brewmasterhal Posted March 29 Posted March 29 4 hours ago, Oyhuria said: anyone still getting their items dropped on the start of the mod? its quite uncomfortable seeing everything i have on the ground and being unable to grab anything lol This is still an issue related to waking up in the canals in Riften. The script is triggered if you attempt to pick up any item which is not exactly the ragged shirt from one of the barrels. Make a save as soon as you wake up in the canal, and then be very careful not to pick up any item other than the shirt. Sometimes the script will still trigger when looting the shirt, and if this occurs then you have to reload your save and try again.
nothing2lose Posted March 30 Posted March 30 On 3/4/2026 at 12:44 AM, hochoka said: No freezing, he just stays their. used all the console command nothing happens. any follow up on your problem? i am also got stuck on the same scene with the guy
Saruki8018 Posted March 30 Posted March 30 On 3/3/2026 at 11:44 PM, hochoka said: No freezing, he just stays their. used all the console command nothing happens. 25 minutes ago, nothing2lose said: any follow up on your problem? i am also got stuck on the same scene with the guy have you run pandora or fnis or nemesis before this? previous save works? since he would transform mid sex and the sex animation is part of the mod so it has nothing to do with sexlab or other animation mod. so best you could do is to try previous save, run animation engine (I don't know about other 2 but pandora kind of buggy in 4.2.0 as of this comment's time, 4.1.2 is stable.)
david5 Posted March 30 Posted March 30 i am in the part of the game where i have to find marsus in the warrens and he is not in the warrens. is he supposed to be somewhere around the warrens or is this a bug in the game. he is not in the warrens
Stella_911 Posted March 30 Posted March 30 "I'm using HIMBO and SOS. Problem: Genitals are missing on some NPCs (they have default underwear), while others are fine. Questions: How can I make it show on every NPC? Do I need to download anything else (like a distributor mod)? How can I force them to use the SOS genitals from my mod?
nothing2lose Posted March 31 Posted March 31 (edited) when sleeping with vikar for the first time in the witch hut, then wakes up and trigger the scene again with zoe in the morning, what is zoe supposed to do after she said she leave us alone ("ill go mind my own things")? cus she just stand there doing nothing and i cant progress the scene further (stuck at sex scene with vikar) edited: ive tried to skip the morning scene and its fine, but then after day 4 of sleeping with vikar, zoes comes in the morning and frustated and tells pc that she just have sex all day and forget the goal and after she say "do as you see fit", she decided to stuck again ps. iam trying to get the fake dreamcatcher from vikar is all what am trying to do Edited March 31 by nothing2lose
pyoh1350 Posted April 1 Posted April 1 (edited) I have ported the Dogma Thief 1.9.2.4 mod to Form 44. The Form 44 version is the standard format used in SE/AE. The existing Form 43 version also works fine in SE/AE. However, things like parallax retexture mods do not function properly. For example, mods like the “Vanilla Complex Parallax” series. https://www.nexusmods.com/skyrimspecialedition/mods/113873?tab=description Parallax mods of this type do not function properly. In fact, I didn’t expect that parallax mods would fail to work correctly because of a Form 43 mod. Additionally, converting to Form 44 may help reduce script lag. *However, if you switch to Form 44, you’ll need to start a new game and create your character from scratch. Existing save files cannot be used.* Anyway, I’m uploading these files for those who find it difficult to convert to Form 44. As an option, I’ve also converted the Dogma sub-patch mods to Form 44. **But why has no one ported it to Form 44 until now? That’s a mystery. There are no issues with gameplay even after porting.