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Sims 4 Studio to 3DS Max without the way over Blender?


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Hey EvilReFlex!

 

Sims4Studio team made a whole plugin for Blender that allows exporting and importing animated rigs with the S4S application. The only way I would find it working is if there is a way to export the animation timeline itself from 3DS Max to Blender because converting the model with the rig is probably possible.

 

I don't have much experience in Blender or 3DS Max, but the technical limitation of importing animations requires a blend file so if you can't easily convert it then the answer is no.

 

I would assume that you should be able to convert bones movement between Blender and 3DS Max, but I don't know what are the differences. If nobody tried that before, it's up to you to research that.

 

Good luck!

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