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I'm sorry for a mess with naming this mod, because already exists "SexLife" by Dooge. But too many things in my mod were already named by 'SexLife' and change again entirely... Sorry. Let it be 'vlkSexLife'
Initially it was addon for another my mod, but I decided don't make 'patches' to another mods for compatibility with SLAR reasons, but use SLAR's factions etc. as stub.

 

What is it? Alternative for 'SexLab Aroused (Redux)'. Yes, it's SLAR, but remade for my own tastes. Especially if I prefer not slot32 gameplay but multislotted armor sets, but most of mods has lack of handling Nudity.

 

With switchng from SLAR install ONLY on NEW game. DO NOT switch mid-game. Same to backward.

 

MAJOR NOTES:
1. Do not mess/install with SLAR in any way. Or use my mod with SLAR's stub or original SLAR!!!
2. As sceleton of code had been taken SLAR v27a - I do not see a reason to invent a BISYCLE. But after changes that was made it's not original SLAR - unnecessary scripts was removed, over 80% of code rewrote, etc.

 

Aroused module features and major differences from SexLab Aroused Redux (SLAR afterwards):
1. All values are interpreted as float instead int as in original. So you may with event transfer any values.
Quote from original slamainscr.psc:
;Called by external programs using a modevent like
;int eid = ModEvent.Create("eventname")
;ModEvent.PushForm(eid, actor)
;ModEvent.PushFloat(eid, 3.5)
;ModEvent.Send(eid)
but in real actions SLAR will omit decimal part and perform actions with 3.0 only.
2. Exposure increases have differences when seeing Naked or Sex Action and prticipating in sex has difference too. You may disagree with me but to see naked person or sex act has difference.
3. Naked arousal performed only if NPC is seeing gender preffered person. For me if NORMAL (hetero) male is seeing naked male he does not feel something related to arousal. Same for females.
'Preferrability' is floating and based on SexLab's data. Really in SexLab it's not only descreete "hetero-homo-bi", but something between this values. Let's say value 56 means that 56%-hetero and other 44%-homo.
Same suggestions implemented in this mod.
4. If NPC is having around not only one naked NPC, it catch ONLY ONE fully calculated Exposure increase, other naked persons affects three times less.
5. Internally simulated sex activity of NPCs (does not affect on PC and can be switched off on any NPC, for example on followers). In SLAR if NPCs will not participate in SexLab animations too long time they Arousal will become always 100, but timerate 0.
5a. SLAR's TimeRate deleted. Instead is used "DaysToRelief" - like in real life we all have own temperament: somebody wants to fuck every hour, for another 1 act in week more than enough. It's natural.
So in my mod absent absurd 'timerate' post-orgasm increasing that leads fuck-fuck-fuck to find relief with dead loop. All we have it's our temperament.
6. After orgasm arousal and exposure does not reduced by N points instead they are reset to zero.
7. After performed orgasm arousal will not grow some time as usually to simulate real-life decay. Also if NPCs were raped they arousal will not grow at all some time - simulate anticipation to sex after being raped.
8. For Nudity scanning may be used 2 variants - for PC always performed multislot scanning in all variants:
8a Vanilla - only slot32 armor check. Fast. Armors that must be considered as "Naked" or "Erotic" may be set via MCM.
8b Slot mode only for selected NPCs (followers for example). Slower then vanilla, but work correct for multislot armors (SLAR has a bug with "EroticArmor" keyword and sla_NakedArmorList, if NPC has multislot armor and at least ONE part is in list or has EroticArmor then regardless other pieces of worn items NPC is considered as Naked).
9. Exposure not constantly grows, but decays with time in proportion with OrgasmDecayRate multiplied by 3. For example, if from last exposure passed 2 hours and OrgasmDecayRate is equal 0.3 days, then resulting exposure will be multiplied by (1 - 2/(0.3 * 24)) = 0.72(2)
10. Something else I forgot.

 

For MODDERS:
Please, use common vlkSL_Interface. Use this functions for comunicating and don't jump into other scripts or great mess can happened as with SLAR:
some mods uses slaInternalScr, some slaUtilScr, some slaFrameworkScr - but at the end it just slaFrameworkScr.
By your wish I'll add new interface functions ASAP.

