Kaiser_Phoenix Posted May 17, 2022 Share Posted May 17, 2022 So I have been having issues with these animations. When I try to run SKSE from MO2 with this mod active, the game fails to run. This seems to happen even with all other mods disabled, so I don't think it's a mod conflict. Any ideas (this is for SE btw)? Link to comment
Naps-On-Dirt Posted May 18, 2022 Share Posted May 18, 2022 12 hours ago, Kaiser_Phoenix said: So I have been having issues with these animations. When I try to run SKSE from MO2 with this mod active, the game fails to run. This seems to happen even with all other mods disabled, so I don't think it's a mod conflict. Any ideas (this is for SE btw)? Are you hitting the animation limit? Can you disable other animation packs, run FNIS, enable this one, run FNIS again, and see if it runs? Link to comment
Kaiser_Phoenix Posted May 19, 2022 Share Posted May 19, 2022 11 hours ago, Naps-On-Dirt said: Are you hitting the animation limit? Can you disable other animation packs, run FNIS, enable this one, run FNIS again, and see if it runs? Tried your suggestion, no dice. Did the reverse (turned off this animation pack and enabled everything else) and game starts up fine. I'm pretty confused at this point lol Link to comment
Reefor Posted May 21, 2022 Share Posted May 21, 2022 The last Billy Petite Animation Pack I have is 3.9. Have there been any updates releaased? Link to comment
hentai90 Posted May 23, 2022 Share Posted May 23, 2022 I don't quite understand how that works. for the mod I need SexLab More Creatures. but now I have SE and there is the mod (More Nasty Critters: SLAL Edition V12.7) incompatible? More Nasty Critters for Skyrim Special Edition: https://www.loverslab.com/files/file/5464-more-nasty-critters-special-edition/ While there but that's not SLAL? I do not understand the mod should run on SE I use MO2 for install. I'm currently having problems with JContainers SE it is not compatible with More Nasty Framework??? I have both up to date can someone help me ? THX ? Link to comment
Illana Posted May 23, 2022 Share Posted May 23, 2022 5.6SE has broken draugr animations again >.> They stand still during scenes. Reverted to 5.4 and it's working again Link to comment
P3tr0v Posted May 26, 2022 Share Posted May 26, 2022 Hello. Awesome, awesome animations. I got a doubt someone else, can clarify for me. As of v5.4, there is a single Centurion animation. Weren't there more of them in earlier versions? Did something in particular happen to them? Or is it that I am confusing Billyy's animations with, say, Anubs'? Because I wish there were more of them. Link to comment
bnub345 Posted May 26, 2022 Share Posted May 26, 2022 2 hours ago, P3tr0v said: Hello. Awesome, awesome animations. I got a doubt someone else, can clarify for me. As of v5.4, there is a single Centurion animation. Weren't there more of them in earlier versions? Did something in particular happen to them? Or is it that I am confusing Billyy's animations with, say, Anubs'? Because I wish there were more of them. The download page has the original packs with a bunch of older stuff... maybe in there somewhere? Link to comment
P3tr0v Posted May 27, 2022 Share Posted May 27, 2022 17 hours ago, bnub345 said: The download page has the original packs with a bunch of older stuff... maybe in there somewhere? Thank you for your answer. Unfortunately, there aren't even any Construct animations in the original packs. As it turns out, there were 3 distinct Centurion animations, none of which are the one currently available, back in v4.0, maybe in later versions, but it would appear Billyy chose to discontinue them later on. Go figure. Once again, thanks a lot. Link to comment
BigBigBigDave Posted May 30, 2022 Share Posted May 30, 2022 For whatever reason none of the animations will register in SLAL Link to comment
sophiextime Posted June 1, 2022 Share Posted June 1, 2022 Another very awesome animation pack ♥ Thank you again Billyy - hugz Link to comment
alternateaccounts Posted June 1, 2022 Share Posted June 1, 2022 Very few animations are registered as agressive - I would have thought all the wheel animations at least would be. Is there a way to update the tags to include aggressive animations? Link to comment
