did for me
MadMansGun Posted July 2, 2017 Posted July 2, 2017 Wont you delete Sos as well if you delete your auxbones folder? Its problaby enough to delete the "tail" folder inside the auxbones folder and it should work. At least it did for me i don't use sos, so i did not know that, i'll try to remember that for future questions.
Blond Posted July 2, 2017 Author Posted July 2, 2017 I've renamed inside the auxbones folder the tails folder for test and it fixed the problem. Thank you!!!
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