 

COMPATIBILITY.
Most of Arousal-based mods will not notice any difference.
Except those mods that alters/relies on SLAR's 'timerate'. Even for those situations I tried to manipulate "DaysToRelief" values.
I didn't dig in SLEN too deep but it has own 'simulating' sex life feature, so may be incompatible in meaning of messing calculations of arousal and exposure. So turn off this feature in SLEN, but no guarantee. Please, report about issues.

 

Features:
1. Own orgasm handling, not based on SexLab's event. Recommended to turn OFF in SexLab all related to orgasm except applying cum.
2. Speeding up animation at orgasm by AnimSpeedPlugin
3. Added keys for manipulating 'Hold Orgasm' and 'Sequenced Fuck' status for actors with player involved animations:
- Hold Orgasm will prevent actors in male positions to cum.
- Sequenced Fuck is useful if sequence of animations (with PC) is one complex scene. When ON (true) then actor's arousal is not reset to 0 after orgasm, that allow to simulate multiply orgasms. Must be turned OFF before last in sequence animation recives OnAnimationEnd event. But main purpose don't let PC to get great amount of W&T vaginal damage. Not related to victims. But planned to add perversion/masochism stats
4. Wear&Tear module:

1. Separately track oral, vaginal and anal damage caused by sex actions.

2. Aggressive animations and especially if player is victim perform more damage. Also fisting tracked as too powerfool

3. Sex with creatures also performs more damage especially if creature has bigger size (calculated by Bounding Box) than PC.

4. I do not reduce common values of Health, Stamina. Instead effect affects at health and stamina rate regeneration. Also on prices (for oral), attack damage modifier (vaginal) and power attack damage for anal
;)
5. Arousal affects on taked vaginal damage. If animation starts with low arousal PC takes more vaginal damage.

6. Lubricants can be bought from food or alchemy sellers. After consuming they duration is 2 game hours.

7. With damage over 50 SexLab animation may be interrupted due pain. With more damage probability of interruption grows. Consuming Ale, Black-Briar Mead, Nord Mead, Alto Wine, Wine, Skooma will prevent sex interruption for 2 hours during sex if PC's orifices are damaged. If PC is Victim interruption can't be happened anyway.

 


Almost all settings are configurable via MCM.

 

Requirements:
SexLab,
SKSE,
PapyrusUtil,
JContainers,
'SexLab Animation Speed Control 3' http://www.loverslab.com/files/file/2062-sexlab-animation-speed-control/ (only AnimSpeedPlugin part without AnimSpeedSexLab)
Recommended to use SexLab 1.62 fixes from folder 'Patches' provided with this mod

 

NOTICES about correct animations tagging.
W&T works fine for those who can and do own animation assemblies, not blindly use SLAL packs.
For proper functionality of W&T in animations Cum Sources and Tags must match. For example, animation contains both oral and vaginal stages. While registering animation used: AddPosition(Female, VaginalOral), but while tagging "Oral" is omited. As result PC does not receive oral damage.
And contrary with AddPosition(Female, Vaginal) used, but with tags "Oral, Vaginal", only Vaginal damage will be applied.
For better calculations best solution is to use SetStageCumID() function.

 

Update:
All updates are just overwrite, if they have no additional notes in Version History section. So, please, read this section for every update.

 

Planned:
1. Fix bugs. Even if I do not see them now, that does not mean that they absent, especially with releasing as separate mod ;)
2. For Aroused add new stats features and use own more complex orgasm system.

 

Licence note:
All sources and mod itself are free for everyone - do what you want, even not asking me.
Anyway I can't restrict you from asking money in any way (paid mods, donations, special downloads on another sites... etc.). So it's all on your conscience.

 

Credits:
Ashal,
Fishburger67,
and every modder that created stuff from Requirements part
Thank You!

 

Version:
08 June 2017
Fix. Huge bug related to orgasm in animations. Stupid me, StorageUtil.UnSetIntValue(none, "vlkAR_LeadIn" + tid) and StorageUtil.UnSetFloatValue(none, "vlkAR_LeadIn" + tid) are completely different, but I'd missed 'type' difference.
With more in-game time passed then more error. Please, download this update ASAP.


