Karukos Posted February 21, 2017 Posted February 21, 2017 Does it exist? If it is just the standard MO how do I set it up so I can switch between FO4 and Skyrim?
Akzyra Posted February 21, 2017 Posted February 21, 2017 You need MO2, which supports 64bit apps like Fallout 4. Download here For (old) Skyrim just continue with the old MO 1.3.11 For mode after installation I recommend 'portable' as that makes the MO2 folder where everything is located. Just like MO 1.3.11. Some things might be buggy. Especially 3rd party tools like LOOT, BodySlide,... Just exit MO2 and restart it, then try again.
Varithina Posted February 21, 2017 Posted February 21, 2017 For mode after installation I recommend 'portable' as that makes the MO2 folder where everything is located. Just like MO 1.3.11. Some things might be buggy. Especially 3rd party tools like LOOT, BodySlide,... The only 3rd party tool I have had problems with is nifoptimizer, which does not seem to find the nifs, but when run standalone works fine, wryebash however simply refuses to even run, though I am pretty sure its something on my end as other people report no problems. Bodyslide I never had a problem with but there again I build to a working directory and zip the results up then add that as a mod rather than trying to let mo/bodyslide handle things. Portable is the way I run it as well. Main git page for mo2 is currently here ; https://github.com/LePresidente/modorganizer/releases
1qa Posted April 3, 2017 Posted April 3, 2017 The Skyrim/Nexus page version is actually newer than the GitHub version. MO2 works great for me with FO4. It's not 100% complete, but it's more than 100% better than NMM. There's a STEP Project page for FO4: http://wiki.step-project.com/User:Gernash/MODWiki It has instructions for using most major 3rd party apps. (F4SE, FO4Edit, BS, others.) They all work for me, except I never got LOOT to work right, but supposedly other people have.
Varithina Posted April 4, 2017 Posted April 4, 2017 The Skyrim/Nexus page version is actually newer than the GitHub version. MO2 works great for me with FO4. It's not 100% complete, but it's more than 100% better than NMM. There's a STEP Project page for FO4: http://wiki.step-project.com/User:Gernash/MODWiki It has instructions for using most major 3rd party apps. (F4SE, FO4Edit, BS, others.) They all work for me, except I never got LOOT to work right, but supposedly other people have. Loot I do not have significant problems with but to be honest, I pretty much manually sort me esp list for all my games, loot is kinda odd, especially on skyrim where it places mods in the wrong place. For fallout 4 on mo2 though wryebash is the only program that I can not get to run, though lod gen (there again I could be thinking of sse as that runs through mo2 as well) is kinda so so as well, due to sometimes it running and other times not. Though xedit for fallout 4 does do levelled lists, I do not think it does as good a job with its merge patch that wrye does with its, so it looks like I may have to get off my arse and load the whole mod list up and make a custom levelled list mod with xedit, tedious to say the least, or at least until I get annoyed enough to post in tech support to try and find out whey wrye does not work.
serenity_ Posted April 12, 2017 Posted April 12, 2017 Since MO2 does not support BA files extraction yet I'd also recommend doing it on your own in the meanwhile, if you prefer loose files that is. Loot I do not have significant problems with but to be honest, I pretty much manually sort me esp list for all my games, loot is kinda odd, especially on skyrim where it places mods in the wrong place. [...] The advantage of LOOT is that it'll work in most instances and for the ones it won't you just have to say loot how to handle some plugins and from then on never have to worry about the issue anymore. If you're lazy you'll see the benefits in the long run. I'd never sort my list on my own.
Varithina Posted April 12, 2017 Posted April 12, 2017 The advantage of LOOT is that it'll work in most instances and for the ones it won't you just have to say loot how to handle some plugins and from then on never have to worry about the issue anymore. If you're lazy you'll see the benefits in the long run. I'd never sort my list on my own. True and it does do a quick and dirty sort, though it does of course depend on which mods you use, but for me I went back to manual sorting much better for me anyway, I can block all my mesh/textures stuff at the top of the list, just below it all the hair/pc/npc stuff, below that all the sex mods and all their requirements, below that all the utility stuff, after that all the weapon mods then all the armour mods, after that all the magic and quest mods so any requirements are above them in the list, just after this would be things like game over hauls, perk ma, oridinator and such and finally bodyslide and all the bodyslide pre-set and such and at the very end fnis/skeleton and all the patches for that profile specific stuff for that profile.
serenity_ Posted April 12, 2017 Posted April 12, 2017 True and it does do a quick and dirty sort, though it does of course depend on which mods you use, but for me I went back to manual sorting much better for me anyway, I can block all my mesh/textures stuff at the top of the list, just below it all the hair/pc/npc stuff, below that all the sex mods and all their requirements, below that all the utility stuff, after that all the weapon mods then all the armour mods, after that all the magic and quest mods so any requirements are above them in the list, just after this would be things like game over hauls, perk ma, oridinator and such and finally bodyslide and all the bodyslide pre-set and such and at the very end fnis/skeleton and all the patches for that profile specific stuff for that profile. Again, it depends on how you use LOOT. It does it's job very well on its own, except for the occasions where it encounters unknown mods or dependencies not implemented where you have to manually set up rules. Once you've done that you never need to worry about that again - except a mod changes it dependencies. Basically it's what you do - sorting everything yourself - but only for the important stuff where it really matters for you to invest time into. You can't fix everything by a correct load order anyway, in most cases it just makes your life a little bit easier. After finishing up a profile there's always a conflict resolution you'd do to make sure everything runs as expected.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.