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Tropical Island Experiment


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Posted
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This is a rough concept for my linking of Tropical island and Radiant Prostitution.

 

I made a few more male vacationers, gave everyone on the island some kind of name, and made everyone naked; it's a nudist resort, after all.

 

Requires:

 

Tropicalisland

 

Radiant Prostitution

 

Storage for Radiant Prostitutes

 

I have more ideas, but I have no internet at home, so things will be slow in coming.

 

Have fun.


  • Submitter
  • Submitted
    06/25/2017
  • Category
  • Requires
    Tropicalisland, Rdiant Prostitution, Storage for Radiant Prostitutes
  • Special Edition Compatible

 

  • 4 weeks later...
Posted

Hi there, good that one takes care of the lack of content of tropicalisland !

 

Is "Storage for Radiant Prostitutes" a hard-requirement ? because i have other mods altering Inns

Actually, I think I forgot to even add anything from SfRP to the Tropical Island Inn, so it shouldn't be necessary.

 

If you want to use SfRP with mods that change inns, just open it in the CK with the inn mods, and move the chests around to where you want them.

Posted

 

Hi there, good that one takes care of the lack of content of tropicalisland !

 

Is "Storage for Radiant Prostitutes" a hard-requirement ? because i have other mods altering Inns

Actually, I think I forgot to even add anything from SfRP to the Tropical Island Inn, so it shouldn't be necessary.

 

If you want to use SfRP with mods that change inns, just open it in the CK with the inn mods, and move the chests around to where you want them.

 

 

Ah good to hear. No im fine without chests , i play with the campfire mod where u have plenty of custom storage placeable. (tentapalooza you should try it too, i use it on TropicalIsland together with RND)

 

One more thing , do i need to leave the island before installing this mod ?

Posted

I actually tried to work on tropical island as you did, but all i managed to get done in the CK was a custom follower with only skyrim.esm loaded. Everything else seems to crash so i never tried further.

 

As you share my idea of what the original mod could have been, i would like to throw in some suggestions/wishes :

 

- make the tavern decoration prettier and less empty

- make the beach actually deep enough to swim ( tho im sure this will be complicated as it is no "real" water, just texture)

- connect with RND and Campfire compatibilities

- change the ridicolous costs (30.000k to enter and 5000 p/night is only cheatable for early characters)

Posted

I actually tried to work on tropical island as you did, but all i managed to get done in the CK was a custom follower with only skyrim.esm loaded. Everything else seems to crash so i never tried further.

 

As you share my idea of what the original mod could have been, i would like to throw in some suggestions/wishes :

 

- make the tavern decoration prettier and less empty

- make the beach actually deep enough to swim ( tho im sure this will be complicated as it is no "real" water, just texture)

- connect with RND and Campfire compatibilities

- change the ridicolous costs (30.000k to enter and 5000 p/night is only cheatable for early characters)

I can take a look at all of these requests, but results won't be guaranteed for most of them. I can probably decorate a bit. I was also considering opening the inside of the inn., but I do have one more important project in the works that should be released this weekend, so nothing will happen until after that.

Posted

 

I actually tried to work on tropical island as you did, but all i managed to get done in the CK was a custom follower with only skyrim.esm loaded. Everything else seems to crash so i never tried further.

 

As you share my idea of what the original mod could have been, i would like to throw in some suggestions/wishes :

 

- make the tavern decoration prettier and less empty

- make the beach actually deep enough to swim ( tho im sure this will be complicated as it is no "real" water, just texture)

- connect with RND and Campfire compatibilities

- change the ridicolous costs (30.000k to enter and 5000 p/night is only cheatable for early characters)

I can take a look at all of these requests, but results won't be guaranteed for most of them. I can probably decorate a bit. I was also considering opening the inside of the inn., but I do have one more important project in the works that should be released this weekend, so nothing will happen until after that.

 

 

More than i could hope for ! :)

 

Check this mod out, it would be nice to somehow link it into tropical island , wouldnt it ?

http://www.nexusmods.com/skyrim/mods/19841/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D19841%26preview%3D&pUp=1

Posted

Dunno if its from this mod or the tropical island mod but for some reason some buildings including the lakeveiw manor has grass growing in it when i have these two mods activated.

Posted

Dunno if its from this mod or the tropical island mod but for some reason some buildings including the lakeveiw manor has grass growing in it when i have these two mods activated.

 

I noticed that inside TropicalIsland Inn. I have no idea why that happened. I can't offer any support for that.

 

EDIT: You said when i have these two mods activated. What was the second mod?

Posted

 

 

I actually tried to work on tropical island as you did, but all i managed to get done in the CK was a custom follower with only skyrim.esm loaded. Everything else seems to crash so i never tried further.

 

As you share my idea of what the original mod could have been, i would like to throw in some suggestions/wishes :

 

- make the tavern decoration prettier and less empty

- make the beach actually deep enough to swim ( tho im sure this will be complicated as it is no "real" water, just texture)

- connect with RND and Campfire compatibilities

- change the ridicolous costs (30.000k to enter and 5000 p/night is only cheatable for early characters)

I can take a look at all of these requests, but results won't be guaranteed for most of them. I can probably decorate a bit. I was also considering opening the inside of the inn., but I do have one more important project in the works that should be released this weekend, so nothing will happen until after that.

 

 

More than i could hope for ! :)

 

Check this mod out, it would be nice to somehow link it into tropical island , wouldnt it ?

http://www.nexusmods.com/skyrim/mods/19841/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D19841%26preview%3D&pUp=1

 

 

LIAT is a fine mod for computers that can handle increased numbers of NPCs. I guess that I can have a look at how that is built in order to find out how much work would have to be done to use.

 

This can go one of two ways: either the NPCs that are added by LIAT are randomly generated, and, therefore, not difficult to add to new locations, or they were hand placed, individually, and would then require much pain staking work, not to mention the fact that a nudist resort would require the mod author to change each individual NPC's default outfit to "NONE" in the CK.

 

It's too bad, but the OP for LIAT doesn't include any of this kind of information when, I thought, that a few years ago, that it did.

 

Remember, thought, that I'm not the only guy on the street with an interest in any of this. I recommend opening LIAT inside the CK to find out how it's built. Maybe you can do something with it. I'm much too limited at this time.

 

Posted

 

Dunno if its from this mod or the tropical island mod but for some reason some buildings including the lakeveiw manor has grass growing in it when i have these two mods activated.

 

I noticed that inside TropicalIsland Inn. I have no idea why that happened. I can't offer any support for that.

 

EDIT: You said when i have these two mods activated. What was the second mod?

 

 I meant both the tropical island and this mod together aka Tropical island experiment.

Posted

 

 

Dunno if its from this mod or the tropical island mod but for some reason some buildings including the lakeveiw manor has grass growing in it when i have these two mods activated.

 

I noticed that inside TropicalIsland Inn. I have no idea why that happened. I can't offer any support for that.

 

EDIT: You said when i have these two mods activated. What was the second mod?

 

 I meant both the tropical island and this mod together aka Tropical island experiment.

 

 

Well, I have no idea what happened or how to fix it. Someone with knowledge would have to offer insights. Sorry for the aggravation (it aggravates me as well).

 

  • 10 months later...
Posted

Personally my biggest disappointment with the original mod was that you can only have sex using the unique animations and furniture with the npcs from the mod and not with followers, I wonder if it would be hard to make it so the sex dialogs would appear on any follower you take there, and making the activators like trees, chairs and tables available as well.

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