03 June 2017
Changed. Gender preference handling for transgender NPC. In calculations taked into account both Skyrim's sex and SexLab's gender. As example Futa character will be attractive for all NPCs, as has male and female attributes at once.
Fix. Hopefully, repeated orgasms.
Added. When turning ON 'Sequenced Fuck' with 'LeftShift' pressed will work only for PC, not affecting to another sex-animation participants.
31 May 2017 v2.2 seems stable.
Fix for seeding MutiOrgasmicMult value
Changed Hold Orgasm key functionality. It applied not only to current animation, but act as switch with states ON-OFF for entire animations with player involved.
30 May 2017. Sorry, my bad. For those who downloaded 'vlkAF_SexLife 2.1b 20170530.7z', please download 'vlkAF_SexLife 2.1b 20170530_1.7z'
Without version stepping:
Added. Forgotten SetGenderPreference SLAR's function, used in some mods. Override is not used, value is writing directly to SexLab.
Added option to completely ignore Timerate. Mods can write and read values without errors, but MaxDaysToReset will be unaffected. For me is enough that DD-like mods can add exposure.
Fixed a little bug with converting Timerate to MaxDaysToReset if you don't want ignore external timerate changes.
Bugfixes and slightly changed logic related to Hold Orgasm and Sequenced Fuck.
Added MutiOrgasmicMult. This value is used for allow actors to have multiply orgasms. The higher value - more probability to have more then one orgasm, especially in Sequenced Fuck. By default for males and creatures is seeded as 1.0, but for females value randomized.
26 May 2017:
Without version stepping:
Added keys for manipulating 'Hold Orgasm' and 'Sequenced Fuck' status for actors with player involved animations:
- Hold Orgasm will prevent actors in male positions to cum in current animation with PC
- Sequenced Fuck is useful if sequence of animations (with PC) is one complex scene. When ON (true) then actor's arousal is not reset to 0 after orgasm, that allow to simulate multiply orgasms. Must be turned OFF before last in sequence animation recives OnAnimationEnd event. But main purpose don't let PC to get great amount of W&T vaginal damage. Not related to victims. But planned to add perversion/masochism stats
For modders: this was already implemented for any actors via using StorageUtil (see vlkSL_Interface).


Kind Regards.


 

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Will mods that require SLAR recognize and work with this? Or will we have to wait for those mods to update and accept vlkSL as an alternative to SLAR?

This installation contains all you need. Just in your NEW game dont install SLAR, but this mod. It contains not only 'vlkAF_SexLife.esp' with own scripts, but 'fake' "SexLabAroused.esm" with all needed scripts too.

Any mod that has in requirenments SLAR will work as before, comunicating with 'fake' SLAR, internally this calls will be re-addressed to my scripts.

 

Compatibility - see section in OP. Only few mods may be incompatible. If any found, please, report me.

 

But don't switch from SLAR to this mod in existing gameplay. Even with cleaning save I don't guarantee that everything from SLAR will be deleted entirely and correct.

 

NOTE for 'Animals and Followers' users with SL addon installed - don't install this mod. There are no differencies from what you already have. I'll try to update AF and Futa till weekend.

 

Kind Regards.

 

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i dream when you make you are sos mod sandalone a i can use it without your other mod

maybe your heart lisen to my voice

I answered in AF thread. Hope will die last (Надежда умирает последней) ;)

Will do, but not soon - week or two.

 

Kind Regards

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It sounds pretty useful, i'll try the next time i start a new game.

One question, though: you recommend to turn off the sexlab orgasm, but many mods depend on the sexlab orgasmt, like FHU and most/all pregnancy mods. Since you can't add a fake sexlab.esm... i guess that i can't turn sexlab orgasms off if i want to use those mods?

 

W&T: something that always disturbed me a bit about Apropos W&T was that i can't customize the slow down effect, it's too harsh for my taste, but makes sense on the other hand. If you're in the mood... adding a slow down effect which i can change would be great. :)

 

Not sure if possible, but what i'd like to have and might fit here: here are some facial expressions which look great, i think it might fit as W&T effect (for a short time) as well. 

