dwjlien Posted April 23, 2017 Posted April 23, 2017 I accidentally deleted/lost my xml`s for my custom sliderpreset bodyshapes. However I still have the .nifs/bodies I created (and .tri files) can I reverse engineering them to get my xml`s please? Or evenjust the raw numbers stored somehow so I can manually recreate them?
Akzyra Posted April 23, 2017 Posted April 23, 2017 Only if you develop a huge and complex algorithm to calculate the numbers from vertex distances. So no, it would be quite hard. Especially when lots of sliders are used. You can try file recovery tools.
dwjlien Posted April 23, 2017 Author Posted April 23, 2017 Argho no skafgas gefgewgpe wg];w sg gew graaaaaaaaaaaaaaaaaaghhhs!!!! LoL, thanks, was worth asking.
Akzyra Posted April 23, 2017 Posted April 23, 2017 But you can still eyeball it as you have the nif. TRI are only bodylide ingame, not releated to the preset.
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