theHatzel Posted June 6, 2017 Posted June 6, 2017 Hello!I've been having a problem and I belived that it started after I tried to use some of those scripts: http://www.nexusmods.com/skyrim/mods/74427 http://www.nexusmods.com/skyrim/mods/51038/? When i create a new game, I can run the game properly, but when I load any game, even the ones that I just started, my FPS drops to 2 or less. I'm pretty sure this is not beeing caused by my ENB since on the new game it runs on 54fps and the problem continue even after I disable it. Do you have any idea of what might being happening?I have a GTX 970, core i7 and 16gb ram, I also don't think that this is my computer, but I'm afraid it's somethign that I did on SKSE.. this is my SKSE.ini file: [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 EnableDiagnostics=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 Skyrim.ini [General] sLanguage=ENGLISH uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 iMinMemoryPageSize=256 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2457600 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 Skyrimprefs.ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [Imagespace] bDoDepthOfField=1 [Display] iBlurDeferredShadowMask=5 fInteriorShadowDistance=3000.0000 fShadowDistance=5000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=8 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=3600.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=500.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=1850.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=0 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=0 bFull Screen=0 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=3072.0000 fMeshLODLevel1FadeDist=4096.0000 iScreenShotIndex=2 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=250 iMaxDecalsPerFrame=800 bFloatPointRenderTarget=1 sD3DDevice="NVIDIA GeForce GTX 970" fShadowBiasScale=1.0000 iShadowMaskQuarter=4 iShadowMapResolution=1024 bFXAAEnabled=0 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=0 fGrassStartFadeDistance=3500.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [MAIN] bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=0.8000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=3553566039 fVal5=1.0000 uID5=1728089814 fVal4=1.0000 uID4=251797882 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=25000.0000 fBlockMaximumDistance=100000.0000 fBlockLevel1Distance=32768.0000 fBlockLevel0Distance=20480.0000 fSplitDistanceMult=0.7500 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=100 [LOD] fLODFadeOutMultObjects=5.0000 fLODFadeOutMultItems=3.0000 fLODFadeOutMultActors=6.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 I don't have a papyrus log because I forgot how to enable it =\ Thanks!
KoolHndLuke Posted June 6, 2017 Posted June 6, 2017 I avoid messing with INI files for this very reason. The SKSE memory patch is fine. The other that made changes to ini. is the one to fix. If you feel you have the time to go over it and troubleshoot then do it. Otherwise deactivate it and revalidate your files through Steam.
Lodakai Posted June 6, 2017 Posted June 6, 2017 Make sure that you are not inadvertantly hitting your brute force hotkey for your enb when you notice the drop. Check your hotkey settings in your ENB menu to see what hotkey is used for that. Also make sure you are not near npc's that are not using the XPMSE skeleton near you if you are using hdt physics. For example.. any custom npc's that you have not made sure to have manually copied the xpmse skeleton to their custom folders if they are not using the default. Last.. check for conflicting mods that may alter the same location with different assets.
theHatzel Posted June 6, 2017 Author Posted June 6, 2017 Thank you!But it turns out it was really the SOS. I reinstalled the mod and now it's everything ok!
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