 

If you like those suggestions i'd be happy to see them, if not... i'll probably use your mod anyways. ;)

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It sounds pretty useful, i'll try the next time i start a new game.

One question, though: you recommend to turn off the sexlab orgasm, but many mods depend on the sexlab orgasmt, like FHU and most/all pregnancy mods. Since you can't add a fake sexlab.esm... i guess that i can't turn sexlab orgasms off if i want to use those mods?

 

W&T: something that always disturbed me a bit about Apropos W&T was that i can't customize the slow down effect, it's too harsh for my taste, but makes sense on the other hand. If you're in the mood... adding a slow down effect which i can change would be great. :)

 

Not sure if possible, but what i'd like to have and might fit here: here are some facial expressions which look great, i think it might fit as W&T effect (for a short time) as well. 

 

If you like those suggestions i'd be happy to see them, if not... i'll probably use your mod anyways. ;)

If you disable all additional orgasm features except apply cum in SexLab, SexLab's orgasm event will be triggered anyway at END of animation. So all preg mods will work, but not in conjunction with SexLife (more immersive LOL, like in reality there is a very-very-very little chance for woman to become pregnant even man doesn't reach orgasm). I said to disable: Separate Orgasm and visualisation (shake camera), as my mod makes the same (with additional speed up animation, except orgasm happens at last stage) but under own logic. Instead of 'fishing'/substitution SexLab like done with SLAR, i can just simple fire event with same name and parameters as SexLab's.

If I'll have not 24 hours in day but 48, and all the time be in good mood - i swear, i'll implement all ;)

 

ADDED: and my W&T part is DISABLED by default, so you can use any other.

 

 

Kind Regards

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It sounds pretty useful, i'll try the next time i start a new game.

One question, though: you recommend to turn off the sexlab orgasm, but many mods depend on the sexlab orgasmt, like FHU and most/all pregnancy mods. Since you can't add a fake sexlab.esm... i guess that i can't turn sexlab orgasms off if i want to use those mods?

 

W&T: something that always disturbed me a bit about Apropos W&T was that i can't customize the slow down effect, it's too harsh for my taste, but makes sense on the other hand. If you're in the mood... adding a slow down effect which i can change would be great. :)

 

Not sure if possible, but what i'd like to have and might fit here: here are some facial expressions which look great, i think it might fit as W&T effect (for a short time) as well. 

 

If you like those suggestions i'd be happy to see them, if not... i'll probably use your mod anyways. ;)

If you disable all additional orgasm features except apply cum in SexLab, SexLab's orgasm event will be triggered anyway at END of animation. So all preg mods will work, but not in conjunction with SexLife (more immersive LOL, like in reality there is a very-very-very little chance for woman to become pregnant even man doesn't reach orgasm). I said to disable: Separate Orgasm and visualisation (shake camera), as my mod makes the same (with additional speed up animation, except orgasm happens at last stage) but under own logic. Instead of 'fishing'/substitution SexLab like done with SLAR, i can just simple fire event with same name and parameters as SexLab's.

If I'll have not 24 hours in day but 48, and all the time be in good mood - i swear, i'll implement all ;)

 

ADDED: and my W&T part is DISABLED by default, so you can use any other.

 

 

Kind Regards

 

I see, thanks for clarification. There is another mod called "sexlab sperate orgasms", and sexlab orgasm stuff is recommended to turn it off, too. But it overwrites a sexlab function and probably that's the reason it needs a patch for every mod related to those orgasms, wasn't sure if that's the reason or disabling sexlab stuff.

It has quite intresting features, actually it turns sex into a minigame where you have to click & stuff to reach orgasm and help or deny orgasm for partners, hard to impossible if it's rape... but that it changes sexlab itself isn't perfect i think. Maybe your system is a good compromise. :)

 

And gooser told me that i actually can customize the effects from apropos, it's just in a json file, not in MCM. Still not sure... your W&T system has some features (like different values for different Schlong sizes) which i suggested once to Apropos but gooser considered it too much work. Since my main reason to use W&T is less the debuffs but the added tattoos with pro- and regress... mh, maybe i'll turn off debuffs in apropos and enable your system additionally to the tattoos, have to see how that works. 

