Jump to content

werewolf mesh / skeleton issues


Recommended Posts

Posted

I am using the following mods modifying werewolf right now: MNC, FNIS 6.3 XXL, SL Werewolves, SLAL + various animation packs, Alternate Start, RACISM, AS - New Beginnings, and I recently unsinstalled (manually) the werewolf replacement-meshes from the All-In-One HDT Pussy mod.

That last part didn't change anything except the looks of werewolves.

 

The problem: every werewolf, be it me or NPCs, stand in it's standard idle pose without moving, can't attack and glides like on rails rather than moving about, if anything (somewhat reminds me of the TAI-command).

 

Now, if anyone could help me get them working again, I'd be mighty grateful. Thanks guys!

 

Screenshot attached to show it off, somewhat. post-969677-0-03392400-1495885000_thumb.jpg

Posted

Did you forget to rerun FNIS generator? Every time you uninstall something or change a mod you must rerun it to redo all the animations.

 

I use that thing far more than I probably need to, just because I did forget it in the past. So, yes, I used it, many times.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...