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Four_play , how to add M/M F/F animation?


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Posted

Hi, i'm searching how to add male/male & female/female animations.

 

In Actor_Role_Cap_Script.psc file there is "gender", "M", "F" and "X" in line #38 but no changes (recompiled with no errors in ck)

"string X" as no effect

What's is the correct syntax to activate this option? I think it's this file to edit...

Struct RoleData
;/
 /    gender:    M - animation expects actor to posses a penis
 /        F - Animation expects actor to posses boobs and/or a vagina
 /        X - animation will work for either gender
 /            There are more of these than you might think.
 /
 /    Bear in mind that some people may not like futa or strapons
 /    so we still need to be make it possible to filter roles
 /    that require male biology. This will be possible, but not enforced
 /    and will be under the control of the mod-maker
 /;
    string gender

Thanks

Posted

Hi, i'm searching how to add male/male & female/female animations.

 

In Actor_Role_Cap_Script.psc file there is "gender", "M", "F" and "X" in line #38 but no changes (recompiled with no errors in ck)

What's is the correct syntax to activate this option? I think it's this file to edit...

Struct RoleData
;/
 /    gender:    M - animation expects actor to posses a penis
 /        F - Animation expects actor to posses boobs and/or a vagina
 /        X - animation will work for either gender
 /            There are more of these than you might think.
 /
 /    Bear in mind that some people may not like futa or strapons
 /    so we still need to be make it possible to filter roles
 /    that require male biology. This will be possible, but not enforced
 /    and will be under the control of the mod-maker
 /;
    string gender

Thanks

 

If I may ask, are you tring to add actual M/M and F/F animations? Or just play the animations already in fourplay as M/M and F/F?

 

Posted

No and No... i' a newbie .

By reading

: are you tring to add actual M/M and F/F animations?

 

I thought it was four_play that manage leito animations. These animations works well using this weapons  gender dependess.

 

i'm trying to do this just with autonomy script (+leito animation) and modified / compiled psc  files included in sources using ck.

It is the right way ?

 

 

 

may be more info needed...

Followed "four play beginner friendly installation guide" by vinfamy. All works fine.

I'm using Autonomy to trigger animations and i'd would like to add m/m and f/f animations.

 

I also tried to install crazy animations too like seen in an other post (crazy .esp deactivated)

 

All new tries are made on new save (leaving from vault 111) without other mods exept cbbe + cherry physics.

 

Posted

That feature isn't complete at the moment. I've been trying to finish it for about three weeks and one thing after another keeps gettig in the way.

 

If you're scripting your own scenes, just use four_play_main:

four_play_main(actor0, idle0, actor1, idle1)

The function will then make actor0 do idle0 and actor1 do idle1 and no account will be taken of gender.

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