 

48-hour days: i totally understand. I thought i'd mention stuff i'd like, i have no clue if it's rather "can be done in 5 minutes while fixinng a bug" or "need one week work", but in both ways there is less chance it's added if i don't ask. ;)

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It sounds pretty useful, i'll try the next time i start a new game.

One question, though: you recommend to turn off the sexlab orgasm, but many mods depend on the sexlab orgasmt, like FHU and most/all pregnancy mods. Since you can't add a fake sexlab.esm... i guess that i can't turn sexlab orgasms off if i want to use those mods?

 

W&T: something that always disturbed me a bit about Apropos W&T was that i can't customize the slow down effect, it's too harsh for my taste, but makes sense on the other hand. If you're in the mood... adding a slow down effect which i can change would be great. :)

 

Not sure if possible, but what i'd like to have and might fit here: here are some facial expressions which look great, i think it might fit as W&T effect (for a short time) as well. 

 

If you like those suggestions i'd be happy to see them, if not... i'll probably use your mod anyways. ;)

If you disable all additional orgasm features except apply cum in SexLab, SexLab's orgasm event will be triggered anyway at END of animation. So all preg mods will work, but not in conjunction with SexLife (more immersive LOL, like in reality there is a very-very-very little chance for woman to become pregnant even man doesn't reach orgasm). I said to disable: Separate Orgasm and visualisation (shake camera), as my mod makes the same (with additional speed up animation, except orgasm happens at last stage) but under own logic. Instead of 'fishing'/substitution SexLab like done with SLAR, i can just simple fire event with same name and parameters as SexLab's.

If I'll have not 24 hours in day but 48, and all the time be in good mood - i swear, i'll implement all ;)

 

ADDED: and my W&T part is DISABLED by default, so you can use any other.

 

 

Kind Regards

 

I see, thanks for clarification. There is another mod called "sexlab sperate orgasms", and sexlab orgasm stuff is recommended to turn it off, too. But it overwrites a sexlab function and probably that's the reason it needs a patch for every mod related to those orgasms, wasn't sure if that's the reason or disabling sexlab stuff.

It has quite intresting features, actually it turns sex into a minigame where you have to click & stuff to reach orgasm and help or deny orgasm for partners, hard to impossible if it's rape... but that it changes sexlab itself isn't perfect i think. Maybe your system is a good compromise. :)

 

And gooser told me that i actually can customize the effects from apropos, it's just in a json file, not in MCM. Still not sure... your W&T system has some features (like different values for different Schlong sizes) which i suggested once to Apropos but gooser considered it too much work. Since my main reason to use W&T is less the debuffs but the added tattoos with pro- and regress... mh, maybe i'll turn off debuffs in apropos and enable your system additionally to the tattoos, have to see how that works. 

 

48-hour days: i totally understand. I thought i'd mention stuff i'd like, i have no clue if it's rather "can be done in 5 minutes while fixinng a bug" or "need one week work", but in both ways there is less chance it's added if i don't ask. ;)

 

 

Actually, I worked on trying to infer SOS damage via help b3lisario IIRC. I could never get reliable results back from trying to compute the bounding box. So, since I wasn't getting anywhere with that - I just created a control file to designate damages, based upon race, which for most purposes, is sufficient.

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I see, thanks for clarification. There is another mod called "sexlab sperate orgasms", and sexlab orgasm stuff is recommended to turn it off, too. But it overwrites a sexlab function and probably that's the reason it needs a patch for every mod related to those orgasms, wasn't sure if that's the reason or disabling sexlab stuff.

 

It has quite intresting features, actually it turns sex into a minigame where you have to click & stuff to reach orgasm and help or deny orgasm for partners, hard to impossible if it's rape... but that it changes sexlab itself isn't perfect i think. Maybe your system is a good compromise. :)

 

And gooser told me that i actually can customize the effects from apropos, it's just in a json file, not in MCM. Still not sure... your W&T system has some features (like different values for different Schlong sizes) which i suggested once to Apropos but gooser considered it too much work. Since my main reason to use W&T is less the debuffs but the added tattoos with pro- and regress... mh, maybe i'll turn off debuffs in apropos and enable your system additionally to the tattoos, have to see how that works. 