** File Description--------------------------------------------------------------------------------------------------------------------------- ***Dogma Thief 1.9.2.4_Form 44.7z ---> main file option esp 1.Dogma Fixes - Common.7z ---> **Requirements SOS light and Tempered Skins for Males - Vanilla and SOS versions(sos light skin) This is the male skin mod for Skyrim that pairs best with the Dogma mod. If you're using a different male skin mod, it's recommended to either avoid using this mod or switch to this one. *sos light --> 2.Thief Extras - Custom Wench.7z ---> **You need the 3BA skin mod in order to use this mod. If you are using a different female skin mod, you can either not use this mod, or replace the contents of this mod to match your own skin mod. 3.Dogma Fixes - No Cart WE.7z ---> **This mod converts the original Dogma Fixes - No Cart WE.esp to Form 44. According to the mod description, this mod disables world events during specific events. It is a required mod. 4.Thief Fixes - STFU Narri.7z ---> **This mod converts the original Thief Fixes - STFU Narri.esp to Form 44. According to the mod description, this mod reduces the dialogue of an inn NPC in Falkreath. 5.MyTPC_SE.7z ---> **MyTPC_SE.esp is essentially a dedicated camera mod for Dogma, and it works perfectly as a Dogma-style camera. If used together with the 3PCO – 3rd Person Camera Overhaul mod, the overall quality becomes much better. They are fully compatible and can be used together. dogma 1.9.2.4_SE_AE_form 44.txt Edited April 1 by pyoh1350 4
MorellosWonder Posted April 1 Posted April 1 8 hours ago, pyoh1350 said: I have ported the Dogma Thief 1.9.2.4 mod to Form 44. The Form 44 version is the standard format used in SE/AE. The existing Form 43 version also works fine in SE/AE. However, things like parallax retexture mods do not function properly. For example, mods like the “Vanilla Complex Parallax” series. https://www.nexusmods.com/skyrimspecialedition/mods/113873?tab=description Parallax mods of this type do not function properly. In fact, I didn’t expect that parallax mods would fail to work correctly because of a Form 43 mod. Additionally, converting to Form 44 may help reduce script lag. *However, if you switch to Form 44, you’ll need to start a new game and create your character from scratch. Existing save files cannot be used.* Anyway, I’m uploading these files for those who find it difficult to convert to Form 44. As an option, I’ve also converted the Dogma sub-patch mods to Form 44. **But why has no one ported it to Form 44 until now? That’s a mystery. There are no issues with gameplay even after porting.** File Description--------------------------------------------------------------------------------------------------------------------------- ***Dogma Thief 1.9.2.4_Form 44.7z ---> main file option esp 1.Dogma Fixes - Common.7z ---> **Requirements SOS light and Tempered Skins for Males - Vanilla and SOS versions(sos light skin) This is the male skin mod for Skyrim that pairs best with the Dogma mod. If you're using a different male skin mod, it's recommended to either avoid using this mod or switch to this one. *sos light --> 2.Thief Extras - Custom Wench.7z ---> **You need the 3BA skin mod in order to use this mod. If you are using a different female skin mod, you can either not use this mod, or replace the contents of this mod to match your own skin mod. 3.Dogma Fixes - No Cart WE.7z ---> **This mod converts the original Dogma Fixes - No Cart WE.esp to Form 44. According to the mod description, this mod disables world events during specific events. It is a required mod. 4.Thief Fixes - STFU Narri.7z ---> **This mod converts the original Thief Fixes - STFU Narri.esp to Form 44. According to the mod description, this mod reduces the dialogue of an inn NPC in Falkreath. 5.MyTPC_SE.7z ---> **MyTPC_SE.esp is essentially a dedicated camera mod for Dogma, and it works perfectly as a Dogma-style camera. If used together with the 3PCO – 3rd Person Camera Overhaul mod, the overall quality becomes much better. They are fully compatible and can be used together. dogma 1.9.2.4_SE_AE_form 44.txt 1.72 kB · 1 download thank you!
