Guest Posted March 16, 2017 Posted March 16, 2017 I modified Curie's dialogue choices so that she has twice as many choices (friendship+lover's answers) And I restricted some of the more inane dialogue to only occur in certain cities. So she won't mention the weather except in Diamond City. But all I really want to do is perk her up after an especially bloody mission, or when she feels uneasy. If I'm so "deliciously distracting" it should modify her mood. I planned to go into my little ESP and search for "your thoughts?", but someone else MUST have already done this, I just do not know if they had the same Idea I do, to Increase relationship status, and possibly, increase mood (except I doubt Fallout 4 has moods). The other thing is a much more vague thing, The settlers are all glad to see me, unless I join the minutemen. Suddenly they are transformed into gun-toting xenophobes. My question is (not my first question, but it's on the list) which variable turns settlers hostile to the minutemen representative, and is there a way to change it. So summarizing: is there/could there be A charisma relationship bonus for talking to Curie, Is there some global that can be turned off so settlers are always friendly?
Guest enip Posted March 16, 2017 Posted March 16, 2017 It's pure garbage. Nothing positive about the hard coded dialogue system in that game.
DoctaSax Posted March 16, 2017 Posted March 16, 2017 Updated the topic title to reflect it's modding-related.
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