 

48-hour days: i totally understand. I thought i'd mention stuff i'd like, i have no clue if it's rather "can be done in 5 minutes while fixinng a bug" or "need one week work", but in both ways there is less chance it's added if i don't ask. ;)

 

'SexLab Separate Orgasm' is not that approach that I want to see. It's 'game-like' functionality is related to ONLY one currently played animation. I've 'played' with OSA/0Sex, creating plans for animations be not player-driven (requiring input) for EVERY action - this one has really great potential. Just a lack of animations at current moment.

For SexLab in my gameplay i modified SLEN. I create loop for choosing sex-types with exit by my wish, so if NPC is agree to sex, then i can start from petting (like boobjob, etc), next blowjob and finish with vaginal or anal. So everybody reach satisfaction.

 

 

 

 

Actually, I worked on trying to infer SOS damage via help b3lisario IIRC. I could never get reliable results back from trying to compute the bounding box. So, since I wasn't getting anywhere with that - I just created a control file to designate damages, based upon race, which for most purposes, is sufficient.

 

There is a little misunderstanding happened. I didn't say about dick size nothing. I use bounding box of NPC or creature itself. ;)

 

Kind Regards

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Actually, I worked on trying to infer SOS damage via help b3lisario IIRC. I could never get reliable results back from trying to compute the bounding box. So, since I wasn't getting anywhere with that - I just created a control file to designate damages, based upon race, which for most purposes, is sufficient.

 

What i've requested in...ancient times was mainly for different creature groups damage, dogs/wolves moderate, trolls and chaurus more, giants and horses a lot, so.... based on race is already more that i'd hoped for and you make me very happy with that. :)

 

 

 

I see, thanks for clarification. There is another mod called "sexlab sperate orgasms", and sexlab orgasm stuff is recommended to turn it off, too. But it overwrites a sexlab function and probably that's the reason it needs a patch for every mod related to those orgasms, wasn't sure if that's the reason or disabling sexlab stuff.

 

It has quite intresting features, actually it turns sex into a minigame where you have to click & stuff to reach orgasm and help or deny orgasm for partners, hard to impossible if it's rape... but that it changes sexlab itself isn't perfect i think. Maybe your system is a good compromise. :)

 

And gooser told me that i actually can customize the effects from apropos, it's just in a json file, not in MCM. Still not sure... your W&T system has some features (like different values for different Schlong sizes) which i suggested once to Apropos but gooser considered it too much work. Since my main reason to use W&T is less the debuffs but the added tattoos with pro- and regress... mh, maybe i'll turn off debuffs in apropos and enable your system additionally to the tattoos, have to see how that works. 

 

48-hour days: i totally understand. I thought i'd mention stuff i'd like, i have no clue if it's rather "can be done in 5 minutes while fixinng a bug" or "need one week work", but in both ways there is less chance it's added if i don't ask. ;)

 

'SexLab Separate Orgasm' is not that approach that I want to see. It's 'game-like' functionality is related to ONLY one currently played animation. I've 'played' with OSA/0Sex, creating plans for animations be not player-driven (requiring input) for EVERY action - this one has really great potential. Just a lack of animations at current moment.

For SexLab in my gameplay i modified SLEN. I create loop for choosing sex-types with exit by my wish, so if NPC is agree to sex, then i can start from petting (like boobjob, etc), next blowjob and finish with vaginal or anal. So everybody reach satisfaction.

 

 

I'm not sure if i really get it, but probably i'll see when i try this mod. :) I'm currently playing "Maids II Deception", a really awesome questmod (except it doesn't have OSA/Sexlab support, so many missed possibilities...;)) and quite long. Not sure when i'm finished, but after that i wanted to start a new game anyways.

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Aw man and here I was hoping someone took over the Sexlife project. </3

Sorry about miss at your expectations. ;)

I prefer don't use mods that triggers NPC-NPC sex for some reasons:

1. Papyrus load. This mod is 'havier' (but not catastrophic) relating to SLAR, but I prefer more 'real' calculations. But all mods that triggers NPC-NPC interactions MUST constantly in background scan surrounding NPCs, calculate conditions... etc.