newvegasfann Posted April 1 Posted April 1 On 3/4/2026 at 2:09 AM, pyoh1350 said: I made new Dogma 1.9.2.3 sound. and made a backport LE version (I even had to download and install Skyrim LE, which I don’t even play, just for this). You can install it by referring to the existing 1.9.1.5 version installation method. The newly added 1.9.2.3 version should be placed below it in the mod load order. Do not delete the previous version. And please completely remove the previous versions of 'DBVO_Dogma - Thief_1_9_1_5new' and 'PC Head Tracking_Dogma', then freshly install the ones included in version 1.9.2.3. Version 1.9.2.3 is an initial release. I haven’t had a chance to actually play-test it yet, because I had to spend several days working only on the voice files. After properly playing through it and fixing any parts where the sound doesn’t play or feels unnatural, once it’s fully polished, I may re-upload it as a new BSA mod. It might take some time, though... *Add : I have fixed one LE esp file and re-uploaded it. If you previously downloaded the LE version, you only need to download that single ESP file and replace it. From now on, anyone downloading LE version can simply download the main file, 'Dogma Voises_LE .7z'. **Add : I have fixed only the main voice files and re-uploaded them. The missing voices and unnatural lines have been fixed and newly remade. I couldn’t find any way to determine which voice type the old version of Vala used, so I had to redo it several times to find the most similar voice. In the end, however, I ended up remaking all of Vala’s dialogue from scratch. Also, the dice-related parts were mostly reworked using NPC voice types. Reworking only the updated parts is extremely difficult and exhausting. ***Add: Some of the heroine’s monologue lines may not play. To fix this, unpack the file 'Dogma - Thief_Voises8_Heroine.bsa' and rename the 'dft_dummyvoice' folder to the specific voice folder of the character you are playing. After doing this, the voice will play correctly. For example, for a Nord female character, the default voice folder name is 'FemaleEvenToned'. However, if you are using the 'PC Head Tracking - MCM' mod, the voice will not play even if you rename it to the specific voice folder of the character you are playing. Therefore, I recommend not using the 'PC Head Tracking - MCM' mod. Mods like 'Dragonborn Voice Barks' can add new dialogue while keeping the character’s original voice. I may use this mod for future updates. You need to download both of the following files. 'files_V2' and 'files_v4_mainvoicefix'. files_V2.txt 851 B · 21 downloads files_v4_mainvoicefix.txt 303 B · 15 downloads Hello. Thank you for your contributions. I tried to add the new moans but i still hear the old ones. I changed the sound in the mcm from old to new but still i cannot hear the sounds you provided in the file. Is there a specific way that i should replace them ? I tried adding the file to Mod manager as it is but nothing happened. I overwrote your sound file to the mod itself and still I hear old moans.
pyoh1350 Posted April 1 Posted April 1 5 minutes ago, newvegasfann said: Hello. Thank you for your contributions. I tried to add the new moans but i still hear the old ones. I changed the sound in the mcm from old to new but still i cannot hear the sounds you provided in the file. Is there a specific way that i should replace them ? I tried adding the file to Mod manager as it is but nothing happened. I overwrote your sound file to the mod itself and still I hear old moans. This is not a mod that replaces all voice lines. It only changes the voice lines for the soft parts and the orgasm sections. The medium and hard parts remain unchanged.
newvegasfann Posted April 1 Posted April 1 6 minutes ago, pyoh1350 said: This is not a mod that replaces all voice lines. It only changes the voice lines for the soft parts and the orgasm sections. The medium and hard parts remain unchanged. I see. Thank you
brewmasterhal Posted April 1 Posted April 1 12 hours ago, pyoh1350 said: 1.Dogma Fixes - Common.7z ---> **Requirements SOS light and Tempered Skins for Males - Vanilla and SOS versions(sos light skin) This is the male skin mod for Skyrim that pairs best with the Dogma mod. If you're using a different male skin mod, it's recommended to either avoid using this mod or switch to this one. 2.Thief Extras - Custom Wench.7z ---> **You need the 3BA skin mod in order to use this mod. If you are using a different female skin mod, you can either not use this mod, or replace the contents of this mod to match your own skin mod. Haven't seen that male skin texture mod before. I'll have to look into that to see what they're doing that's better to my patch. I'm surprised that my Custom Wench mod makes reference to a skin texture mod. Is that something that got changed when you converted it to Form 44? Thanks for making these. Always glad to see more people working on this mod project.
