Grumpf Posted August 2, 2011 Posted August 2, 2011 Hi everyone, I post this for our talented mesh modders to have a look. In BT.7z are the different body type used by CLS, you'll see that the straps need adjustement to fit. Fortunately this was already done and some of them are compatible with each other, check existing straps. Textures.7z should simply be decompressed in your Data folder for nifskope to display them properly, it's not mandatory. Bishop SO files contains the WIP, USStrapon is default one, USStrapon45 is the same with another angle and USSTrapon00 is with 90 angle. Other models with a number in front correspond to body type they fit in so: USSTrapon6-45 is the equivalent of USSTrapon45 for Body 6 and compatible butts... Now, USStraponBishop is the one that needs work, it's the level2 version of USStrapon, don't bother with 45 or 00 yet but BT3,5 6 & Z (above 10) should be adressed. It's a matter of linking the straps to the new dildo. My max somehow corrupts files and skinning so I need help fixing that.
iggypop1 Posted August 5, 2011 Posted August 5, 2011 Hi everyone' date=' I post this for our talented mesh modders to have a look. In BT.7z are the different body type used by CLS, you'll see that the straps need adjustement to fit. Fortunately this was already done and some of them are compatible with each other, check existing straps. Textures.7z should simply be decompressed in your Data folder for nifskope to display them properly, it's not mandatory. Bishop SO files contains the WIP, USStrapon is default one, USStrapon45 is the same with another angle and USSTrapon00 is with 90 angle. Other models with a number in front correspond to body type they fit in so: USSTrapon6-45 is the equivalent of USSTrapon45 for Body 6 and compatible butts... Now, USStraponBishop is the one that needs work, it's the level2 version of USStrapon, don't bother with 45 or 00 yet but BT3,5 6 & Z (above 10) should be adressed. It's a matter of linking the straps to the new dildo. My max somehow corrupts files and skinning so I need help fixing that. [/quote'] Is it possible to make a mod that exchange the futas with strapons?
Grumpf Posted August 5, 2011 Author Posted August 5, 2011 Lol I just saw your last post. Yes very easily. Check with the CS what your futa use for "dick" and rename one of the SO meshes from here like that then copy over. If there are legs attached, it's more complicated. Check with nifskope.
O_O Posted August 10, 2011 Posted August 10, 2011 Questions about the body tipes used in CLS: 1) the body from 01 to 10 in BT.7z are standard "nexus" released body types ? 2) if yes, did you get them from here http://tesnexus.com/downloads/file.php?id=35358 ? 3) if 1) is yes and 2) is no, please use mesh from 2) 4) I've noticed that a body type have a missing mesh part in the right half torso. Can someone adjust mirroring left to right in blender or something ike this ?
Grumpf Posted August 10, 2011 Author Posted August 10, 2011 Hi! 1) No at least 6 & 8 are exclusive to CLS. 2) Electrro fixed and helped with most of them yes. 3) Latest chubby versions may have been released in the Nexus too, unsure. 4) If you tell me which one I can try to fix it. Cheers!
O_O Posted August 11, 2011 Posted August 11, 2011 4) If you tell me which one I can try to fix it. Cheers! The "hole" is in the body nr. 10 (look from bottom to up in a close up, under the right boob), it's also present in the original HGEC J-cup torso tweaked by Electrro (and maybe K-cup, if it's covered from the boobs). Can you also warn him about the problem ?Thank you
Grumpf Posted August 11, 2011 Author Posted August 11, 2011 Ok I'm not really good at that, can you give me a screencap of the culprit vertex? Thanks a lot already!
O_O Posted August 13, 2011 Posted August 13, 2011 Ok I'm not really good at that' date=' can you give me a screencap of the culprit vertex? Thanks a lot already! [/quote'] http://img850.imageshack.us/img850/391/hole1.png http://img822.imageshack.us/img822/6250/hole2.png
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