2. If you leave cell where NPC's in SexLab action before they end can lead to 'stick' furniture to actor.

3. Sometimes when NPC becomes not 3D loaded SexLab's thread not terminates correct with leaving thread slot occupied. Issue 2 as part of this.

Mainly because issues 2 and 3 i don't use such mods.

 

Kind Regards.

 

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OOOPS, in v2.2 attempt for repeated orgasms with using decays works unpredictable in my test-game: the more complex device causes more fault probability. LOL.

 

Will fix this in day or two.

 

I'm qurious, why nobody reported bug. ;)

 

Kind Regards

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I have finished maids II deception now and start a new game with this. I hope there is no reason to report any bugs, but i'll tell you if i find something. ;)

Happy gaming.

Awaiting bug-reports... Also tweak or improvement ideas for already existing functionality, especially related to repeated orgasms.

 

Kind Regards

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I had an idea with the W&T pain system today: I've played the SL stories milk cow scenario where boobjob animations are triggered for milking, and they stopped because of pain (was raped before). Imho the pain system could use some differences.

- body part is in pain and used in sexscene: stays like it is

- body part is in pain but not used in current scene: won't be interrupted, but orgasm is harder/more seldom

- and additionally for those scenarios: breasts can hurt as well (caused by boobjob tag and maybe grope or something, have to check existing tags again for details)

- maybe even MME/SGO milking can increase pain (although MME already has a pain system), but i assume that's more work than it's worth.

- maybe already included, didn't play much yet: some messages about hurting bodyparts would be nice. Maybe like in Apropos, a message will tell you that the status has changed ("your butt doesn't feel anymore like it's on fire" or something.

 

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I had an idea with the W&T pain system today: I've played the SL stories milk cow scenario where boobjob animations are triggered for milking, and they stopped because of pain (was raped before). Imho the pain system could use some differences.

- body part is in pain and used in sexscene: stays like it is

- body part is in pain but not used in current scene: won't be interrupted, but orgasm is harder/more seldom

- and additionally for those scenarios: breasts can hurt as well (caused by boobjob tag and maybe grope or something, have to check existing tags again for details)

- maybe even MME/SGO milking can increase pain (although MME already has a pain system), but i assume that's more work than it's worth.

- maybe already included, didn't play much yet: some messages about hurting bodyparts would be nice. Maybe like in Apropos, a message will tell you that the status has changed ("your butt doesn't feel anymore like it's on fire" or something.

Thanks.

I've created 'ToDo' file where all suggestions will be put for not being forgotten.

 

I suppose this mod to be used as framework. It must run silent and unnoticeable, without throwing notifications/messages, except something goes wrong.

Even maybe will do buffs/debuffs as optional, can be turned OFF in MCM (like it done with 'Arousal Desire Spell') - for letting other mods to use own. With all buffs/debuffs I never planned to make game unplayable, like dropping weapon in combat due pain in ass. ;) In reality when I'm ill, i would prefer to sit at home instead looking for more pain in ass in dungeons.

If any other mod authors would be interested, i'll add in Interface part all functions for check actor stats. And again ask modders don't hook in functions except that present in Interface script for not creating mess like it happened with SLAR.

 

Once for visuals i'd added in BodySlide slider that makes labias to be swollen and thick. And through NiOverride add moph manipulating for this slider. But we have toooooo many bodies and all they must have this slider, or use MY body only.

And adding something like this can lead to more problems. As example, I really hate how pregnancy mods acts with belly node. At first i remade them to use 'PregnancyBelly' slider. But this causes me to 'remade' all armors for having this slider.

At the end I deleted my 'swollen labia' as found this not having interest for gamepay - except close up look at them. :lol: :lol: :lol:

 

With time, maybe, i will add some visuals like SexLab act with sperm on body appearance. But all visuals NOW for me at the LAST place, and will go up only when i decide that all 'inner' functionality works well.

At current moment i prefer to make something more close to 'biological' or 'psychological', especially with animations handling and add more stats to be used except gender preference...lewd... purity... But wide set of attributes about relationship statistics between sex act participans.