pyoh1350 Posted April 2 Posted April 2 2 hours ago, brewmasterhal said: Haven't seen that male skin texture mod before. I'll have to look into that to see what they're doing that's better to my patch. I'm surprised that my Custom Wench mod makes reference to a skin texture mod. Is that something that got changed when you converted it to Form 44? Thanks for making these. Always glad to see more people working on this mod project. I converted everything to Form 44 for SE/AE compatibility. 1."Dogma Fixes - Common.7z” patch is a heavily modified version rather than the original. It includes numerous fixes for various issues and is compatible with all versions of Dogma. Also, “Tempered Skins for Males - Vanilla and SOS versions (SOS Light Skin)” is the most complete skin mod available for use with the SOS Light mod. Since I used this mod to fix skin-related issues for Dogma’s male characters, you are required to use Tempered Skins for Males - Vanilla and SOS versions (SOS Light Skin). 2.“Thief Extras - Custom Wench.7z” requires the 3BA mod is because it includes 3BA outfits and body files within it. If you remove the included 3BA outfits and body and use your own body and outfits instead, then 3BA is not required. 1
KanoBuhen Posted April 2 Posted April 2 (edited) Started this mod up again after a while of not using it. First sex scene I was suppose to have with the captain, there is no animations. They both just stand there naked and the sound/text plays through like normal while they stare at each other. I am currently using a collection that has OStim, but I believe that doesn't matter correct? Edited April 2 by KanoBuhen
Highborn Posted April 2 Posted April 2 1 hour ago, KanoBuhen said: Started this mod up again after a while of not using it. First sex scene I was suppose to have with the captain, there is no animations. They both just stand there naked and the sound/text plays through like normal while they stare at each other. I am currently using a collection that has OStim, but I believe that doesn't matter correct? It shouldn't interfere. You should use FNIS or Pandora for the animations to work. If you are on Nemesis, it's not compatible
KanoBuhen Posted April 2 Posted April 2 8 minutes ago, Highborn said: It shouldn't interfere. You should use FNIS or Pandora for the animations to work. If you are on Nemesis, it's not compatible The collection I am using doesn't require me to run either of those. And yes the non Thief sex animations work just fine. If I use one for this mod, could it mess up anything in the collection?
Mari Rin Posted April 2 Posted April 2 On 3/30/2026 at 6:44 PM, Stella_911 said: "I'm using HIMBO and SOS. Problem: Genitals are missing on some NPCs (they have default underwear), while others are fine. Questions: How can I make it show on every NPC? Do I need to download anything else (like a distributor mod)? How can I force them to use the SOS genitals from my mod? MCM menu, SOS, configure the genitals of one NPC, everything will be fine. In the default settings, you don't have any selected.
pyoh1350 Posted April 3 Posted April 3 13 hours ago, Mari Rin said: MCM menu, SOS, configure the genitals of one NPC, everything will be fine. In the default settings, you don't have any selected. As I mentioned in the Dogma patch mod as well, the only male body mod that works properly without glitches in the Dogma mod is “SOS Light". The full SOS mod and other male body mods tend to cause many issues. Of course, you can still play the Dogma mod even if you use other male body mods that have issues. However, since the Dogma mod uses male bodies and outfits for various creative ideas, you won’t be able to fully experience them as intended.
Mari Rin Posted April 3 Posted April 3 1 hour ago, pyoh1350 said: As I mentioned in the Dogma patch mod as well, the only male body mod that works properly without glitches in the Dogma mod is “SOS Light". The full SOS mod and other male body mods tend to cause many issues. Of course, you can still play the Dogma mod even if you use other male body mods that have issues. However, since the Dogma mod uses male bodies and outfits for various creative ideas, you won’t be able to fully experience them as intended. I just shared with someone what specifically helped me when I had the exact same problem.