Kaiser_Phoenix Posted June 2, 2022 Share Posted June 2, 2022 So after a mind numbing amount of testing, I finally narrowed down the actors that was causing the SKSE to crash. As a matter of fact, both this new animation pack and the original animations caused the same issue. These are the problematic folder as follows: Original- humanoid pack werewolfbeast dlc1- vampirebrute (gargoyle) Modern pack- construct pack dlc2- dwarven balliston centurion dwarven sphere centurion dwarven steam centurion Now here is the weird part. Deleting either the animations or behavior files stops the CTD from happening (game runs with either one solely). Apparently the crashing only happens when both folders are together. Granted, I only tested out this last part for the dwarven steam centurion. My observation could completely be wrong. After deleting these actor folders, no crashing. I have no idea what any of these results mean, but maybe someone smarter than me can figure it out lol Link to comment
MadMansGun Posted June 2, 2022 Share Posted June 2, 2022 22 hours ago, alternateaccounts said: Very few animations are registered as agressive - I would have thought all the wheel animations at least would be. Is there a way to update the tags to include aggressive animations? "Data\SLAnims\source\" open with notepad and edit them, then run SLAnimGenerateForMNCv12.pyw (you need python3). or "Data\SLAnims\json" open with notepad and edit them. 16 minutes ago, Kaiser_Phoenix said: After deleting these actor folders, no crashing. I have no idea what any of these results mean, but maybe someone smarter than me can figure it out lol maybe you just have too many animations installed and need the crash fix? https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/ 1 Link to comment
alternateaccounts Posted June 2, 2022 Share Posted June 2, 2022 @MadMansGun Thanks, When you say: >or >"Data\SLAnims\json" open with notepad and edit them. Can I just add the tags in this json without running the python script afterwards? Do I need to reload anything in SLAL? Link to comment
MadMansGun Posted June 2, 2022 Share Posted June 2, 2022 29 minutes ago, alternateaccounts said: Can I just add the tags in this json without running the python script afterwards? yes 30 minutes ago, alternateaccounts said: Do I need to reload anything in SLAL? reload/apply json in SLAL's MCM (hit reload first and unpause & wait a bit) 2 Link to comment
tonitrulupus Posted June 2, 2022 Share Posted June 2, 2022 Is the any future plans of making a few animations for female animals? Link to comment
Tartalia123 Posted June 4, 2022 Share Posted June 4, 2022 how to start FFC (female-female-creature) animation? CCF (creature-creature-female) working but not FFC Link to comment
MadMansGun Posted June 4, 2022 Share Posted June 4, 2022 7 hours ago, kruloreki said: how to start FFC (female-female-creature) animation? CCF (creature-creature-female) working but not FFC hit the human actors with matchmaker first, then the creatures. Link to comment
GremlinSleeperAgent Posted June 7, 2022 Share Posted June 7, 2022 I've been getting this issue for a while now, and it happens with any animation that uses the scaling command, but when the scene starts, none of the actors are scaled. So the petite animations won't shrink my player, and the animations with larger guys don't scale them up erither. I've tried toggling the 'Disable Scaling/CTD Fix' and the 'Even Actor Height' box is unticked, but still no scaling. Any ideas? Link to comment
mancuskaj Posted June 9, 2022 Share Posted June 9, 2022 Anyone know how to get the futa animations with the Ceraph ( ) ? They are not showing up for me. Is there some pre-requisite for futa content? Link to comment
Fredfish Posted June 10, 2022 Share Posted June 10, 2022 15 hours ago, mancuskaj said: Anyone know how to get the futa animations with the Ceraph ( ) ? They are not showing up for me. Is there some pre-requisite for futa content? From the OP of the mod:- Is it possible to remove the penis? The penisses are optional, talk to her to hide or show them. Link to comment
mancuskaj Posted June 11, 2022 Share Posted June 11, 2022 (edited) 19 hours ago, Fredfish said: From the OP of the mod:- Is it possible to remove the penis? The penisses are optional, talk to her to hide or show them. I'm sorry I must have not expressed myself clearly. I want Ceraph to behave like futa. She does not get futa masturbation options for example. I want her to use that horsecock, not put it away. Edited June 11, 2022 by mancuskaj Link to comment
Tartalia123 Posted June 18, 2022 Share Posted June 18, 2022 On 6/11/2022 at 1:45 PM, mancuskaj said: I'm sorry I must have not expressed myself clearly. I want Ceraph to behave like futa. She does not get futa masturbation options for example. I want her to use that horsecock, not put it away. from wat i know, ceraph gender was male by default in sexlab, how about u change it to female in sexlab. Link to comment
Zenneto Posted June 19, 2022 Share Posted June 19, 2022 Is there a way to only download the human animation packs? Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now