 

Kind Regards

 

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I had an idea with the W&T pain system today: I've played the SL stories milk cow scenario where boobjob animations are triggered for milking, and they stopped because of pain (was raped before). Imho the pain system could use some differences.

- body part is in pain and used in sexscene: stays like it is

- body part is in pain but not used in current scene: won't be interrupted, but orgasm is harder/more seldom

- and additionally for those scenarios: breasts can hurt as well (caused by boobjob tag and maybe grope or something, have to check existing tags again for details)

- maybe even MME/SGO milking can increase pain (although MME already has a pain system), but i assume that's more work than it's worth.

- maybe already included, didn't play much yet: some messages about hurting bodyparts would be nice. Maybe like in Apropos, a message will tell you that the status has changed ("your butt doesn't feel anymore like it's on fire" or something.

Thanks.

I've created 'ToDo' file where all suggestions will be put for not being forgotten.

 

I suppose this mod to be used as framework. It must run silent and unnoticeable, without throwing notifications/messages, except something goes wrong.

Even maybe will do buffs/debuffs as optional, can be turned OFF in MCM (like it done with 'Arousal Desire Spell') - for letting other mods to use own. With all buffs/debuffs I never planned to make game unplayable, like dropping weapon in combat due pain in ass. ;) In reality when I'm ill, i would prefer to sit at home instead looking for more pain in ass in dungeons.

If any other mod authors would be interested, i'll add in Interface part all functions for check actor stats. And again ask modders don't hook in functions except that present in Interface script for not creating mess like it happened with SLAR.

 

Once for visuals i'd added in BodySlide slider that makes labias to be swollen and thick. And through NiOverride add moph manipulating for this slider. But we have toooooo many bodies and all they must have this slider, or use MY body only.

And adding something like this can lead to more problems. As example, I really hate how pregnancy mods acts with belly node. At first i remade them to use 'PregnancyBelly' slider. But this causes me to 'remade' all armors for having this slider.

At the end I deleted my 'swollen labia' as found this not having interest for gamepay - except close up look at them. :lol: :lol: :lol:

 

With time, maybe, i will add some visuals like SexLab act with sperm on body appearance. But all visuals NOW for me at the LAST place, and will go up only when i decide that all 'inner' functionality works well.

At current moment i prefer to make something more close to 'biological' or 'psychological', especially with animations handling and add more stats to be used except gender preference...lewd... purity... But wide set of attributes about relationship statistics between sex act participans.

 

Kind Regards

 

 

Imho the framework thought should apply only to the SLAR functions (and even there some notifications like in SLAR won't hurt), but the W&T system is something additional - some messages (no pup-ups) about your status would be an improvement and shouldn't conflict with anything, on the other hand i can't imagine a good reason why another mod outside of this W&T should add those notifs.

 

Sperm on body instead is something that sexlab already does, and there are several different replacers - it's much easier to get conflicts there i guess. But maybe i got it wrong what you have on mind.

 

I can recommend to use your framework, but i don't know enough to give specific hints how or what (not) to do with it, i'll leave that up to you. :P 

 

I agree on body changes, there are enough mods doing this stuff. Not always perfect, but i guess that's what we have and nobody wants to make a major overhaul for it.

What i could imagine on the other hand is maybe instead of changing NiONodes, change the color. Might be difficult to make that work for different base colors, though... for a white Nord it would fit to make a sore Labia/Nipple pink-red, but what does a sore orc Nipple look like? I have no idea. ;)

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Not sure if this was the cause, but on a fresh playthrough after clothing came off the character's body went to default coloration except for head, hands, and feet after installing. I just did a quick check to make sure no old Sexlab Aroused Redux scripts were left in.

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....

When i was about SexLab's sperm talking, i meant visual damage for orifices in this style (but not using SlaveTats, as example). And 'course not to replase that already exists and works well.

 

Not sure if this was the cause, but on a fresh playthrough after clothing came off the character's body went to default coloration except for head, hands, and feet after installing. I just did a quick check to make sure no old Sexlab Aroused Redux scripts were left in.

This mod does not affect on bodies, armors, textures in any way. At least at current stage of development.

And as far as i know SLAR too.

 

Kind Regards

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