Highborn Posted April 3 Posted April 3 19 hours ago, KanoBuhen said: The collection I am using doesn't require me to run either of those. And yes the non Thief sex animations work just fine. If I use one for this mod, could it mess up anything in the collection? Probably won't mess up. I recommend Pandora, since it's the most modern.
pyoh1350 Posted April 3 Posted April 3 3 hours ago, Mari Rin said: I just shared with someone what specifically helped me when I had the exact same problem. sorry, I thought you were the person who asked the question, but it turns out you were the one who answered. That was my mistake. 1
Dinger_ Posted April 4 Posted April 4 Sorry if covered already. 1.9.2.3 is about 289MB while 1.9.2.4 is only 113MB. Does the conversion to 44 have anything to do with this change? My guess is that if I install 1.9.2.4 then the other is no longer needed? Is there anything different outside the conversion?
Astral..3..a Posted April 5 Posted April 5 I want to ask what to do if you can't interact with the campfire when facing the bard in Dugu City.
pyoh1350 Posted April 5 Posted April 5 (edited) 21 hours ago, Dinger_ said: Sorry if covered already. 1.9.2.3 is about 289MB while 1.9.2.4 is only 113MB. Does the conversion to 44 have anything to do with this change? My guess is that if I install 1.9.2.4 then the other is no longer needed? Is there anything different outside the conversion? I have only uploaded the Form 44 converted ESP file, original 1.9.2.4 mod is required. Since the optional mods are difficult to download, I have included all their contents. Edited April 5 by pyoh1350
pyoh1350 Posted April 6 Posted April 6 (edited) On 3/21/2026 at 2:51 PM, pyoh1350 said: I made the final version of the Dogma 1.9.2.3 sound. I have found and fixed most of the parts where the voice did not play, gathered those files, and compiled them into a BSA file. For those who have already downloaded the previous version, you only need to download 'Dogma - Thief_Voices_1915to1923'. For new users downloading from scratch, please download 'Dogma Thief_Voice_1_9_2_3'. Another change is that the 'FemaleEvenToned' voice has been included in the 'Dogma - Thief_Voices8_Heroine.bsa' file. As a result, some monologue lines should now play correctly when using default races such as Nord, Imperial, and Breton. However, if you are playing as a different race, you will need to unpack 'Dogma - Thief_Voices8_Heroine.bsa' and rename the 'FemaleEvenToned' folder to match the voice folder of the race you are using. Lastly, the voice work for this version was extremely, extremely difficult. Working on voice files is honestly a crazy task. files_V3.txt 1.52 kB · 17 downloads I have newly created the voice for the additional dialogue lines included in the Dogma 1.9.2.4 update. Please place them below the existing version. It’s inevitable that the installation process becomes more complicated as updates continue. It looks like they fixed an issue related to the Falkreath bug and added new dialogue lines. **I have newly added the missing voices in version 1.9.2.4 of Dogma, so I am re-releasing it. The reason they were missing is that the original dialogue lines were changed to shared dialogue lines, which made them difficult to locate. Since the lines are identical, it made them even harder to find. I also admit that I didn’t check thoroughly enough, which was my mistake. Since I can’t check every single dialogue line in the game, there may still be some missing lines. **ADD ----------------------------------------------------------------------------------------------------------------------------------------------------- I have also fixed the missing voice lines and created version v3. It should be almost perfect now. And I’ve also updated the Dogma heroine voice version for the 'Additional Player Voices' mod. The reason for using the 'Additional Player Voices' mod is that the Dogma mod is not very compatible with 'PC Head Tracking - MCM'. Of course, it’s fine not to use either 'PC Head Tracking - MCM' or 'Additional Player Voices', but if you want to choose one for better immersion, the 'Additional Player Voices' mod is the better option. 1_9_2_4 add voice_V3.txt Edited April 10 by pyoh1350 3
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