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How To Stop VRAM Issues?!


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Posted

Specs

 

i5-4460 3.2GHz quad-core processor

8GN DDR3 RAM

750Ti 2GB graphics card

Windows 10 64-bit

 

I seem to have an issue because no matter the graphical settings and my card it keeps happening. MOFO-ing VRAM issues. The glowing bright body and pitch black splotches that fade a bit when the camera is close.

I use the Fair Skin Complexion textures from All In One HDT Animated Pussy the 2K compressed version for those with less than 2GB card (only other option is a 4K compressed texture for those with larger cards but being on Windows 10 I heard I'm capped at 4GB even if I got a better card).

I only use the EFLX lighting mod and purewaters for graphical mods. I use immersive wenches, deadly wenches, inhabitants of skyrim (version 3), and immersive patrols for mods that add actors or change vanilla ones.

I have AA, AF, FXAA, and reflections off. I play at a resolution of 1600x900. Decals are set to none. Shadows are low. Radial Blur is low. Textures are high. Detail distance is set to ultra and all slides are maxed. Detail fade is off.

I tried using a mod called skyrim project optimization but its not doing a damn thing.

 

Is there something I can set up in the ini or something to fix this?!

Posted

Drop your texture quality and/or view distance.  That's what is eating your VRAM.  Shadows, blur, etc. are all post-processing effects, and use virtually no VRAM.

 

?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!? No need to spam punctuation anywhere, let alone in your title.

Posted

Have you tried enboost? And Win10 isn't the limiting factor, Directx 9 is. Project optimization has more to do with reducing vertices and polygons by changing culling and viewports of interior cells.

 

I run most of those same mods, minus the npc mods, but on a 1 GB card so I use the (hybrid 1k-2k) +vanilla normals from http://www.nexusmods.com/skyrim/mods/9957/?

 

You may also want to run other lose texture files through SMCO, assuming they haven't already been optimized, otherwise there will be quality reductions.

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